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path: root/src/ui.c
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#include "ui.h"

struct {
	float font_size;
	float color_text[4];    
	float color_text_light[4];
	float color_background[4]; 
	float color_main[4];
	float color_light[4];
	float color_info[4];
	float color_select[4]; 
	float color_background_console[4];
} theme =
{
	.font_size = 20,
	.color_text = {0, 0, 0, 1},   
	.color_text_light = {0.5, 0.5, 0.5, 1},
	.color_background = {0.1, 0.1, 0.1, 1},  
	.color_main = {0.75, 0.75, 0.75, 1},
	.color_light = {0.85, 0.85, 0.85, 1},
	.color_info = {1, 1, 1, 1},
	.color_select = {1, 0, 0, 1},
	.color_background_console = {1.0, 0.7, 0.0, 0.6}
};

#define MAX_INFO 1024
#define MAX_CONSOLE 1023

typedef struct {
	phy_sim *sim;

	bool dragging, dragging_frac, selecting;
	int xsection_flags;
	float xsection_frac;
	bool select_valid;
	vec3_t select;

	float margin_bottom, margin_top;

	mst2_t origin, scale; // in virtual space
	mst2_t tf_v2s, tf_x2s;
	r_xsection xsection;
} ui_simview;

typedef enum {
	UI_WINDOW_SIMVIEW
} ui_window_type;

typedef struct ui_window_s ui_window;
struct ui_window_s {
	int w, h;
	r_window *rw;
	ui_window *prev, *next;

	bool initialized;
	int64_t last_frame;
	size_t frame_count;
	vec2_t mouse;

	ui_window_type type;
	ui_simview simview;

	itc_chan ctl;
	char console[MAX_CONSOLE + 1];
	int console_len;
	bool show_console;

	int64_t info_time;
	char info[MAX_INFO];
};

static struct {
	ui_window *windows;

	bool use_window_open_timer;
	int64_t window_open_timer;
} uis;


int ui_init(void)
{
	return 0;
}

static void ui_window_destroy(ui_window *uiw)
{
	con_printf("ui_window_destroy: destroying uiw=%p\n", uiw);
	
	if (uiw->prev)
		uiw->prev->next = uiw->next;
	if (uiw->next)
		uiw->next->prev = uiw->prev;

	if (uis.windows == uiw)
		uis.windows = uiw->next;

	r_xsection_destroy(&uiw->simview.xsection);
	itc_chan_destroy(&uiw->ctl);

	free(uiw);
}

void ui_quit(void)
{
	while (uis.windows)
		ui_window_destroy(uis.windows);
}

void ui_renderer_window_register(r_window *rw)
{
	ui_window *uiw;

	uiw = calloc(1, sizeof(ui_window));
	if (!uiw)
		abort();

	uiw->prev = NULL;
	if (uis.windows)
		uis.windows->prev = uiw;
	uiw->next = uis.windows;
	uis.windows = uiw;

	uiw->rw = rw;

	con_printf("ui_renderer_window_register: registered window #%i"
	           ", uiw = %p\n", SDL_GetWindowID(rw->window), uiw);

	r_xsection_create(&uiw->simview.xsection);
	itc_chan_create(&uiw->ctl);
}

static ui_window *ui_find_window(int id)
{
	ui_window *uiw;

	for (uiw = uis.windows; uiw; uiw = uiw->next)
		if (SDL_GetWindowID(uiw->rw->window) == id)
			return uiw;

	return NULL;
}

void ui_infof(ui_window *uiw, const char *fmt, ...)
{
	va_list vl;

	va_start(vl, fmt);
	vsnprintf(uiw->info, MAX_INFO, fmt, vl);
	va_end(vl);

	uiw->info_time = get_time();
}

void ui_console_add(ui_window *uiw, char *ch)
{
	int add_len;

	add_len = strlen(ch);

	if (!add_len || *ch == 1) // wtf is \x01 ?
		return;

	if (uiw->console_len + add_len > MAX_CONSOLE)
		return;

	memcpy(uiw->console + uiw->console_len, ch, add_len);
	uiw->console_len += add_len;
	uiw->console[uiw->console_len] = 0;
}

void ui_console_erase(ui_window *uiw)
{
	char *p;

	if (!uiw->console_len)
		return;
	
