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code
equ trap_Print -1
equ trap_Error -2
equ trap_Milliseconds -3
equ trap_Cvar_Register -4
equ trap_Cvar_Update -5
equ trap_Cvar_Set -6
equ trap_Cvar_VariableStringBuffer -7
equ trap_Argc -8
equ trap_Argv -9
equ trap_Args -10
equ trap_FS_FOpenFile -11
equ trap_FS_Read -12
equ trap_FS_Write -13
equ trap_FS_FCloseFile -14
equ trap_SendConsoleCommand -15
equ trap_AddCommand -16
equ trap_SendClientCommand -17
equ trap_UpdateScreen -18
equ trap_CM_LoadMap -19
equ trap_CM_NumInlineModels -20
equ trap_CM_InlineModel -21
equ trap_CM_LoadModel -22
equ trap_CM_TempBoxModel -23
equ trap_CM_PointContents -24
equ trap_CM_TransformedPointContents -25
equ trap_CM_BoxTrace -26
equ trap_CM_TransformedBoxTrace -27
equ trap_CM_MarkFragments -28
equ trap_S_StartSound -29
equ trap_S_StartLocalSound -30
equ trap_S_ClearLoopingSounds -31
equ trap_S_AddLoopingSound -32
equ trap_S_UpdateEntityPosition -33
equ trap_S_Respatialize -34
equ trap_S_RegisterSound -35
equ trap_S_StartBackgroundTrack -36
equ trap_R_LoadWorldMap -37
equ trap_R_RegisterModel -38
equ trap_R_RegisterSkin -39
equ trap_R_RegisterShader -40
equ trap_R_ClearScene -41
equ trap_R_AddRefEntityToScene -42
equ trap_R_AddPolyToScene -43
equ trap_R_AddLightToScene -44
equ trap_R_RenderScene -45
equ trap_R_SetColor -46
equ trap_R_SetClipRegion -47
equ trap_R_DrawStretchPic -48
equ trap_R_ModelBounds -49
equ trap_R_LerpTag -50
equ trap_GetGlconfig -51
equ trap_GetGameState -52
equ trap_GetCurrentSnapshotNumber -53
equ trap_GetSnapshot -54
equ trap_GetServerCommand -55
equ trap_GetCurrentCmdNumber -56
equ trap_GetUserCmd -57
equ trap_SetUserCmdValue -58
equ trap_R_RegisterShaderNoMip -59
equ trap_MemoryRemaining -60
equ trap_R_RegisterFont -61
equ trap_Key_IsDown -62
equ trap_Key_GetCatcher -63
equ trap_Key_SetCatcher -64
equ trap_Key_GetKey -65
equ trap_S_StopBackgroundTrack -66
equ trap_RealTime -67
equ trap_SnapVector -68
equ trap_RemoveCommand -69
equ trap_R_LightForPoint -70
equ trap_CIN_PlayCinematic -71
equ trap_CIN_StopCinematic -72
equ trap_CIN_RunCinematic -73
equ trap_CIN_DrawCinematic -74
equ trap_CIN_SetExtents -75
equ trap_R_RemapShader -76
equ trap_S_AddRealLoopingSound -77
equ trap_S_StopLoopingSound -78
equ trap_CM_TempCapsuleModel -79
equ trap_CM_CapsuleTrace -80
equ trap_CM_TransformedCapsuleTrace -81
equ trap_R_AddAdditiveLightToScene -82
equ trap_GetEntityToken -83
equ trap_R_AddPolysToScene -84
equ trap_R_inPVS -85
equ trap_FS_Seek -86
equ trap_FS_GetFileList -87
equ trap_LiteralArgs -88
equ trap_CM_BiSphereTrace -89
equ trap_CM_TransformedBiSphereTrace -90
equ trap_GetDemoState -91
equ trap_GetDemoPos -92
equ trap_GetDemoName -93
equ trap_Key_KeynumToStringBuf -94
equ trap_Key_GetBindingBuf -95
equ trap_Key_SetBinding -96
equ trap_Parse_AddGlobalDefine -97
equ trap_Parse_LoadSource -98
equ trap_Parse_FreeSource -99
equ trap_Parse_ReadToken -100
equ trap_Parse_SourceFileAndLine -101
equ trap_Key_SetOverstrikeMode -102
equ trap_Key_GetOverstrikeMode -103
equ trap_S_SoundDuration -104
equ memset -201
equ memcpy -202
equ strncpy -203
equ sin -204
equ cos -205
equ atan2 -206
equ sqrt -207
equ floor -208
equ ceil -209
equ testPrintInt -210
equ testPrintFloat -211
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