diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/g_weapon.c | 32 | ||||
-rw-r--r-- | src/game/tremulous.h | 8 |
2 files changed, 23 insertions, 17 deletions
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c index 1758e8d..a3541f3 100644 --- a/src/game/g_weapon.c +++ b/src/game/g_weapon.c @@ -978,8 +978,8 @@ void CheckGrabAttack( gentity_t *ent ) if( traceEnt->client ) { - if( traceEnt->client->ps.stats[ STAT_PTEAM ] == PTE_ALIENS ) - return; + /*if( traceEnt->client->ps.stats[ STAT_PTEAM ] == PTE_ALIENS ) + return;*/ if( traceEnt->client->ps.stats[ STAT_HEALTH ] <= 0 ) return; @@ -1000,8 +1000,8 @@ void CheckGrabAttack( gentity_t *ent ) else if( ent->client->ps.weapon == WP_ALEVEL1_UPG ) traceEnt->client->grabExpiryTime = level.time + LEVEL1_GRAB_U_TIME; } - else if( traceEnt->s.eType == ET_BUILDABLE && - traceEnt->s.modelindex == BA_H_MGTURRET ) + else if( traceEnt->s.eType == ET_BUILDABLE/* && + traceEnt->s.modelindex == BA_H_MGTURRET*/ ) { if( !traceEnt->lev1Grabbed ) G_AddPredictableEvent( ent, EV_LEV1_GRAB, 0 ); @@ -1107,9 +1107,12 @@ static gentity_t *G_FindNewZapTarget( gentity_t *ent ) { enemy = &g_entities[ entityList[ i ] ]; - if( ( ( enemy->client && enemy->client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS ) || - ( enemy->s.eType == ET_BUILDABLE && - BG_FindTeamForBuildable( enemy->s.modelindex ) == BIT_HUMANS ) ) && enemy->health > 0 ) + if( enemy == ent ) + continue; + + if( ( ( enemy->client /*&& enemy->client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS*/ ) || + ( enemy->s.eType == ET_BUILDABLE /*&& + BG_FindTeamForBuildable( enemy->s.modelindex ) == BIT_HUMANS*/ ) ) && enemy->health > 0 ) { qboolean foundOldTarget = qfalse; @@ -1290,9 +1293,12 @@ void G_UpdateZaps( int msec ) //do the damage if( damage ) { - G_Damage( target, source, zap->creator, forward, target->s.origin, - damage, DAMAGE_NO_LOCDAMAGE, MOD_LEVEL2_ZAP ); - zap->damageUsed += damage; + if( target != zap->creator ) // jfc + { + G_Damage( target, source, zap->creator, forward, target->s.origin, + damage, DAMAGE_NO_LOCDAMAGE, MOD_LEVEL2_ZAP ); + zap->damageUsed += damage; + } } } } @@ -1341,9 +1347,9 @@ void areaZapFire( gentity_t *ent ) traceEnt = &g_entities[ tr.entityNum ]; - if( ( ( traceEnt->client && traceEnt->client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS ) || - ( traceEnt->s.eType == ET_BUILDABLE && - BG_FindTeamForBuildable( traceEnt->s.modelindex ) == BIT_HUMANS ) ) && traceEnt->health > 0 ) + if( ( ( traceEnt->client && traceEnt != ent /*&& traceEnt->client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS*/ ) || + ( traceEnt->s.eType == ET_BUILDABLE /*&& + BG_FindTeamForBuildable( traceEnt->s.modelindex ) == BIT_HUMANS*/ ) ) && traceEnt->health > 0 ) { G_CreateNewZap( ent, traceEnt ); } diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 97738f2..fa74a98 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -80,11 +80,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define LEVEL2_CLAW_K_SCALE 1.0f #define LEVEL2_CLAW_U_REPEAT 400 #define LEVEL2_CLAW_U_K_SCALE 1.0f -#define LEVEL2_AREAZAP_DMG ADM(80) -#define LEVEL2_AREAZAP_RANGE 200.0f +#define LEVEL2_AREAZAP_DMG ADM(16) +#define LEVEL2_AREAZAP_RANGE 1000.0f #define LEVEL2_AREAZAP_WIDTH 15.0f -#define LEVEL2_AREAZAP_REPEAT 1500 -#define LEVEL2_AREAZAP_TIME 1000 +#define LEVEL2_AREAZAP_REPEAT 300 +#define LEVEL2_AREAZAP_TIME 300 #define LEVEL2_AREAZAP_MAX_TARGETS 3 #define LEVEL2_WALLJUMP_MAXSPEED 1000.0f |