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path: root/maps/p3_dretchpwner.map
AgeCommit message (Collapse)Author
2018-11-02Shorten all sound names.Paweł Redman
2018-08-18Cut down on the number of target_speakers.Paweł Redman
Due to some autistic engine design, every speaker needs its own configstring to know what to play (even though it's in the .bsp). This causes *serious* in large games if there are too many speakers on the map. Gamestate can get too long to send to clients, effectively killing the server.
2018-02-15Change the sounds in dretchpwner a bit.Paweł Redman
2018-02-15Co za pojeb to projektował?!Paweł Redman
2018-02-11Add the Alter Mann loop.Paweł Redman
2018-01-31Rename wtf_*.wav, adjust the Dretchpwner accordingly.Paweł Redman
2018-01-28Move the Dretchpwner 88 units south.Paweł Redman
2018-01-27Minor fixes.Paweł Redman
2017-01-06Add target_locations.Paweł Redman
2017-01-04Remove the pwner_out announcement.Paweł Redman
2017-01-01Fix the makefile and make p3's trigger_hurt silent.Paweł Redman
2017-01-01Add the clusterfuck symphony to p3.Paweł Redman
2017-01-01Improve p7.Paweł Redman
2017-01-01Separate the vending machine from the pwner.Paweł Redman
2016-12-31Print a message to aliens who press the p3 button.Paweł Redman
2016-12-31Finish the Dretch Pwner.Paweł Redman
2016-12-31Reconnect p3 to p2.Paweł Redman
2016-12-31Completely redo p7. Add uncommon textures.Paweł Redman
2016-12-27Add the anti-elevator.Paweł Redman
2016-12-26Some work on p3.Paweł Redman
2016-12-25Add a dark texture to the pwner entry point.Paweł Redman
2016-12-25Add pwner announcements and more speakers.Paweł Redman
2016-12-25First fully functional version of the press.Paweł Redman
2016-12-25Move p3 so it won't collide with p1.Paweł Redman
2016-12-24Rough draft of the Dretchpwner.Paweł Redman