summaryrefslogtreecommitdiff
path: root/src/game/g_local.h
diff options
context:
space:
mode:
authorTheriaca <reichmeister@protonmail.com>2019-01-21 20:47:29 +0100
committerPaweł Redman <pawel.redman@gmail.com>2019-02-10 14:47:47 +0100
commit77fcca7900b417bcaae0538879853b88aecff503 (patch)
treecf4a2e0cbf93d3215f54b023de141a792d47310f /src/game/g_local.h
parent8808724c0296da1e59e238e9bf4e759440159b3d (diff)
implement fractional evos for aliens
- rewrite and optimize G_AddCreditToClient() - remove unclaimedFrags trashcode in player_die Overflowing of fractional evos is supported; sharing isn't (yet?)
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r--src/game/g_local.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index f4961fd..708a85a 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -409,6 +409,7 @@ typedef struct
// used to save playerState_t values while in SPECTATOR_FOLLOW mode
int score;
int credit;
+ float fractionalCredit; // alien-only
int ping;
int lastTeamStatus;
@@ -1123,7 +1124,7 @@ void G_UpdateZaps( int msec );
//
// g_client.c
//
-void G_AddCreditToClient( gclient_t *client, short credit, qboolean cap );
+void G_AddCreditToClient( gclient_t *client, float credit, qboolean cap );
team_t TeamCount( int ignoreClientNum, int team );
void G_SetClientViewAngle( gentity_t *ent, vec3_t angle );
gentity_t *G_SelectTremulousSpawnPoint( pTeam_t team, vec3_t preference, vec3_t origin, vec3_t angles );