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authorPaweł Redman <pawel.redman@gmail.com>2016-12-27 22:12:59 +0100
committerPaweł Redman <pawel.redman@gmail.com>2016-12-27 22:12:59 +0100
commit324b8e46ef4185ba827994e88beb0f66f7ad18eb (patch)
tree857957ef02800ec5314d03dfec8f1cf6325313f8 /scripts/analmango.shader
parentc49129c7e2a03136ff891c6147d0db33a6ed4510 (diff)
Add the euclid map.
Diffstat (limited to 'scripts/analmango.shader')
-rw-r--r--scripts/analmango.shader13
1 files changed, 13 insertions, 0 deletions
diff --git a/scripts/analmango.shader b/scripts/analmango.shader
index 36021ac..55df29d 100644
--- a/scripts/analmango.shader
+++ b/scripts/analmango.shader
@@ -171,6 +171,7 @@ textures/analmango/redlight_2K5_nonsolid
textures/analmango/sausage
{
surfaceparm nonsolid
+ surfaceparm trans
polygonOffset
{
@@ -267,6 +268,18 @@ textures/analmango/euclid_7
}
}
+textures/analmango/euclid_map
+{
+ surfaceparm nonsolid
+ surfaceparm trans
+ polygonOffset
+
+ {
+ map textures/analmango/euclid_map.jpg
+ blendFunc filter
+ }
+}
+
//Figure this shit out - Needs a nice texture I think
//Works perfectly fine, but couldn't get to tweak it properly myself
//Texture needs alpha channel & 90-100%-ish transparency