summaryrefslogtreecommitdiff
path: root/src/renderergl2/tr_extensions.cpp
blob: 6f73d29091daa39d8b23288ac72cf10aa1909bca (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
/*
===========================================================================
Copyright (C) 2011 James Canete (use.less01@gmail.com)
Copyright (C) 2015-2019 GrangerHub

This file is part of Tremulous Arena source code.

Tremulous is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 3 of the License,
or (at your option) any later version.

Tremulous is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Tremulous; if not, see <https://www.gnu.org/licenses/>

===========================================================================
*/
// tr_extensions.c - extensions needed by the renderer not in sdl_glimp.c

#ifdef USE_LOCAL_HEADERS
#include "SDL.h"
#else
#include <SDL.h>
#endif

#include "tr_local.h"
#include "tr_dsa.h"

#define GLE(ret, name, ...) name##proc *qgl##name;
QGL_1_3_PROCS;
QGL_1_5_PROCS;
QGL_2_0_PROCS;
QGL_3_0_PROCS;
QGL_ARB_framebuffer_object_PROCS;
QGL_ARB_vertex_array_object_PROCS;
QGL_EXT_direct_state_access_PROCS;
#undef GLE

void GLimp_InitExtraExtensions()
{
    const char *extension;
    const char *result[3] = {"...ignoring %s\n", "...using %s\n", "...%s not found\n"};

    // Check OpenGL version
    sscanf(glConfig.version_string, "%d.%d", &glRefConfig.openglMajorVersion, &glRefConfig.openglMinorVersion);
    if (glRefConfig.openglMajorVersion < 2) ri.Error(ERR_FATAL, "OpenGL 2.0 required!");
    ri.Printf(PRINT_ALL, "...using OpenGL %s\n", glConfig.version_string);

    bool q_gl_version_at_least_3_0 = (glRefConfig.openglMajorVersion >= 3);
    bool q_gl_version_at_least_3_2 = (glRefConfig.openglMajorVersion > 3 ||
            (glRefConfig.openglMajorVersion == 3 && glRefConfig.openglMinorVersion > 2));

    // Check if we need Intel graphics specific fixes.
    glRefConfig.intelGraphics = qfalse;
    if (strstr((char *)qglGetString(GL_RENDERER), "Intel")) glRefConfig.intelGraphics = qtrue;

        // set DSA fallbacks
#define GLE(ret, name, ...) qgl##name = GLDSA_##name;
    QGL_EXT_direct_state_access_PROCS;
#undef GLE

    // GL function loader, based on https://gist.github.com/rygorous/16796a0c876cf8a5f542caddb55bce8a
#define GLE(ret, name, ...) qgl##name = (name##proc *)SDL_GL_GetProcAddress("gl" #name);

    // OpenGL 1.3, was GL_ARB_texture_compression
    QGL_1_3_PROCS;

    // OpenGL 1.5, was GL_ARB_vertex_buffer_object and GL_ARB_occlusion_query
    QGL_1_5_PROCS;
    glRefConfig.occlusionQuery = qtrue;

    // OpenGL 2.0, was GL_ARB_shading_language_100, GL_ARB_vertex_program, GL_ARB_shader_objects, and
    // GL_ARB_vertex_shader
    QGL_2_0_PROCS;

    // OpenGL 3.0 - no matching extension
    // QGL_*_PROCS becomes several functions, do not remove {}
    if (q_gl_version_at_least_3_0)
    {
        QGL_3_0_PROCS;
    }

    // OpenGL 3.0 - GL_ARB_framebuffer_object
    extension = "GL_ARB_framebuffer_object";
    glRefConfig.framebufferObject = qfalse;
    glRefConfig.framebufferBlit = qfalse;
    glRefConfig.framebufferMultisample = qfalse;
    if (q_gl_version_at_least_3_0 || SDL_GL_ExtensionSupported(extension))
    {
        glRefConfig.framebufferObject = !!r_ext_framebuffer_object->integer;
        glRefConfig.framebufferBlit = qtrue;
        glRefConfig.framebufferMultisample = qtrue;

        qglGetIntegerv(GL_MAX_RENDERBUFFER_SIZE, &glRefConfig.maxRenderbufferSize);
        qglGetIntegerv(GL_MAX_COLOR_ATTACHMENTS, &glRefConfig.maxColorAttachments);

        QGL_ARB_framebuffer_object_PROCS;

        ri.Printf(PRINT_ALL, result[glRefConfig.framebufferObject], extension);
    }
    else
    {
        ri.Printf(PRINT_ALL, result[2], extension);
    }

    // OpenGL 3.0 - GL_ARB_vertex_array_object
    extension = "GL_ARB_vertex_array_object";
    glRefConfig.vertexArrayObject = qfalse;
    if (q_gl_version_at_least_3_0 || SDL_GL_ExtensionSupported(extension))
    {
        if (q_gl_version_at_least_3_0)
        {
            // force VAO, core context requires it
            glRefConfig.vertexArrayObject = qtrue;
        }
        else
        {
            glRefConfig.vertexArrayObject = !!r_arb_vertex_array_object->integer;
        }

