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authorPaweł Redman <pawel.redman@gmail.com>2016-04-02 13:00:29 +0200
committerPaweł Redman <pawel.redman@gmail.com>2016-04-02 13:00:29 +0200
commitf8420e0a46e1069220dcd642bca30c3fcb8c1b91 (patch)
tree4f07eaf8f8fa4829c541d8aea66a3769c8080454 /src
parent2a8925a8612b5e632b0dbaa762ce834ad61704a8 (diff)
Don't update xsections if unnecessary.
Diffstat (limited to 'src')
-rw-r--r--src/physics.c57
-rw-r--r--src/physics.h1
-rw-r--r--src/renderer.c13
-rw-r--r--src/renderer.h6
-rw-r--r--src/ui.c11
5 files changed, 57 insertions, 31 deletions
diff --git a/src/physics.c b/src/physics.c
index 3981258..04c655c 100644
--- a/src/physics.c
+++ b/src/physics.c
@@ -34,6 +34,8 @@ void phy_sim_reset(phy_sim *sim)
sim->time = 0;
sim->running = false;
+
+ sim->frame_index = get_time();
}
int phy_sim_create(phy_sim *sim)
@@ -45,8 +47,8 @@ int phy_sim_create(phy_sim *sim)
fi = &sim->field_info;
- fi->width = 100;
- fi->height = 100;
+ fi->width = 50;
+ fi->height = 50;
fi->depth = 50;
fi->spacing = 1.5e10f / max3(fi->width, fi->height, fi->depth);
sim->time_delta = 0.1;
@@ -171,45 +173,58 @@ void phy_sim_step_H(phy_field_info *fi, float *mul_const, float dt,
}
}
-void phy_sim_add_sources(phy_sim *sim)
+void phy_sim_add_sources_E(phy_sim *sim)
{
phy_field_info *fi = &sim->field_info;
float *E;
size_t x, y, z;
- for (z = 1; z < fi->depth - 1; z++)
- for (y = 15; y < fi->height - 15; y++)
- for (x = 1; x < fi->width - 1; x++) {
- float s;
+ x = fi->width / 2;
+ y = fi->height / 2;
+ z = fi->depth / 2;
- E = sim->fields[2].E + z * fi->zstr + y * fi->ystr + x * fi->xstr;
+ E = sim->fields[2].E + z * fi->zstr + y * fi->ystr + x * fi->xstr;
+ E[0] += exp(-0.1f * pow(sim->time - 5.0f, 2)) * 5;
+}
- s = exp(-600.0f * pow((float)x / fi->width - 0.15f, 2));
- s *= sin(sim->time);
- //s *= exp(-2.0f * pow(sim->time - 2.0f, 2)) * 1000;
- E[0] += s;
- }
+void phy_sim_add_sources_H(phy_sim *sim)
+{
+ phy_field_info *fi = &sim->field_info;
+ float *H;
+ size_t x, y, z;
+
+ x = fi->width / 2;
+ y = fi->height / 2;
+ z = fi->depth / 2;
+
+ H = sim->fields[2].H + z * fi->zstr + y * fi->ystr + x * fi->xstr;
+ H[1] -= exp(-0.1f * pow(sim->time - 4.5f, 2)) * 5;
}
void phy_sim_step(phy_sim *sim) {
phy_field_info *fi = &sim->field_info;
phy_field_em *fields = sim->fields, tmp;
- // note: only pointers are rotated, not the entire fields
+
+ phy_sim_step_E(fi, sim->field_mu, sim->time_delta,
+ fields[2].E, fields[0].E, fields[1].H);
+ phy_sim_add_sources_E(sim);
+ phy_sim_step_H(fi, sim->field_eps, sim->time_delta,
+ fields[2].H, fields[0].H, fields[1].E);
+ phy_sim_add_sources_H(sim);
+
SDL_mutexP(sim->rotate_lock);
+
+ // note: only pointers are rotated, not the entire fields
memcpy(&tmp, fields, sizeof(phy_field_em));
memcpy(fields, fields + 1, sizeof(phy_field_em));
memcpy(fields + 1, fields + 2, sizeof(phy_field_em));
memcpy(fields + 2, &tmp, sizeof(phy_field_em));
- SDL_mutexV(sim->rotate_lock);
+ sim->time += sim->time_delta;
- phy_sim_step_H(fi, sim->field_eps, sim->time_delta,
- fields[2].H, fields[0].H, fields[1].E);
- phy_sim_step_E(fi, sim->field_mu, sim->time_delta,
- fields[2].E, fields[0].E, fields[1].H);
