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authorPaweł Redman <trem.redman@gmail.com>2013-09-06 23:21:19 +0200
committerPaweł Redman <trem.redman@gmail.com>2013-09-06 23:21:19 +0200
commit243e5506e880f4338f185492e2ca1aebb4b1323d (patch)
tree8aaca9f4594b7bffed9bf90d153b310b9ed1fd88 /assets/scripts
parentec7ef6ba6312c061caf19ef077b8c5a4f4bd71af (diff)
Add the remaining Cuboid 0.1.0 assets
Diffstat (limited to 'assets/scripts')
-rw-r--r--assets/scripts/cuboid.shader256
1 files changed, 256 insertions, 0 deletions
diff --git a/assets/scripts/cuboid.shader b/assets/scripts/cuboid.shader
new file mode 100644
index 0000000..e75ef7d
--- /dev/null
+++ b/assets/scripts/cuboid.shader
@@ -0,0 +1,256 @@
+/* This is a shader file for Cuboid Tremulous 1.2 mod.
+ *
+ * Textures: cuboids/tex/<name>
+ * cuboids/tex/<name>_<frame> : for cuboids with their own animation
+ *
+ * G. anim.: cuboids/fx/ga_<frame>
+ *
+ * Particles: cuboids/fx/ps_<name>
+ */
+
+/* CUBOID PARTICLE SHADER
+ * These shaders are used for particle systems
+ * that are displayed when a cuboid dies.
+ */
+models/cuboid/concrete/fragment
+{
+ {
+ map models/cuboid/concrete/fragment.tga
+ alphaFunc GE128
+ }
+}
+
+models/cuboid/glass/fragment
+{
+ {
+ map models/cuboid/glass/fragment.jpg
+ blendFunc filter
+ }
+}
+
+models/cuboid/ladder/fragment
+{
+ {
+ map models/cuboid/ladder/fragment.tga
+ alphaFunc GE128
+ }
+}
+
+models/cuboid/organic/fragment
+{
+ {
+ map models/cuboid/organic/fragment.tga
+ alphaFunc GE128
+ }
+}
+
+models/cuboid/slime/fragment
+{
+ {
+ map models/cuboid/slime/fragment.tga
+ alphaFunc GE128
+ }
+}
+
+/* CUBOID BUILDING SHADERS
+ * These shaders appear on ghost model while
+ * placing a cuboid. Red and green colours work
+ * the same as regular building shaders. Yellow
+ * colour is used after resizing to indicate, that
+ * server hasn't responded to our cuboid resizing
+ * command yet.
+ *
+ * cuboids/build_axis shader shows rotation/scaling
+ * axis on ghost model.
+ */
+gfx/cuboid/build_red
+{
+ nopicmip
+ nomipmaps
+ cull none
+ {
+ map gfx/cuboid/build_red.tga
+ alphaFunc GE128
+ }
+ {
+ map gfx/cuboid/build_red_fx.jpg
+ blendFunc add
+ }
+}
+
+gfx/cuboid/build_yellow
+{
+ nopicmip
+ nomipmaps
+ cull none
+ {
+ map gfx/cuboid/build_yellow.tga
+ alphaFunc GE128
+ }
+ {
+ map gfx/cuboid/build_yellow_fx.jpg
+ blendFunc add
+ }
+}
+
+gfx/cuboid/build_green
+{
+ nopicmip
+ nomipmaps
+ cull none
+ {
+ map gfx/cuboid/build_green.tga
+ alphaFunc GE128
+ }
+ {
+ map gfx/cuboid/build_green_fx.jpg
+ blendFunc add
+ }
+}
+
+gfx/cuboid/build_axis
+{
+ nopicmip
+ nomipmaps
+ cull none
+ {
+ map gfx/cuboid/build_axis.tga
+ alphaFunc GE128
+ }
+}
+
+/* GENERIC DESTRUCTION ANIMATION SHADERS
+ * These shaders are applied on model if the
+ * cuboid is damaged.
+ */
+models/cuboid/cracks_0
+{
+ {
+ map models/cuboid/cracks_0.jpg
+ blendFunc filter
+ }
+}
+
+models/cuboid/cracks_1
+{
+ {
+ map models/cuboid/cracks_1.jpg
+ blendFunc filter
+ }
+}
+
+models/cuboid/cracks_2
+{
+ {
+ map models/cuboid/cracks_2.jpg
+ blendFunc filter
+ }
+}
+
+/* CUBOID-SPECIFIC TEXTURES
+ * These shaders are applied to cuboid's model.
+ */
+
+models/cuboid/glass/glass
+{
+ {
+ map models/cuboid/glass/glass
+ blendFunc filter
+ rgbGen lightingDiffuse
+ }
+}
+
+models/cuboid/concrete/concrete
+{
+ {
+ map models/cuboid/concrete/concrete.jpg
+ rgbGen lightingDiffuse
+ }
+}
+
+models/cuboid/ladder/ladder
+{
+ {
+ map models/cuboid/ladder/ladder.jpg
+ rgbGen lightingDiffuse
+ }
+}
+
+models/cuboid/organic/organic
+{
+ {
+ map models/cuboid/organic/organic.jpg
+ rgbGen lightingDiffuse
+ }
+}
+models/cuboid/organic/organic_1
+{
+ {
+ map models/cuboid/organic/organic.jpg
+ rgbGen lightingDiffuse
+ }
+ {
+ map models/cuboid/organic/organic_fx.jpg
+ blendFunc add
+ rgbGen wave sin 0.2 0.1 0 0.1
+ }
+}
+
+models/cuboid/organic/organic_2
+{
+ {
+ map models/cuboid/organic/organic.jpg
+ rgbGen lightingDiffuse
+ }
+ {
+ map models/cuboid/organic/organic_fx.jpg
+ blendFunc add
+ rgbGen wave sin 0.4 0.15 0 0.14
+ }
+}
+
+models/cuboid/organic/organic_3
+{
+ {
+ map models/cuboid/organic/organic.jpg
+ rgbGen lightingDiffuse
+ }
+ {
+ map models/cuboid/organic/organic_fx.jpg
+ blendFunc add
+ rgbGen wave sin 0.8 0.2 0 0.19
+ }
+}
+
+models/cuboid/slime/slime
+{
+ {
+ map models/cuboid/slime/slime.jpg
+ rgbGen lightingDiffuse
+ tcMod turb 0.75 0.25 0 0.07
+ tcGen environment
+ }
+}
+
+/* MISCELLANEOUS SHADERS
+ * Various shaders used for various purposes.
+ */
+gfx/cuboid/prebuild_alien
+{
+ cull none
+ {
+ map gfx/cuboid/prebuild_alien.tga
+ alphaFunc GE128
+ tcMod turb 0.9 0.1 0 0.1
+ tcMod scroll 0.05 -0.08
+ tcMod rotate 7
+ }
+ {
+ map gfx/cuboid/prebuild_alien.tga
+ alphaFunc GE128
+ tcMod turb 0.9 0.1 0.5 0.1
+ tcMod scroll -0.03 0.07
+ tcMod rotate -3
+ }
+}
+