        QGL_ARB_vertex_array_object_PROCS;

        ri.Printf(PRINT_ALL, result[glRefConfig.vertexArrayObject], extension);
    }
    else
    {
        ri.Printf(PRINT_ALL, result[2], extension);
    }

    // OpenGL 3.0 - GL_ARB_texture_float
    extension = "GL_ARB_texture_float";
    glRefConfig.textureFloat = qfalse;
    if (q_gl_version_at_least_3_0 || SDL_GL_ExtensionSupported(extension))
    {
        glRefConfig.textureFloat = !!r_ext_texture_float->integer;

        ri.Printf(PRINT_ALL, result[glRefConfig.textureFloat], extension);
    }
    else
    {
        ri.Printf(PRINT_ALL, result[2], extension);
    }

    // OpenGL 3.2 - GL_ARB_depth_clamp
    extension = "GL_ARB_depth_clamp";
    glRefConfig.depthClamp = qfalse;
    if (q_gl_version_at_least_3_2 || SDL_GL_ExtensionSupported(extension))
    {
        glRefConfig.depthClamp = qtrue;

        ri.Printf(PRINT_ALL, result[glRefConfig.depthClamp], extension);
    }
    else
    {
        ri.Printf(PRINT_ALL, result[2], extension);
    }

    // OpenGL 3.2 - GL_ARB_seamless_cube_map
    extension = "GL_ARB_seamless_cube_map";
    glRefConfig.seamlessCubeMap = qfalse;
    if (q_gl_version_at_least_3_2 || SDL_GL_ExtensionSupported(extension))
    {
        glRefConfig.seamlessCubeMap = !!r_arb_seamless_cube_map->integer;

        ri.Printf(PRINT_ALL, result[glRefConfig.seamlessCubeMap], extension);
    }
    else
    {
        ri.Printf(PRINT_ALL, result[2], extension);
    }

    // Determine GLSL version
    if (1)
    {
        char version[256];

        Q_strncpyz(version, (char *)qglGetString(GL_SHADING_LANGUAGE_VERSION), sizeof(version));

        sscanf(version, "%d.%d", &glRefConfig.glslMajorVersion, &glRefConfig.glslMinorVersion);

        ri.Printf(PRINT_ALL, "...using GLSL version %s\n", version);
    }

    glRefConfig.memInfo = MI_NONE;

    // GL_NVX_gpu_memory_info
    extension = "GL_NVX_gpu_memory_info";
    if (SDL_GL_ExtensionSupported(extension))
    {
        glRefConfig.memInfo = MI_NVX;

        ri.Printf(PRINT_ALL, result[1], extension);
    }
    else
    {
        ri.Printf(PRINT_ALL, result[2], extension);
    }

    // GL_ATI_meminfo
    extension = "GL_ATI_meminfo";
    if (SDL_GL_ExtensionSupported(extension))
    {
        if (glRefConfig.memInfo == MI_NONE)
        {
            glRefConfig.memInfo = MI_ATI;

            ri.Printf(PRINT_ALL, result[1], extension);
        }
        else
        {
            ri.Printf(PRINT_ALL, result[0], extension);
        }
    }
    else
    {
        ri.Printf(PRINT_ALL, result[2], extension);
    }

    glRefConfig.textureCompression = TCR_NONE;

    // GL_ARB_texture_compression_rgtc
    extension = "GL_ARB_texture_compression_rgtc";
    if (SDL_GL_ExtensionSupported(extension))
    {
        bool useRgtc = r_ext_compressed_textures->integer >= 1;

        if (useRgtc) glRefConfig.textureCompression |= TCR_RGTC;

        ri.Printf(PRINT_ALL, result[useRgtc], extension);
    }
    else
    {
        ri.Printf(PRINT_ALL, result[2], extension);
    }

    glRefConfig.swizzleNormalmap = r_ext_compressed_textures->integer && !(glRefConfig.textureCompression & TCR_RGTC);

    // GL_ARB_texture_compression_bptc
    extension = "GL_ARB_texture_compression_bptc";
    if (SDL_GL_ExtensionSupported(extension))
    {
        bool useBptc = r_ext_compressed_textures->integer >= 2;

        if (useBptc) glRefConfig.textureCompression |= TCR_BPTC;

        ri.Printf(PRINT_ALL, result[useBptc], extension);
    }
    else
    {
        ri.Printf(PRINT_ALL, result[2], extension);
    }

    // GL_EXT_direct_state_access
    extension = "GL_EXT_direct_state_access";
    glRefConfig.directStateAccess = qfalse;
    if (SDL_GL_ExtensionSupported(extension))
    {
        glRefConfig.directStateAccess = !!r_ext_direct_state_access->integer;

        // QGL_*_PROCS becomes several functions, do not remove {}
        if (glRefConfig.directStateAccess)
        {
            QGL_EXT_direct_state_access_PROCS;
        }

        ri.Printf(PRINT_ALL, result[glRefConfig.directStateAccess], extension);
    }
    else
    {
        ri.Printf(PRINT_ALL, result[2], extension);
    }

#undef GLE
}