diff options
author | Paweł Redman <trem.redman@gmail.com> | 2013-09-06 23:21:19 +0200 |
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committer | Paweł Redman <trem.redman@gmail.com> | 2013-09-06 23:21:19 +0200 |
commit | 243e5506e880f4338f185492e2ca1aebb4b1323d (patch) | |
tree | 8aaca9f4594b7bffed9bf90d153b310b9ed1fd88 /assets/ui/ingame_options.menu | |
parent | ec7ef6ba6312c061caf19ef077b8c5a4f4bd71af (diff) |
Add the remaining Cuboid 0.1.0 assets
Diffstat (limited to 'assets/ui/ingame_options.menu')
-rw-r--r--[-rwxr-xr-x] | assets/ui/ingame_options.menu | 136 |
1 files changed, 100 insertions, 36 deletions
diff --git a/assets/ui/ingame_options.menu b/assets/ui/ingame_options.menu index f9f1478..1228b0e 100755..100644 --- a/assets/ui/ingame_options.menu +++ b/assets/ui/ingame_options.menu @@ -293,10 +293,11 @@ { name player group optionsGrp - type ITEM_TYPE_YESNO - text "Static Death Cam:" - cvar "cg_staticDeathCam" - rect CONTENT_X (CONTENT_Y+(6*ELEM_H)) CONTENT_W ELEM_H + type ITEM_TYPE_MULTI + text "Mod Tutorial:" + cvar "cg_modTutorial" + cvarFloatList { "Enabled" 1 "Disabled" 0 } + rect CONTENT_X (CONTENT_Y+(7*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF @@ -418,10 +419,9 @@ { name hud group optionsGrp - type ITEM_TYPE_MULTI + type ITEM_TYPE_YESNO text "Show Team Overlay:" cvar "cg_drawTeamOverlay" - cvarFloatList { "Off" 0 "All Teammates" 1 "Support Teammates" 2 "Nearby Teammates" 3 } rect CONTENT_X (CONTENT_Y+(5*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER @@ -439,31 +439,10 @@ { name hud group optionsGrp - type ITEM_TYPE_MULTI - text "Sort Team Overlay:" - cvar "cg_teamOverlaySortMode" - cvarFloatList { "None" 0 "Score" 1 "Weapon/Class" 2 } - rect CONTENT_X (CONTENT_Y+(6*ELEM_H)) CONTENT_W ELEM_H - textalign ALIGN_RIGHT - textvalign VALIGN_CENTER - textalignx CONTENT_OFF - textscale .25 - forecolor 1 1 1 1 - visible MENU_FALSE - action - { - play "sound/misc/menu1.wav"; - } - } - - itemDef - { - name hud - group optionsGrp type ITEM_TYPE_YESNO text "Show Gun:" cvar "cg_drawGun" - rect CONTENT_X (CONTENT_Y+(7*ELEM_H)) CONTENT_W ELEM_H + rect CONTENT_X (CONTENT_Y+(6*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF @@ -484,7 +463,7 @@ text "Show Speed:" cvar "cg_drawspeed" cvarFloatList { "No" 0 "Text" 1 "Graph" 2 "Text + Graph" 3 "Text No-Z" 5 "Graph No-Z" 6 "Text + Graph No-Z" 7 } - rect CONTENT_X (CONTENT_Y+(8*ELEM_H)) CONTENT_W ELEM_H + rect CONTENT_X (CONTENT_Y+(7*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF @@ -504,7 +483,7 @@ type ITEM_TYPE_YESNO text "Show FPS:" cvar "cg_drawFPS" - rect CONTENT_X (CONTENT_Y+(9*ELEM_H)) CONTENT_W ELEM_H + rect CONTENT_X (CONTENT_Y+(8*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF @@ -524,7 +503,7 @@ type ITEM_TYPE_YESNO text "Show Timer:" cvar "cg_drawTimer" - rect CONTENT_X (CONTENT_Y+(10*ELEM_H)) CONTENT_W ELEM_H + rect CONTENT_X (CONTENT_Y+(9*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF @@ -544,7 +523,7 @@ type ITEM_TYPE_YESNO text "Show Demo State:" cvar "cg_drawDemoState" - rect CONTENT_X (CONTENT_Y+(11*ELEM_H)) CONTENT_W ELEM_H + rect CONTENT_X (CONTENT_Y+(10*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF @@ -1555,6 +1534,71 @@ play "sound/misc/menu1.wav"; } } + +//////// CHALLENGE-CUBOID + + itemDef + { + name controls + text "Cuboid" + group optionsGrp + style WINDOW_STYLE_EMPTY + rect 0 ((2*BORDER)+TOPBUTT_H+(4*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show controls; + show cuboid + } + } + + itemDef + { + name cuboid + group optionsGrp + type ITEM_TYPE_BIND + text "Switch to another axis:" + cvar "cuboidAxis next" + rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name cuboid + group optionsGrp + type ITEM_TYPE_BIND + text "Rotate cuboid around axis:" + cvar "cuboidRotate" + rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + //////// SYSTEM //System menu @@ -2041,9 +2085,29 @@ name gsoftware group optionsGrp type ITEM_TYPE_YESNO + text "Show Time:" + cvar "cg_drawTimer" + rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_YESNO text "In Game Videos:" cvar "r_inGameVideo" - rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H + rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF @@ -2063,7 +2127,7 @@ type ITEM_TYPE_YESNO text "Depth Sort Particles:" cvar "cg_depthSortParticles" - rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H + rect SCONTENT_X (SCONTENT_Y+(9*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF @@ -2084,7 +2148,7 @@ text "Particle Physics:" cvar "cg_bounceParticles" cvarFloatList { "Low Quality" 0 "High Quality" 1 } - rect SCONTENT_X (SCONTENT_Y+(9*ELEM_H)) SCONTENT_W ELEM_H + rect SCONTENT_X (SCONTENT_Y+(10*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF @@ -2105,7 +2169,7 @@ text "Light Flares:" cvar "cg_lightFlare" cvarFloatList { "Off" 0 "No Fade" 1 "Timed Fade" 2 "Real Fade" 3 } - rect SCONTENT_X (SCONTENT_Y+(10*ELEM_H)) SCONTENT_W ELEM_H + rect SCONTENT_X (SCONTENT_Y+(11*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF |