diff options
author | Paweł Redman <trem.redman@gmail.com> | 2013-09-06 22:40:51 +0200 |
---|---|---|
committer | Paweł Redman <trem.redman@gmail.com> | 2013-09-06 22:40:51 +0200 |
commit | 5a85e81685300e2299dabfeb25d513b99df471be (patch) | |
tree | 45c3e342a9af062528c6c32b695629a65eede91b /assets/models/buildables |
Initial commit
Diffstat (limited to 'assets/models/buildables')
-rwxr-xr-x | assets/models/buildables/acid_tube/animation.cfg | 15 | ||||
-rwxr-xr-x | assets/models/buildables/barricade/animation.cfg | 17 | ||||
-rwxr-xr-x | assets/models/buildables/medistat/animation.cfg | 18 | ||||
-rwxr-xr-x | assets/models/buildables/mgturret/animation.cfg | 15 | ||||
-rwxr-xr-x | assets/models/buildables/repeater/animation.cfg | 15 | ||||
-rwxr-xr-x | assets/models/buildables/tesla/animation.cfg | 15 |
6 files changed, 95 insertions, 0 deletions
diff --git a/assets/models/buildables/acid_tube/animation.cfg b/assets/models/buildables/acid_tube/animation.cfg new file mode 100755 index 0000000..19f616e --- /dev/null +++ b/assets/models/buildables/acid_tube/animation.cfg @@ -0,0 +1,15 @@ +//acid tube +0 12 0 24 // CONSTRUCT1 +0 12 0 24 // CONSTRUCT2 +12 1 0 24 // IDLE1 +0 0 0 0 // IDLE2 +0 0 0 0 // IDLE3 +13 19 0 24 // ATTACK1 +0 0 0 1 // ATTACK2 +0 0 0 1 // SPAWN1 +0 0 0 1 // SPAWN2 +12 8 0 12 // PAIN1 +0 0 0 1 // PAIN2 +0 -12 0 16 // DESTROY +12 0 0 12 // DESTROY2 +0 1 1 1 // DESTROYED diff --git a/assets/models/buildables/barricade/animation.cfg b/assets/models/buildables/barricade/animation.cfg new file mode 100755 index 0000000..b4703ea --- /dev/null +++ b/assets/models/buildables/barricade/animation.cfg @@ -0,0 +1,17 @@ +//barricade +0 12 0 24 // CONSTRUCT1 +0 12 0 24 // CONSTRUCT1 +12 1 1 24 // IDLE1 +0 0 0 24 // IDLE2 +0 0 0 0 // IDLE3 +39 9 0 48 // ATTACK1 (shrink) +39 -9 0 48 // ATTACK2 (unshrink) +0 0 0 0 // SPAWN1 +0 0 0 0 // SPAWN2 +12 12 0 24 // PAIN1 +48 1 0 24 // PAIN2 +36 12 0 24 // DESTROY +0 0 0 0 // DESTROY2 +48 1 1 1 // DEAD + +//12 frames for each pain, 6 going down 6 going up diff --git a/assets/models/buildables/medistat/animation.cfg b/assets/models/buildables/medistat/animation.cfg new file mode 100755 index 0000000..5a5ab0f --- /dev/null +++ b/assets/models/buildables/medistat/animation.cfg @@ -0,0 +1,18 @@ +//medistation
+0 8 0 24 // CONSTRUCT
+0 8 0 24 // CONSTRUCT
+8 19 19 12 // IDLE
+32 1 1 1 // IDLE2-HEAL
+0 1 1 1 // IDLE3-NOPOWER
+27 6 0 24 // ATTACK1-HEAL
+0 0 0 0 // ATTACK2
+0 0 0 0 // SPAWN1
+0 0 0 0 // SPAWN2
+0 0 0 0 // PAIN1
+0 0 0 0 // PAIN2
+33 1 0 5 // DESTROY
+0 0 0 0 // DESTROY2
+33 1 1 1 // DEAD
+
+//attack is the heal activate
+//idle2 is the heal idle
diff --git a/assets/models/buildables/mgturret/animation.cfg b/assets/models/buildables/mgturret/animation.cfg new file mode 100755 index 0000000..7b80fb7 --- /dev/null +++ b/assets/models/buildables/mgturret/animation.cfg @@ -0,0 +1,15 @@ +//mgturret
+0 1 0 1 // CONSTRUCT1
+0 1 0 1 // CONSTRUCT1
+0 1 1 1 // IDLE1
+0 1 1 1 // IDLE2
+0 1 1 1 // IDLE3-NOPOWER
+1 1 0 10 // ATTACK1
+0 1 0 0 // ATTACK2
+0 1 0 0 // SPAWN1
+0 1 0 0 // SPAWN2
+0 1 0 0 // PAIN1
+0 1 0 0 // PAIN2
+0 1 0 1 // DESTROY1
+0 1 0 0 // DESTROY2
+0 1 1 1 // DEAD
diff --git a/assets/models/buildables/repeater/animation.cfg b/assets/models/buildables/repeater/animation.cfg new file mode 100755 index 0000000..fdfdb65 --- /dev/null +++ b/assets/models/buildables/repeater/animation.cfg @@ -0,0 +1,15 @@ +//repeater
+0 12 0 24 // CONSTRUCT1
+0 12 0 24 // CONSTRUCT1
+12 24 24 36 // IDLE1
+0 0 0 0 // IDLE2
+12 24 24 6 // IDLE3-NOPOWER
+0 0 0 0 // ATTACK1
+0 0 0 0 // ATTACK2
+0 0 0 0 // SPAWN1
+0 0 0 0 // SPAWN2
+0 0 0 0 // PAIN1
+0 0 0 0 // PAIN2
+37 1 0 5 // DESTROY
+0 0 0 0 // DESTROY2
+37 1 1 1 // DEAD
diff --git a/assets/models/buildables/tesla/animation.cfg b/assets/models/buildables/tesla/animation.cfg new file mode 100755 index 0000000..2c3f1d9 --- /dev/null +++ b/assets/models/buildables/tesla/animation.cfg @@ -0,0 +1,15 @@ +// tesla
+0 8 0 12 // CONSTRUCT1
+0 8 0 12 // CONSTRUCT1
+8 24 24 24 // IDLE1
+0 0 0 0 // IDLE2
+32 1 1 1 // IDLE3-NOPOWER
+0 0 0 0 // ATTACK1
+0 0 0 0 // ATTACK2
+0 0 0 0 // SPAWN1
+0 0 0 0 // SPAWN2
+0 0 0 0 // PAIN1
+0 0 0 0 // PAIN2
+32 2 0 12 // DESTROY1
+0 0 0 0 // DESTROY2
+34 1 1 1 // DESTROYED
|