| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-11-02 | Shorten all sound names. | Paweł Redman | |
| 2018-08-18 | Cut down on the number of target_speakers. | Paweł Redman | |
| Due to some autistic engine design, every speaker needs its own configstring to know what to play (even though it's in the .bsp). This causes *serious* in large games if there are too many speakers on the map. Gamestate can get too long to send to clients, effectively killing the server. | |||
| 2018-02-15 | Start working on the area between p10 and p8; the cannon. | Paweł Redman | |
