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authorPaweł Redman <pawel.redman@gmail.com>2018-02-23 21:53:48 +0100
committerPaweł Redman <pawel.redman@gmail.com>2018-02-23 21:53:48 +0100
commit435b612c46dcb73ab55659f89f85f3d6bc5aa869 (patch)
tree043bd585b9f44121d12e4749147c21d870a11233 /plot.sh
parent61d799871d3662b7f4282820c0423b6ae524a927 (diff)
Keep track of player slots.
It turns out a ClientConnect doesn't necessarily have to have a matching ClientDisconnect. This commit makes sure duplicates aren't counted.
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