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author | Paweł Redman <pawel.redman@gmail.com> | 2018-02-05 22:44:59 +0100 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2018-02-05 22:44:59 +0100 |
commit | 593b27c7635860e28ab438b0d0cc9d9b1eafe434 (patch) | |
tree | f6260f804036c7389a648dc5fc04e8cca07278eb | |
parent | 5c0caf1fb9548749f9140772ae1f26b515c4bb21 (diff) |
Add knockback to grenades back.
-rw-r--r-- | src/game/g_missile.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/g_missile.c b/src/game/g_missile.c index 680f49d..7c51e3a 100644 --- a/src/game/g_missile.c +++ b/src/game/g_missile.c @@ -502,6 +502,7 @@ gentity_t *launch_grenade( gentity_t *self, vec3_t start, vec3_t dir ) bolt->r.ownerNum = self->s.number; bolt->parent = self; bolt->damage = GRENADE_DAMAGE; + bolt->dflags = DAMAGE_KNOCKBACK; bolt->splashDamage = GRENADE_DAMAGE; bolt->splashRadius = GRENADE_RANGE; bolt->methodOfDeath = MOD_GRENADE; |