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author | Paweł Redman <pawel.redman@gmail.com> | 2016-12-27 22:12:59 +0100 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2016-12-27 22:12:59 +0100 |
commit | 324b8e46ef4185ba827994e88beb0f66f7ad18eb (patch) | |
tree | 857957ef02800ec5314d03dfec8f1cf6325313f8 /scripts/analmango.shader | |
parent | c49129c7e2a03136ff891c6147d0db33a6ed4510 (diff) |
Add the euclid map.
Diffstat (limited to 'scripts/analmango.shader')
-rw-r--r-- | scripts/analmango.shader | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/scripts/analmango.shader b/scripts/analmango.shader index 36021ac..55df29d 100644 --- a/scripts/analmango.shader +++ b/scripts/analmango.shader @@ -171,6 +171,7 @@ textures/analmango/redlight_2K5_nonsolid textures/analmango/sausage { surfaceparm nonsolid + surfaceparm trans polygonOffset { @@ -267,6 +268,18 @@ textures/analmango/euclid_7 } } +textures/analmango/euclid_map +{ + surfaceparm nonsolid + surfaceparm trans + polygonOffset + + { + map textures/analmango/euclid_map.jpg + blendFunc filter + } +} + //Figure this shit out - Needs a nice texture I think //Works perfectly fine, but couldn't get to tweak it properly myself //Texture needs alpha channel & 90-100%-ish transparency |