	p = uiw->console + uiw->console_len - 1;

	while (p > uiw->console && ((*p) & 0b11000000) == 0b10000000)
		p--;

	uiw->console_len = p - uiw->console;
	*p = 0;
}

void ui_event_console(SDL_Event *event, ui_window *uiw)
{
	switch (event->type) {
	case SDL_KEYDOWN:
		switch (event->key.keysym.sym) {
		case SDLK_BACKSPACE:
			ui_console_erase(uiw);
			break;

		case SDLK_RETURN:
			con_exec(uiw->console, &uiw->ctl);
			uiw->console[0] = 0;
			uiw->console_len = 0;
			uiw->show_console = false;
			SDL_StopTextInput();
			break;
		}

	case SDL_TEXTINPUT:
		ui_console_add(uiw, event->text.text);
		break;
	}
}

void ui_event_window(SDL_Event *event, ui_window *uiw)
{
	ui_simview *sv = &uiw->simview;

	if (!uiw->initialized)
		return;

	if (uiw->show_console) {
		ui_event_console(event, uiw);
		return;
	}

	if (event->type == SDL_KEYDOWN &&
	    event->key.keysym.sym == SDLK_RETURN) {
		uiw->show_console = true;
		SDL_StartTextInput();
	}

	if (!uiw->simview.sim->valid)
		return;

	switch (event->type) {
	case SDL_MOUSEWHEEL:
		{
			vec2_t mouse_v;
			float delta;

			v2_div_mst2(mouse_v, uiw->mouse, sv->tf_v2s);

			delta = pow(1.1, event->wheel.y);

			v2_mul(sv->scale, sv->scale, delta);

			v2_sub(sv->origin, sv->origin, mouse_v);
			v2_mul(sv->origin, sv->origin, delta);
			v2_add(sv->origin, sv->origin, mouse_v);
		}
		break;

	case SDL_MOUSEBUTTONDOWN:
		if (event->button.y > sv->margin_top &&
		    event->button.y < uiw->h - sv->margin_bottom) {
			switch (event->button.button) {
			case SDL_BUTTON_LEFT:
				sv->dragging = true;
				break;
			case SDL_BUTTON_RIGHT:
				sv->dragging_frac = true;
				break;
			case SDL_BUTTON_MIDDLE:
				sv->selecting = true;
				break;
			}
		}
		break;

	case SDL_MOUSEBUTTONUP:
		switch (event->button.button) {
		case SDL_BUTTON_LEFT:
			sv->dragging = false;
			break;
		case SDL_BUTTON_RIGHT:
			sv->dragging_frac = false;
			break;
		case SDL_BUTTON_MIDDLE:
			sv->selecting = false;
			break;
		}

	case SDL_MOUSEMOTION:
		uiw->mouse[0] = event->motion.x;
		uiw->mouse[1] = event->motion.y;

		if (sv->dragging || sv->dragging_frac) {
			vec2_t delta_v;

			v2_set(delta_v, event->motion.xrel, event->motion.yrel);
			v2_div_mst2_nt(delta_v, delta_v, sv->tf_v2s);

			if (sv->dragging)
				v2_add(sv->origin, sv->origin, delta_v);

			if (sv->dragging_frac) {
				sv->xsection_frac += delta_v[1] * -2.0f;

				if (sv->xsection_frac > 1.0f)
					sv->xsection_frac = 1.0f;
				else if (sv->xsection_frac < 0.0f)
					sv->xsection_frac = 0.0f;
			}
		}
		break;

	case SDL_KEYDOWN:
		switch (event->key.keysym.sym) {
		case SDLK_1:
			ui_infof(uiw, "Plaszczyzna przekroju: XY");
			sv->xsection_flags &= ~XSECTION_PLANES;
			sv->xsection_flags |= XSECTION_XY;
			break;

		case SDLK_2:
			ui_infof(uiw, "Plaszczyzna przekroju: XZ");
			sv->xsection_flags &= ~XSECTION_PLANES;
			sv->xsection_flags |= XSECTION_XZ;
			break;

		case SDLK_3:
			ui_infof(uiw, "Plaszczyzna przekroju: YZ");
			sv->xsection_flags &= ~XSECTION_PLANES;
			sv->xsection_flags |= XSECTION_YZ;
			break;

