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authorenneract <trem.redman@gmail.com>2014-02-26 01:13:41 +0100
committerenneract <trem.redman@gmail.com>2014-02-26 01:13:41 +0100
commitd67878e9c598d9cd92156c701e05b51c39f49e93 (patch)
treef2585a84a532480bfba7e00666356d5215dcb6cb /assets
parent2e8851609620e0e45a8a26b53ae7f3ba898c63df (diff)
0.1.8
Diffstat (limited to 'assets')
-rw-r--r--assets/credits.txt10
-rw-r--r--assets/sound/feedback/_hit.wav (renamed from assets/sound/feedback/hit.wav)bin22894 -> 22894 bytes
2 files changed, 10 insertions, 0 deletions
diff --git a/assets/credits.txt b/assets/credits.txt
index 7776fe0..4b39d61 100644
--- a/assets/credits.txt
+++ b/assets/credits.txt
@@ -6,6 +6,16 @@ Cuboid - a Tremulous 1.2 mod focused on cuboids and fixing balance issues.
Version Release date
______________________________________________________________________________________________
+0.1.8 Feb 25 2014
+GAMEPLAY:
+- Fixed a serious bug related to power networks.
+- Reactor made a bit less powerful.
+- Buildable stacking is now permitted.
+NON-GAMEPLAY:
+- Renamed hit.wav to _hit.wav to work around a file handling bug.
+- Tweaked the power zaps again.
+- Increased MAX_EMOTICONS to 1024.
+
0.1.7 Feb 25 2014
NOTES:
- Because of a bug in Tremulous code, cuboid and power info might behave weirdly if g_synchronousClients is disabled.
diff --git a/assets/sound/feedback/hit.wav b/assets/sound/feedback/_hit.wav
index 4effaf4..4effaf4 100644
--- a/assets/sound/feedback/hit.wav
+++ b/assets/sound/feedback/_hit.wav
Binary files differ