diff options
author | Jeff Kent <jeff@jkent.net> | 2017-04-13 11:30:00 +0000 |
---|---|---|
committer | /dev/humancontroller <devhc@example.com> | 2017-04-15 17:20:41 +0200 |
commit | 26e25997647bfcc8692a2209e5670d4c0119ea8c (patch) | |
tree | be69b2f824a6b749e12849a8b6da32e6ca59d1a0 /src/game/g_admin.c | |
parent | b4c0348da140348f3cbb48cfe544c5682c9e5d34 (diff) |
multi-protocol: change the playerState_t and entityState_t structs to the versions in the latest code base
this includes changing how ammo and clips r stored
Diffstat (limited to 'src/game/g_admin.c')
-rw-r--r-- | src/game/g_admin.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/g_admin.c b/src/game/g_admin.c index de59a47..5761586 100644 --- a/src/game/g_admin.c +++ b/src/game/g_admin.c @@ -4716,8 +4716,8 @@ qboolean G_admin_denyweapon( gentity_t *ent, int skiparg ) BG_AddWeaponToInventory( WP_MACHINEGUN, vic->client->ps.stats ); BG_FindAmmoForWeapon( WP_MACHINEGUN, &maxAmmo, &maxClips ); - BG_PackAmmoArray( WP_MACHINEGUN, vic->client->ps.ammo, vic->client->ps.powerups, - maxAmmo, maxClips ); + vic->client->ps.ammo = maxAmmo; + vic->client->ps.clips = maxClips; G_ForceWeaponChange( vic, WP_MACHINEGUN ); vic->client->ps.stats[ STAT_MISC ] = 0; ClientUserinfoChanged( pids[ 0 ], qfalse ); |