diff options
author | enneract <trem.redman@gmail.com> | 2014-02-26 01:13:41 +0100 |
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committer | enneract <trem.redman@gmail.com> | 2014-02-26 01:13:41 +0100 |
commit | d67878e9c598d9cd92156c701e05b51c39f49e93 (patch) | |
tree | f2585a84a532480bfba7e00666356d5215dcb6cb /src/game/g_buildable.c | |
parent | 2e8851609620e0e45a8a26b53ae7f3ba898c63df (diff) |
0.1.8
Diffstat (limited to 'src/game/g_buildable.c')
-rw-r--r-- | src/game/g_buildable.c | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index 7c051bd..1faca0c 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -465,6 +465,9 @@ void G_ScanPowerGrid( gentity_t *this ) if( !next->active ) continue; grid.sources[ grid.sourceCount++ ] = next; + + next->powerNetwork = grid.networkID; + G_ScanPowerGrid( next ); } else grid.load[ grid.loadCount++ ] = next; @@ -652,8 +655,8 @@ void G_UpdatePowerGrid( float dt ) ent->voltage -= ent->current * dt / CAPBANK_CAPACITY; //zapping effect - #define MIN_ZAP_CURRENT 8.0f - #define ZAP_CHANCE_FACTOR 0.007f + #define MIN_ZAP_CURRENT 15.0f + #define ZAP_CHANCE_FACTOR 0.001f if( ent->current > MIN_ZAP_CURRENT ) { float chance; @@ -3192,10 +3195,12 @@ itemBuildError_t G_CanBuild( gentity_t *ent, buildable_t buildable, int distance reason = IBE_NORMAL; //the only buildable one can build on is a cuboid + /* if( tr1.entityNum != ENTITYNUM_WORLD ) if( g_entities[ tr1.entityNum ].s.eType == ET_BUILDABLE && !BG_Buildable( g_entities[ tr1.entityNum ].s.modelindex, NULL )->cuboid ) reason = IBE_NORMAL; + */ contents = trap_PointContents( entity_origin, -1 ); |