summaryrefslogtreecommitdiff
path: root/assets/models/players
diff options
context:
space:
mode:
Diffstat (limited to 'assets/models/players')
-rwxr-xr-xassets/models/players/human_base/locdamage.cfg60
-rwxr-xr-xassets/models/players/human_bsuit/locdamage.cfg29
-rwxr-xr-xassets/models/players/level1/animation.cfg48
3 files changed, 137 insertions, 0 deletions
diff --git a/assets/models/players/human_base/locdamage.cfg b/assets/models/players/human_base/locdamage.cfg
new file mode 100755
index 0000000..3beeb16
--- /dev/null
+++ b/assets/models/players/human_base/locdamage.cfg
@@ -0,0 +1,60 @@
+// These regions must cover the entire body and cannot overlap otherwise
+// the non-locational damage calculation will not be correct!
+
+{
+ name "legs"
+ minHeight 0.0
+ maxHeight 0.5
+ minAngle 0
+ maxAngle 360
+ modifier 0.5
+}
+
+{
+ name "torso"
+ minHeight 0.5
+ maxHeight 0.8
+ minAngle 0
+ maxAngle 360
+ modifier 1.0
+}
+
+{
+ name "head"
+ minHeight 0.8
+ maxHeight 1.0
+ minAngle 0
+ maxAngle 360
+ modifier 1.5
+}
+
+{
+ name "legs crouch"
+ minHeight 0.0
+ maxHeight 0.3
+ minAngle 0
+ maxAngle 360
+ modifier 0.5
+ crouch
+}
+
+{
+ name "torso crouch"
+ minHeight 0.3
+ maxHeight 0.7
+ minAngle 0
+ maxAngle 360
+ modifier 1.0
+ crouch
+}
+
+{
+ name "head crouch"
+ minHeight 0.7
+ maxHeight 1.0
+ minAngle 0
+ maxAngle 360
+ modifier 1.5
+ crouch
+}
+
diff --git a/assets/models/players/human_bsuit/locdamage.cfg b/assets/models/players/human_bsuit/locdamage.cfg
new file mode 100755
index 0000000..a2ed6d9
--- /dev/null
+++ b/assets/models/players/human_bsuit/locdamage.cfg
@@ -0,0 +1,29 @@
+// These regions must cover the entire body and cannot overlap otherwise
+// the non-locational damage calculation will not be correct!
+
+{
+ name "legs"
+ minHeight 0.0
+ maxHeight 0.5
+ minAngle 0
+ maxAngle 360
+ modifier 0.5
+}
+
+{
+ name "torso"
+ minHeight 0.5
+ maxHeight 0.8
+ minAngle 0
+ maxAngle 360
+ modifier 1.0
+}
+
+{
+ name "head"
+ minHeight 0.8
+ maxHeight 1.0
+ minAngle 0
+ maxAngle 360
+ modifier 1.5
+}
diff --git a/assets/models/players/level1/animation.cfg b/assets/models/players/level1/animation.cfg
new file mode 100755
index 0000000..1c474f9
--- /dev/null
+++ b/assets/models/players/level1/animation.cfg
@@ -0,0 +1,48 @@
+// animation config file
+// Tremulous: level1 alien
+
+sex n
+
+// first frame, num frames, looping frames, frames per second
+
+footsteps none
+
+nonsegmented
+
+0 40 40 30 //NSPA_STAND
+
+41 141 0 60 //NSPA_GESTURE
+
+182 31 31 30 //NSPA_WALK
+182 31 31 60 //NSPA_RUN
+182 -31 31 60 //NSPA_RUNBACK
+
+0 0 0 30 //NSPA_CHARGE
+
+213 31 31 60 //NSPA_RUNLEFT
+213 31 31 30 //NSPA_WALKLEFT
+244 31 31 60 //NSPA_RUNRIGHT
+244 31 31 30 //NSPA_WALKRIGHT
+
+182 31 31 30 //NSPA_SWIM
+
+275 41 20 30 //NSPA_JUMP
+316 20 0 30 //NSPA_LAND
+275 41 20 30 //NSPA_JUMPBACK
+316 20 0 30 //NSPA_LANDBACK
+
+182 31 31 30 //NSPA_TURN
+
+336 31 0 30 //NSPA_ATTACK1
+336 31 0 30 //NSPA_ATTACK2
+336 31 0 30 //NSPA_ATTACK3
+
+367 11 0 30 //NSPA_PAIN1
+367 11 0 30 //NSPA_PAIN2
+
+378 41 0 30 //NSPA_DEATH1
+418 1 0 30 //NSPA_DEAD1
+378 41 0 30 //NSPA_DEATH2
+418 1 0 30 //NSPA_DEAD2
+378 41 0 30 //NSPA_DEATH3
+418 1 0 30 //NSPA_DEAD3