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author/dev/humancontroller <devhc@example.com>2014-07-12 16:07:46 +0200
committerenneract <trem.redman@gmail.com>2014-07-12 17:06:40 +0200
commitfaabf7d64658ae47842b4ccabdb4b68513f3cdf7 (patch)
treec6068758e0e9b7cd504acb93e8830b95215f97d2 /src/game/g_combat.c
parent267a7f3eb261f8e9ad63570a2f39e18fc2a91b1c (diff)
fix a bunch of compiler warnings
Diffstat (limited to 'src/game/g_combat.c')
-rw-r--r--src/game/g_combat.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c
index 6acf6b7..6c8d3fd 100644
--- a/src/game/g_combat.c
+++ b/src/game/g_combat.c
@@ -234,12 +234,11 @@ player_die
*/
void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int meansOfDeath )
{
- gentity_t *ent, *ent2;
+ gentity_t *ent;
int anim;
int killer, killerHP;
int i;
char *killerName, *obit;
- vec3_t dir;
if( self->client->ps.pm_type == PM_DEAD )
return;