diff options
Diffstat (limited to 'assets/models/weapons')
-rw-r--r-- | assets/models/weapons/flamer/fireloop_quieter.wav | bin | 0 -> 107226 bytes | |||
-rw-r--r-- | assets/models/weapons/flamer/weapon.cfg | 20 | ||||
-rw-r--r--[-rwxr-xr-x] | assets/models/weapons/level2upg/weapon.cfg | 3 | ||||
-rw-r--r-- | assets/models/weapons/level2upg/zap1.wav | bin | 0 -> 24740 bytes | |||
-rw-r--r-- | assets/models/weapons/level2upg/zap_continuous.wav | bin | 0 -> 365794 bytes | |||
-rw-r--r--[-rwxr-xr-x] | assets/models/weapons/level4/weapon.cfg | 12 |
6 files changed, 34 insertions, 1 deletions
diff --git a/assets/models/weapons/flamer/fireloop_quieter.wav b/assets/models/weapons/flamer/fireloop_quieter.wav Binary files differnew file mode 100644 index 0000000..3bff2c8 --- /dev/null +++ b/assets/models/weapons/flamer/fireloop_quieter.wav diff --git a/assets/models/weapons/flamer/weapon.cfg b/assets/models/weapons/flamer/weapon.cfg new file mode 100644 index 0000000..8b2704c --- /dev/null +++ b/assets/models/weapons/flamer/weapon.cfg @@ -0,0 +1,20 @@ +weaponModel models/weapons/flamer/flamer.md3
+icon icons/iconw_flamer
+crosshair 64 gfx/2d/crosshair-flamer_s
+
+primary
+{
+ missileSound models/weapons/flamer/fireloop_quieter.wav
+ firingSound models/weapons/flamer/fireloop.wav
+
+ flashDlightColor 0.25 0.1 0.0
+ continuousFlash
+
+ missileDlightColor 0.25 0.1 0.0
+ missileDlight 200
+
+ impactMark 32 gfx/marks/burn_mrk
+ impactSound 0 models/weapons/flamer/fireimpc.wav
+
+ muzzleParticleSystem models/weapons/flamer/muzzlePS
+}
diff --git a/assets/models/weapons/level2upg/weapon.cfg b/assets/models/weapons/level2upg/weapon.cfg index 7a1f26c..5a7d6d4 100755..100644 --- a/assets/models/weapons/level2upg/weapon.cfg +++ b/assets/models/weapons/level2upg/weapon.cfg @@ -12,7 +12,8 @@ primary secondary { - flashSound 0 models/weapons/level2upg/electric.wav + flashSound 0 models/weapons/level2upg/zap1.wav + firingSound models/weapons/level2upg/zap_continuous.wav impactMark 24 gfx/marks/plasma_mrk } diff --git a/assets/models/weapons/level2upg/zap1.wav b/assets/models/weapons/level2upg/zap1.wav Binary files differnew file mode 100644 index 0000000..0284f1d --- /dev/null +++ b/assets/models/weapons/level2upg/zap1.wav diff --git a/assets/models/weapons/level2upg/zap_continuous.wav b/assets/models/weapons/level2upg/zap_continuous.wav Binary files differnew file mode 100644 index 0000000..ab08b8c --- /dev/null +++ b/assets/models/weapons/level2upg/zap_continuous.wav diff --git a/assets/models/weapons/level4/weapon.cfg b/assets/models/weapons/level4/weapon.cfg index b890af1..1a44de0 100755..100644 --- a/assets/models/weapons/level4/weapon.cfg +++ b/assets/models/weapons/level4/weapon.cfg @@ -9,3 +9,15 @@ primary impactFleshSound 0 models/weapons/level4/impactflesh0.wav alwaysImpact } + +tertiary +{ + flashSound 0 models/weapons/level3upg/flash0.wav + + missileModel models/weapons/level3upg/missile.md3 + missileSound models/weapons/level3upg/missile.wav + + impactMark 30 gfx/marks/bullet_mrk + impactSound 0 models/weapons/rifle/ricochet0.wav + impactParticleSystem models/weapons/level3upg/impactPS +} |