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Diffstat (limited to 'assets/scripts/g_jetpack.particle')
-rw-r--r--assets/scripts/g_jetpack.particle126
1 files changed, 63 insertions, 63 deletions
diff --git a/assets/scripts/g_jetpack.particle b/assets/scripts/g_jetpack.particle
index 398aafa..f46862e 100644
--- a/assets/scripts/g_jetpack.particle
+++ b/assets/scripts/g_jetpack.particle
@@ -2,31 +2,31 @@ jetPackDescendPS
{
ejector
{
- particle
- {
- shader sync gfx/sprites/smoke_blue
- displacement 0 0 0 0
+ particle
+ {
+ shader sync bluesmoke
+ displacement 0 0 0 0
- velocityType static
- velocityDir linear
- velocityMagnitude 50
- velocity 0 0 -1 ~15
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 50
+ velocity 0 0 -1 ~15
- accelerationType static
- accelerationDir linear
- acceleration 0 0 -1 ~5
- accelerationMagnitude 25
+ accelerationType static
+ accelerationDir linear
+ acceleration 0 0 -1 ~5
+ accelerationMagnitude 25
- radius 0 5 40
- alpha 250 .15 0
- rotation 0 ~360 ~360
- bounce 0.0
+ radius 0 5 40
+ alpha 250 0.15 0
+ rotation 0 ~360 ~360
+ bounce 0
- lifeTime 1000
- }
- count infinite
- delay 0
- period 45 - ~0%
+ lifeTime 1000
+ }
+ count infinite
+ delay 0
+ period 45 - 0
}
}
@@ -34,31 +34,31 @@ jetPackAscendPS
{
ejector
{
- particle
- {
- shader sync gfx/sprites/smoke_blue
- displacement 0 0 0 0
+ particle
+ {
+ shader sync bluesmoke
+ displacement 0 0 0 0
- velocityType static
- velocityDir linear
- velocityMagnitude 50
- velocity 0 0 -1 ~15
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 50
+ velocity 0 0 -1 ~15
- accelerationType static
- accelerationDir linear
- acceleration 0 0 -1 ~5
- accelerationMagnitude 25
+ accelerationType static
+ accelerationDir linear
+ acceleration 0 0 -1 ~5
+ accelerationMagnitude 25
- radius 0 5 40
- alpha 250 .30 0
- rotation 0 ~360 ~360
- bounce 0.0
+ radius 0 5 40
+ alpha 250 0.3 0
+ rotation 0 ~360 ~360
+ bounce 0
- lifeTime 2000
- }
- count infinite
- delay 0
- period 45 - ~0%
+ lifeTime 2000
+ }
+ count infinite
+ delay 0
+ period 45 - 0
}
}
@@ -66,30 +66,30 @@ jetPackHoverPS
{
ejector
{
- particle
- {
- shader sync gfx/sprites/smoke_blue
- displacement 0 0 0 0
+ particle
+ {
+ shader sync bluesmoke
+ displacement 0 0 0 0
- velocityType static
- velocityDir linear
- velocityMagnitude 50
- velocity 0 0 -1 ~15
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 50
+ velocity 0 0 -1 ~15
- accelerationType static
- accelerationDir linear
- acceleration 0 0 -1 ~5
- accelerationMagnitude 25
+ accelerationType static
+ accelerationDir linear
+ acceleration 0 0 -1 ~5
+ accelerationMagnitude 25
- radius 0 5 40
- alpha 250 .20 0
- rotation 0 ~360 ~360
- bounce 0.0
+ radius 0 5 40
+ alpha 250 0.2 0
+ rotation 0 ~360 ~360
+ bounce 0
- lifeTime 1500
- }
- count infinite
- delay 0
- period 45 - ~0%
+ lifeTime 1500
+ }
+ count infinite
+ delay 0
+ period 45 - 0
}
} \ No newline at end of file