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authorJeff Kent <jeff@jkent.net>2017-04-13 11:30:00 +0000
committer/dev/humancontroller <devhc@example.com>2017-04-15 17:24:15 +0200
commit9edb8f8a9eb94ca6150a13900716750a710a74bc (patch)
tree132bcf00fa387c12c260099c81fba7bda9dbbeb8 /src/ui/ui_local.h
parent6d4cacd5ad49d654e99c458f5002c70732c9e0a6 (diff)
multi-protocol: implement messagemode[2] in the ui module, for use in non-1.1 clients
Diffstat (limited to 'src/ui/ui_local.h')
-rw-r--r--src/ui/ui_local.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/ui/ui_local.h b/src/ui/ui_local.h
index 7afdf65..0066593 100644
--- a/src/ui/ui_local.h
+++ b/src/ui/ui_local.h
@@ -132,6 +132,7 @@ extern vmCvar_t ui_serverStatusTimeOut;
//TA: bank values
extern vmCvar_t ui_bank;
+extern vmCvar_t ui_chatCommands;
//
// ui_qmenu.c
@@ -917,6 +918,8 @@ typedef struct {
int effectsColor;
qboolean inGameLoad;
+
+ qboolean chatTeam;
} uiInfo_t;
extern uiInfo_t uiInfo;