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authorPaweł Redman <trem.redman@gmail.com>2013-09-06 22:40:51 +0200
committerPaweł Redman <trem.redman@gmail.com>2013-09-06 22:40:51 +0200
commit5a85e81685300e2299dabfeb25d513b99df471be (patch)
tree45c3e342a9af062528c6c32b695629a65eede91b /assets/models/players/human_bsuit/locdamage.cfg
Initial commit
Diffstat (limited to 'assets/models/players/human_bsuit/locdamage.cfg')
-rwxr-xr-xassets/models/players/human_bsuit/locdamage.cfg29
1 files changed, 29 insertions, 0 deletions
diff --git a/assets/models/players/human_bsuit/locdamage.cfg b/assets/models/players/human_bsuit/locdamage.cfg
new file mode 100755
index 0000000..a2ed6d9
--- /dev/null
+++ b/assets/models/players/human_bsuit/locdamage.cfg
@@ -0,0 +1,29 @@
+// These regions must cover the entire body and cannot overlap otherwise
+// the non-locational damage calculation will not be correct!
+
+{
+ name "legs"
+ minHeight 0.0
+ maxHeight 0.5
+ minAngle 0
+ maxAngle 360
+ modifier 0.5
+}
+
+{
+ name "torso"
+ minHeight 0.5
+ maxHeight 0.8
+ minAngle 0
+ maxAngle 360
+ modifier 1.0
+}
+
+{
+ name "head"
+ minHeight 0.8
+ maxHeight 1.0
+ minAngle 0
+ maxAngle 360
+ modifier 1.5
+}