Age | Commit message (Expand) | Author |
2016-12-31 | p1_bases a side almost done ALSO WHAT THE FUCK IS GOING ON | MaeJong |
2016-12-30 | Updated p1_bases, models, textures, README | MaeJong |
2016-12-29 | Updated p1_bases, CREDITS; added plant models, rock/grass textures | MaeJong |
2016-12-26 | Merge branch 'master' of redman.xyz:/var/git/analmango into maejong | MaeJong |
2016-12-26 | Updated p1_bases | MaeJong |
2016-12-26 | Connect p5 and p6. | Paweł Redman |
2016-12-26 | Split p2 into p2 and p6. | Paweł Redman |
2016-12-26 | Some work on p3. | Paweł Redman |
2016-12-26 | Move the press a bit and get rid of the cancer screen. | Paweł Redman |
2016-12-26 | Finish (more or less) p5. | Paweł Redman |
2016-12-25 | Add a dark texture to the pwner entry point. | Paweł Redman |
2016-12-25 | Very early version of p5. | Paweł Redman |
2016-12-25 | Prepare p2 for p5. | Paweł Redman |
2016-12-25 | Add pwner announcements and more speakers. | Paweł Redman |
2016-12-25 | More work on p4. Rename blender to raws. | Paweł Redman |
2016-12-25 | Create maps/prefabs and put the clockroom barrel there. | Paweł Redman |
2016-12-25 | First fully functional version of the press. | Paweł Redman |
2016-12-25 | Very early version of the press (p4). | Paweł Redman |
2016-12-25 | Move p3 so it won't collide with p1. | Paweł Redman |
2016-12-25 | Get rid of nodiscard between p2 and p3. | Paweł Redman |
2016-12-24 | Rough draft of the Dretchpwner. | Paweł Redman |
2016-12-24 | Add the master part. | Paweł Redman |
2016-12-24 | Port p2 to mapcat 0.4.0. | Paweł Redman |
2016-12-24 | Add CREDITS and the speaker model. | Paweł Redman |
2016-12-24 | Updated AnalSofa.map - Designed & added comfier, prettier sofa | MaeJong |
2016-12-24 | Added original sofa in /maps/ - Shitty brushwork, could be remade from scratc... | MaeJong |
2016-12-23 | Add mapcat_prefix to p2. | Paweł Redman |
2016-12-23 | Minor clockroom fixes. | Paweł Redman |
2016-12-23 | Added entrance to A top (forgot, important) & lights | MaeJong |
2016-12-23 | Enlarged A base, test/wip layout for A, fixed discard for good. | MaeJong |
2016-12-23 | Fixed doors & discard -> common/white | MaeJong |
2016-12-23 | Remove common/discard from unused exits. | Paweł Redman |
2016-12-23 | p1_bases shells completed w/ A/H (no S) inter/spawns included for tests. | MaeJong |
2016-12-23 | Get the fuck out with autosaves. | Paweł Redman |
2016-12-23 | Remove the randoor from p2. | Paweł Redman |
2016-12-23 | Remove the randoor from p2. | Paweł Redman |
2016-12-23 | Better lighting in the clockroom. | Paweł Redman |
2016-12-23 | Work on the clockroom. | Paweł Redman |
2016-12-22 | Fix the vent between p1 and p2. | Paweł Redman |
2016-12-22 | Remove Human_Base.map and update Makefile. | Paweł Redman |
2016-12-22 | Base skeletons +WINGITISANIG | MaeJong |
2016-12-22 | Refactor file structure and add WIP clockroom. | Paweł Redman |