		case SDLK_o:
			ui_infof(uiw, "Symulacja wstrzymana");
			itc_chan_push(&sv->sim->ctl, PHY_CMD_PAUSE, NULL);
			break;

		case SDLK_p:
			ui_infof(uiw, "Symulacja wznowiona");
			itc_chan_push(&sv->sim->ctl, PHY_CMD_RESUME, NULL);
			break;

		case SDLK_l:
			ui_infof(uiw, "Pojedyńczy krok");
			itc_chan_push(&sv->sim->ctl, PHY_CMD_STEP, NULL);
			break;

		case SDLK_4:
			ui_infof(uiw, "Przekrój: pola elektrycznego");
			sv->xsection_flags &= ~XSECTION_FIELDS;
			sv->xsection_flags |= XSECTION_E;
			break;

		case SDLK_5:
			ui_infof(uiw, "Przekrój: pola magnetycznego");
			sv->xsection_flags &= ~XSECTION_FIELDS;
			sv->xsection_flags |= XSECTION_H;
			break;

		case SDLK_6:
			ui_infof(uiw, "Przekrój: pola przenikalności");
			sv->xsection_flags &= ~XSECTION_FIELDS;
			sv->xsection_flags |= XSECTION_EPS;
			break;

		case SDLK_z:
			if (sv->select_valid)
			{
				phy_field_info *fi = &sv->sim->field_info;
				size_t *coords;

				coords = calloc(3, sizeof(size_t));
				assert(coords);

				coords[0] = sv->select[0] * fi->dims[0];
				coords[1] = sv->select[1] * fi->dims[1];
				coords[2] = sv->select[2] * fi->dims[2];

				itc_chan_push(&sv->sim->ctl, PHY_CMD_DEBUG,
				              coords);
			}
			break;
		}
	}
}

void ui_event(SDL_Event *event)
{
	if (event->type == SDL_KEYDOWN &&
	    event->key.keysym.sym == SDLK_F3) {

		if (!uis.use_window_open_timer ||
		    uis.window_open_timer + 500000000 <= get_time()) {
			r_window *rw;

			uis.use_window_open_timer = true;
			uis.window_open_timer = get_time();

			rw = r_window_create();
			if (rw)
				ui_renderer_window_register(rw);
		}
	} else if (event->type == SDL_WINDOWEVENT &&
	           event->window.event == SDL_WINDOWEVENT_CLOSE) {
			ui_window *uiw;

			uiw = ui_find_window(event->window.windowID);
			if (!uiw)
				con_printf("WARNING: ui_event: SDL_WINDOWEVENT_"
				           "CLOSE for a window not registered"
				           " by ui\n");
			else {
				r_window_destroy(uiw->rw);
				ui_window_destroy(uiw);
			}
	} else {
		ui_window *uiw;

		// SDL sends some SDL_WINDOWEVENTs after a window's been closed

		uiw = ui_find_window(event->window.windowID);
		if (uiw)
			ui_event_window(event, uiw);
	}
}

void ui_draw_simview_xsection(ui_window *uiw)
{
	ui_simview *sv = &uiw->simview;
	phy_sim *sim = sv->sim;
	float aspect_ratio;
	vec2_t origin_s, scale_s;

	SDL_mutexP(sim->rotate_lock);
	r_xsection_update(uiw->rw, &sv->xsection, sim, sv->xsection_flags,
	                  sv->xsection_frac);
	SDL_mutexV(sim->rotate_lock);

	aspect_ratio = sv->xsection.aspect_ratio;

	if (uiw->w > uiw->h * aspect_ratio)
		mst2_set(sv->tf_v2s, (uiw->w - uiw->h * aspect_ratio) / 2.0f, 0,
		         uiw->h * aspect_ratio, uiw->h);
	else
		mst2_set(sv->tf_v2s, 0, (uiw->h - uiw->w / aspect_ratio) / 2.0f,
		         uiw->w, uiw->w / aspect_ratio);

	v2_mul_mst2(origin_s, sv->origin, sv->tf_v2s);
	v2_mul_mst2_nt(scale_s, sv->scale, sv->tf_v2s);

	mst2_set(sv->tf_x2s, origin_s[0], origin_s[1],
	         scale_s[0], scale_s[1]);

