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#!/bin/bash
####################
# Helper functions #
####################
SELF="$0"
function error {
tput setaf 9
tput bold
printf "%s: ERROR: " "$0"
printf "$@"
tput sgr0
exit 1
}
function debug {
if [ "$DEBUG" -ne 1 ]; then
return
fi
tput setaf 12
printf "[DEBUG] "
printf "$@"
tput sgr0
}
function check_file {
[ -f "$1" ] || error "%s '%s' is not a file\n" "$2" "$1"
}
function check_dir {
[ -d "$1" ] || error "%s '%s' is not a directory\n" "$2" "$1"
}
#################
# Configuration #
#################
# Load the script configuration and set some defaults.
source run-instance.local.sh || error "missing config\n"
[ -z "$PREFIX" ] && error "PREFIX is not set\n"
# fs_basepath, fs_homepath and fs_game.
true ${COMMON:="$PREFIX/common"}
true ${HOME_PREFIX:="$PREFIX/home@"}
true ${FS_GAME:="slacker"}
# Config directory.
true ${CONFIG_PREFIX:="$PREFIX/config/"}
# Executables.
true ${GDB_WRAPPER:="$PREFIX/bin/gdb-wrapper2.sh"}
true ${TREMDED_PREFIX:="$PREFIX/bin/tremded@"}
# Debugging
true ${DEBUG:=1}
###################
# The entry point #
###################
# Check the argument.
[ -z "$1" ] && error "instance name is missing\nusage: %s [INSTANCE]\n" "$SELF"
# Figure out all the instance-specific paths.
I="$1"
TREMDED="$TREMDED_PREFIX$I"
HOME="$HOME_PREFIX$I"
CONFIG_COMMON="$CONFIG_PREFIX/common.cfg"
CONFIG_INST="$CONFIG_PREFIX/$I.cfg"
# Do some integrity checks.
check_file "$TREMDED" "the tremded"
check_dir "$HOME" "the home directory"
check_file "$CONFIG_COMMON" "the common config"
check_file "$CONFIG_INST" "the instance-specific config"
# Server configuration is done by overwiting the autogen.
cat "$CONFIG_COMMON" "$CONFIG_INST" > "$HOME/$FS_GAME/autogen_server.cfg" \
|| error "couldn't overwrite the autogen\n"
# cd to HOME (that's where cores will appear) and start the server.
cd "$HOME" || error "cannot chdir to %s\n" "$HOME"
"$GDB_WRAPPER" "$TREMDED" \
+set fs_basepath "$COMMON" \
+set fs_homepath "$HOME" \
+set fs_game "$FS_GAME" \
+set com_pipefile "pipe" \
+set dedicated 2 \
+map "atcs" \
+nocurses \
"$@" || error "couldn't start the server\n"
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