diff options
author | /dev/humancontroller <devhc@example.com> | 2017-04-15 00:09:23 +0200 |
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committer | /dev/humancontroller <devhc@example.com> | 2017-04-15 17:24:19 +0200 |
commit | 743e3bb853419bfcc5267449cbc032774a055d2b (patch) | |
tree | 5648c03ea24990f4d164704abaf8b9536341f03c /src/game | |
parent | a3db40cc7ae0894e5d410e22b1dd97735f88a39c (diff) |
fix repeaters giving power after the reactor loses its health but hasn't blown up yet
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/g_buildable.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index 983e259..446311f 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -1804,7 +1804,7 @@ void HRepeater_Think( gentity_t *self ) if( ent->s.eType != ET_BUILDABLE ) continue; - if( ent->s.modelindex == BA_H_REACTOR && ent->spawned ) + if( ent->s.modelindex == BA_H_REACTOR && ent->spawned && ent->powered ) reactor = qtrue; } } |