	r_xsection_draw(uiw->rw, &sv->xsection, origin_s[0], origin_s[1],
	                scale_s[0], scale_s[1]);
}

void ui_draw_simview_selection(ui_window *uiw)
{
	ui_simview *sv = &uiw->simview;
	vec2_t select_s;

	if (sv->selecting)
	{
		vec2_t select_2d;

		v2_div_mst2(select_2d, uiw->mouse, sv->tf_x2s);

		if (select_2d[0] < 0.0f || select_2d[0] > 1.0f ||
		    select_2d[1] < 0.0f || select_2d[1] > 1.0f) {
			sv->select_valid = false;
			return;
		}

		if (sv->xsection_flags & XSECTION_XY) 
			v3_set(sv->select,
			      select_2d[0], select_2d[1], sv->xsection_frac);
		else if (sv->xsection_flags & XSECTION_XZ)
			v3_set(sv->select,
			       select_2d[0], sv->xsection_frac, select_2d[1]);
		else
			v3_set(sv->select,
			       sv->xsection_frac, select_2d[0], select_2d[1]);

		sv->select_valid = true;
	}

	if (!sv->select_valid)
		return;

	if (sv->xsection_flags & XSECTION_XY)
		v2_set(select_s, sv->select[0], sv->select[1]);
	else if (sv->xsection_flags & XSECTION_XZ)
		v2_set(select_s, sv->select[0], sv->select[2]);
	else
		v2_set(select_s, sv->select[1], sv->select[2]);

	v2_mul_mst2(select_s, select_s, sv->tf_x2s);    

	r_draw_line(uiw->rw, select_s[0], 0, select_s[0], uiw->h,
		    theme.color_select);
	r_draw_line(uiw->rw, 0, select_s[1], uiw->w, select_s[1],
		    theme.color_select);
}

char *ui_draw_simview_top_bar_text(ui_simview *sv)
{
	int flags = sv->xsection_flags;
	phy_field_info *fi = &sv->sim->field_info;
	char *rv;
	size_t total;
	float frac_real;

	if (flags & XSECTION_XY)
		total = fi->dims[2];
	else if (flags & XSECTION_XZ)
		total = fi->dims[1];
	else
		total = fi->dims[0];

	frac_real = floor(sv->xsection_frac * total) / total;

	rv = va("Przekrój %s płaszczyzną %s=%f",
	        (flags & XSECTION_E ? "E" :
	                              "H"),
	        (flags & XSECTION_XY ? "Z" :
	         flags & XSECTION_XZ ? "Y" :
	                               "X"),
	        frac_real);

	return rv;
}

void ui_draw_simview_bars(ui_window *uiw, float dt)
{
	ui_simview *sv = &uiw->simview;
	phy_sim *sim = sv->sim;
	phy_field_em *field_em = sim->fields + 1;
	phy_field_info *fi = &sim->field_info;

	SDL_mutexP(sim->rotate_lock);

	// upper

	sv->margin_top = theme.font_size;

	r_draw_rect(uiw->rw, 0, 0, uiw->w, theme.font_size, theme.color_main);

	r_draw_text(uiw->rw, uiw->w, 0, theme.font_size,
	            va("%.0fkl./s", 1.0f / dt), theme.color_text_light,
	            TEXT_RIGHTX);

	r_draw_text(uiw->rw, 0, 0, theme.font_size,
	            ui_draw_simview_top_bar_text(sv), theme.color_text, 0);

	// lower

	sv->margin_bottom = theme.font_size;
	r_draw_rect(uiw->rw, 0, uiw->h - theme.font_size,
		    uiw->w, theme.font_size, theme.color_main);

	r_draw_text(uiw->rw, 0, uiw->h - theme.font_size,
		    theme.font_size, va("t = %f, Δt = %f", sim->time,
		    sim->time_delta), theme.color_text, 0);

	r_draw_text(uiw->rw, uiw->w, uiw->h - theme.font_size,
		    theme.font_size, va("%.3fs/krok",
		    (sim->step_real_time * 1.0e-9f)),
		    theme.color_text_light, TEXT_RIGHTX);



	if (sv->select_valid) {
		size_t x, y, z, offs;

		sv->margin_bottom += 3 * theme.font_size;

