summaryrefslogtreecommitdiff
path: root/src/game/g_public.h
diff options
context:
space:
mode:
author/dev/humancontroller <devhc@example.com>2017-04-15 17:22:08 +0200
committer/dev/humancontroller <devhc@example.com>2017-04-15 17:23:08 +0200
commit6d4cacd5ad49d654e99c458f5002c70732c9e0a6 (patch)
treed1d29524dd7baf15e2309cb14bec4c94c3cd6c9c /src/game/g_public.h
parent8f6cc0930258d39570676d349db062b0c54ba1ad (diff)
multi-protocol: largely port the (gamelogic part of the) multi-protocol code to the 1.1-ish code base
also update .gitignore accordingly
Diffstat (limited to 'src/game/g_public.h')
-rw-r--r--src/game/g_public.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/game/g_public.h b/src/game/g_public.h
index fc6b7df..e1e01d7 100644
--- a/src/game/g_public.h
+++ b/src/game/g_public.h
@@ -157,6 +157,8 @@ typedef enum {
G_GET_CONFIGSTRING, // ( int num, char *buffer, int bufferSize );
+ G_SET_CONFIGSTRING_RESTRICTIONS, // ( int num, const clientList* clientList );
+
G_GET_USERINFO, // ( int num, char *buffer, int bufferSize );
// userinfo strings are maintained by the server system, so they
// are persistant across level loads, while all other game visible
@@ -222,7 +224,10 @@ typedef enum {
G_PARSE_READ_TOKEN,
G_PARSE_SOURCE_FILE_AND_LINE,
- G_SEND_GAMESTAT
+ G_SEND_GAMESTAT,
+
+ G_ADDCOMMAND,
+ G_REMOVECOMMAND
} gameImport_t;