- phy_sim_add_sources(sim);
+ sim->frame_index = get_time();
- sim->time += sim->time_delta;
+ SDL_mutexV(sim->rotate_lock);
}
void phy_run_command(phy_sim *sim, int number, void *data)
diff --git a/src/physics.h b/src/physics.h
index 92ec6fd..1ce2a9c 100644
--- a/src/physics.h
+++ b/src/physics.h
@@ -35,6 +35,7 @@ typedef struct {
bool running;
itc_chan ctl;
SDL_mutex *rotate_lock;
+ int64_t frame_index; // to avoid re-drawing the same fields
} phy_sim;
void phy_sim_destroy(phy_sim *sim);
diff --git a/src/renderer.c b/src/renderer.c
index 3c403a0..fb1647b 100644
--- a/src/renderer.c
+++ b/src/renderer.c
@@ -360,13 +360,21 @@ void r_xsection_destroy(r_xsection *xsection)
}
int r_xsection_update(r_window *rw, r_xsection *xsection,
- phy_field_info *fi, float *field,
+ phy_field_info *fi, float *field, int64_t frame_index,
r_xsection_type type, float frac)
{
size_t width, height, x, y, z;
uint8_t *pixels;
int pitch;
+ if (xsection->frame_index &&
+ xsection->frame_index == frame_index &&
+ xsection->last_frac == frac &&
+ xsection->last_type == type)
+ return 0; // nothing's changed
+
+ printf("r_xsection_update: tick %ld\n", frame_index);
+
switch (type) {
case XSECTION_XY:
width = fi->width;
@@ -462,6 +470,9 @@ int r_xsection_update(r_window *rw, r_xsection *xsection,
xsection->aspect_ratio = (float)width / height;
+ xsection->last_frac = frac;
+ xsection->last_type = type;
+ xsection->frame_index = frame_index;
return 0;
}
diff --git a/src/renderer.h b/src/renderer.h
index 0c38e6d..ce373df 100644
--- a/src/renderer.h
+++ b/src/renderer.h
@@ -49,12 +49,16 @@ typedef enum {
typedef struct {
SDL_Texture *texture;
float aspect_ratio;
+
+ r_xsection_type last_type;
+ float last_frac;
+ int64_t frame_index;
} r_xsection;
void r_xsection_create(r_xsection *xsection);
void r_xsection_destroy(r_xsection *xsection);
int r_xsection_update(r_window *rw, r_xsection *xsection,
- phy_field_info *fi, float *field,
+ phy_field_info *fi, float *field, int64_t frame_index,
r_xsection_type type, float frac);
void r_xsection_draw(r_window *rw, r_xsection *xsection,
float x, float y, float w, float h);
diff --git a/src/ui.c b/src/ui.c
index 72a7c7b..700950b 100644
--- a/src/ui.c
+++ b/src/ui.c
@@ -141,11 +141,6 @@ void ui_infof(ui_window *uiw, const char *fmt, ...)
uiw->simview.info_time = get_time();
}
-static void ui_simview_set_select(ui_simview *sv, vec2_t sel_2d)
-{
-
-}
-
void ui_event_window(SDL_Event *event, ui_window *uiw)
{
ui_simview *sv = &uiw->simview;
@@ -300,8 +295,9 @@ void ui_draw_simview_xsection(ui_window *uiw, float *field)
vec2_t origin_s, scale_s;
SDL_mutexP(sim->rotate_lock);
- r_xsection_update(uiw->rw, &sv->xsection, &sim->field_info,
- field, sv->xsection_type, sv->xsection_frac);
+ r_xsection_update(uiw->rw, &sv->xsection, &sim->field_info, field,
+ sim->frame_index, sv->xsection_type,
+ sv->xsection_frac);
SDL_mutexV(sim->rotate_lock);
aspect_ratio = sv->xsection.aspect_ratio;
@@ -326,7 +322,6 @@ void ui_draw_simview_xsection(ui_window *uiw, float *field)
void ui_draw_simview_selection(ui_window *uiw)
{
ui_simview *sv = &uiw->simview;
- phy_sim *sim = sv->sim;
vec2_t select_s;
if (sv->selecting)