Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-04-15 | fix an apparently WRONG parenthesization | /dev/humancontroller | |
2017-04-15 | multi-protocol: largely port the (gamelogic part of the) multi-protocol code ↵ | /dev/humancontroller | |
to the 1.1-ish code base also update .gitignore accordingly | |||
2017-04-15 | multi-protocol: rename powerups to misc in the playerState_t and ↵ | /dev/humancontroller | |
entityState_t structs | |||
2017-04-15 | multi-protocol: also update the cQVM-specific ammo&clips code | /dev/humancontroller | |
2017-04-15 | multi-protocol: change the playerState_t and entityState_t structs to the ↵ | Jeff Kent | |
versions in the latest code base this includes changing how ammo and clips r stored | |||
2017-04-15 | do not treat a clipmask of 0 as MASK_DEADSOLID in some cases | /dev/humancontroller | |
remove the clipmask == 0 special cases from G_TestEntityPosition() and G_Physics(). when spawning corpses, set their clipmask to MASK_DEADSOLID instead of 0. | |||
2017-04-15 | fix trigger_stage activation upon stage jumps | /dev/humancontroller | |
2017-04-15 | fix unlagged not being used at all for overly large latencies | /dev/humancontroller | |
2017-04-15 | stop embedding/displaying version information in various cases | /dev/humancontroller | |
2017-04-15 | in the vote calling functions, protect against the dreaded exploit of ↵ | /dev/humancontroller | |
'\n'-interpretation inside quotes | |||
2017-04-15 | in the vote calling code, add double quotes around some substituted argument ↵ | /dev/humancontroller | |
strings | |||
2017-04-15 | export symbols required for gamelogic shared libraries | /dev/humancontroller | |
2017-04-15 | import the cQVM game module | Paweł Redman | |
replacing the existing one | |||
2017-04-15 | import the Slacker's QVM code base | SlackerLinux85 | |