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path: root/sound/analmango/explosion.wav
AgeCommit message (Collapse)Author
2018-11-02Shorten all sound names.Paweł Redman
2018-08-18Cut down on the number of target_speakers.Paweł Redman
Due to some autistic engine design, every speaker needs its own configstring to know what to play (even though it's in the .bsp). This causes *serious* in large games if there are too many speakers on the map. Gamestate can get too long to send to clients, effectively killing the server.
2018-02-15Start working on the area between p10 and p8; the cannon.Paweł Redman