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author | Paweł Redman <pawel.redman@gmail.com> | 2018-11-18 22:55:46 +0100 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2019-02-10 14:47:47 +0100 |
commit | 403b03935cfecf5553375fdf11d4198844fb431b (patch) | |
tree | 023204d33cf7c28dd6da873a3d03919eb0dd098c | |
parent | 3d9b294999100911e9cfbeb90b8ca42ebc22ce05 (diff) |
Fix the team bias factor not being taken into account.
-rw-r--r-- | src/game/g_main.c | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/game/g_main.c b/src/game/g_main.c index 9d3f04b..94d664e 100644 --- a/src/game/g_main.c +++ b/src/game/g_main.c @@ -2701,13 +2701,17 @@ CheckAntistack static float AntistackTeamBias(int aliens, int humans) { + float bias; + if (abs(aliens - humans) < g_antistackTeamBiasThreshold.integer) return 0.0f; if (humans > aliens) - return (humans - aliens - g_antistackTeamBiasThreshold.integer + 1); + bias = (humans - aliens - g_antistackTeamBiasThreshold.integer + 1); else - return (humans - aliens + g_antistackTeamBiasThreshold.integer - 1); + bias = (humans - aliens + g_antistackTeamBiasThreshold.integer - 1); + + return bias * g_antistackTeamBiasFactor.value; } static float AntistackScoreBias(int alien_score, int human_score) |