		r_draw_rect(uiw->rw, 0, uiw->h - 4 * theme.font_size,
			    uiw->w, 3 * theme.font_size, theme.color_light);

		x = sv->select[0] * fi->dims[0];
		y = sv->select[1] * fi->dims[1];
		z = sv->select[2] * fi->dims[2];
		offs = z * fi->zstr + y * fi->ystr + x * fi->xstr;

		r_draw_text(uiw->rw, 0, uiw->h - 4 * theme.font_size,
			    theme.font_size, va("x = [%zu %zu %zu]", x, y, z),
			    theme.color_text, 0);

		r_draw_text(uiw->rw, 0, uiw->h - 3 * theme.font_size,
			    theme.font_size, va("E(x) = [%+E %+E %+E]",
			    field_em->E[offs], field_em->E[offs + 1],
			    field_em->E[offs + 2]), theme.color_text, 0);

		r_draw_text(uiw->rw, 0, uiw->h - 2 * theme.font_size,
			    theme.font_size, va("H(x) = [%+E %+E %+E]",
			    field_em->H[offs], field_em->H[offs + 1],
			    field_em->H[offs + 2]), theme.color_text, 0);
	}

	SDL_mutexV(sim->rotate_lock);
}

void ui_draw_info(ui_window *uiw, int64_t time)
{
	if (uiw->info_time && uiw->info_time + 3000000000ll > time)
	{
		vec4_t color;

		if (uiw->info_time + 2000000000ll >= time)
			color[3] = 1.0f;
		else
			color[3] = 1.0f - (time - uiw->info_time - 2000000000ll)
			           / 1.0e9f;

		v3_copy(color, theme.color_info);

		r_draw_rect(uiw->rw, 0, theme.font_size, uiw->w,
		            theme.font_size, color);

		v3_copy(color, theme.color_text);

		r_draw_text(uiw->rw, uiw->w / 2.0f, theme.font_size,
		            theme.font_size, uiw->info, color, TEXT_CENTERX);
	}
}

void ui_draw_simview(ui_window *uiw, int64_t time, float dt)
{
	if (!uiw->simview.sim->valid)
		return;

	ui_draw_simview_xsection(uiw);
	ui_draw_simview_selection(uiw);
	ui_draw_simview_bars(uiw, dt);
}

void ui_draw_console(ui_window *uiw)
{
	float y;

	y = uiw->h / 2 - theme.font_size / 2;

	r_draw_rect(uiw->rw, 0, y, uiw->w, theme.font_size,
		    theme.color_background_console);

	r_draw_text(uiw->rw, 0, y, theme.font_size, uiw->console,
	            theme.color_text, 0);
}

void ui_draw_window(ui_window *uiw)
{
	ui_simview *sv = &uiw->simview;
	int64_t time;
	float dt;
	int cmd_num;
	char *cmd_data;

	time = get_time();

	while (!itc_chan_pop(&uiw->ctl, &cmd_num, (void**)&cmd_data)) {
		if (cmd_num == CMD_CON_FEEDBACK) {
			ui_infof(uiw, "%s", cmd_data);
			free(cmd_data);
		}
	}

	if (!uiw->initialized) {
		uiw->initialized = true;
		uiw->last_frame = time;

		v2_set(sv->origin, 0, 0);
		v2_set(sv->scale, 1, 1);
		sv->xsection_flags = XSECTION_XZ | XSECTION_E;
		sv->xsection_frac = 0.5f;

		sv->select_valid = false;
		sv->margin_top = theme.font_size;
		sv->margin_bottom = 0;

		r_clear(uiw->rw, r_color_black);
		return;
	}

	dt = (get_time() - uiw->last_frame) * 1.0e-9;

	r_clear(uiw->rw, r_color_black);
	ui_draw_simview(uiw, time, dt);
	if (uiw->show_console)
		ui_draw_console(uiw);
	ui_draw_info(uiw, time);
	r_flip(uiw->rw);

	uiw->last_frame = time;
}

void ui_draw(phy_sim *sim)
{
	ui_window *uiw;

	for (uiw = uis.windows; uiw; uiw = uiw->next) {
		SDL_GetWindowSize(uiw->rw->window, &uiw->w, &uiw->h);
		uiw->simview.sim = sim;
		ui_draw_window(uiw);
		uiw->frame_count++;
	}
}