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-rwxr-xr-xassets/scripts/crosshairs.shader96
-rwxr-xr-xassets/scripts/mdriver.trail10
-rwxr-xr-xassets/scripts/misc.particle378
-rwxr-xr-xassets/scripts/ui.shader19
-rwxr-xr-xassets/scripts/weapons.particle890
-rwxr-xr-xassets/scripts/weapons.shader93
6 files changed, 1486 insertions, 0 deletions
diff --git a/assets/scripts/crosshairs.shader b/assets/scripts/crosshairs.shader
new file mode 100755
index 0000000..278a296
--- /dev/null
+++ b/assets/scripts/crosshairs.shader
@@ -0,0 +1,96 @@
+gfx/2d/crosshair-alien_s
+{
+ nopicmip
+ {
+ map gfx/2d/crosshair-alien.tga
+ blendfunc blend
+ rgbGen vertex
+ }
+}
+
+gfx/2d/crosshair-rifle_s
+{
+ nopicmip
+ {
+ map gfx/2d/crosshair-rifle.tga
+ blendfunc blend
+ rgbGen vertex
+ }
+}
+
+gfx/2d/crosshair-prifle_s
+{
+ nopicmip
+ {
+ map gfx/2d/crosshair-prifle.tga
+ blendfunc blend
+ rgbGen vertex
+ }
+}
+
+gfx/2d/crosshair-chaingun_s
+{
+ nopicmip
+ {
+ map gfx/2d/crosshair-chaingun.tga
+ blendfunc blend
+ rgbGen vertex
+ }
+}
+
+gfx/2d/crosshair-mdriver_s
+{
+ nopicmip
+ {
+ map gfx/2d/crosshair-mdriver.tga
+ blendfunc blend
+ rgbGen vertex
+ }
+}
+
+gfx/2d/crosshair-lcannon_s
+{
+ nopicmip
+ {
+ map gfx/2d/crosshair-lcannon.tga
+ blendfunc blend
+ rgbGen vertex
+ }
+}
+
+gfx/2d/crosshair-lgun_s
+{
+ nopicmip
+ {
+ map gfx/2d/crosshair-lgun.tga
+ blendfunc blend
+ rgbGen vertex
+ }
+}
+
+gfx/2d/crosshair-flamer_s
+{
+ nopicmip
+ {
+ clampmap gfx/2d/crosshair-flamer1.tga
+ blendfunc blend
+ tcmod rotate 5
+ rgbGen vertex
+ }
+ {
+ clampmap gfx/2d/crosshair-flamer1.tga
+ blendfunc blend
+ tcmod rotate -5
+ rgbGen vertex
+ }
+}
+
+gfx/2d/crosshair-psaw
+{
+ nopicmip
+ {
+ map gfx/2d/crosshair-psaw.tga
+ blendfunc blend
+ rgbGen vertex
+ }
+} \ No newline at end of file
diff --git a/assets/scripts/mdriver.trail b/assets/scripts/mdriver.trail
new file mode 100755
index 0000000..b1545e6
--- /dev/null
+++ b/assets/scripts/mdriver.trail
@@ -0,0 +1,10 @@
+models/weapons/mdriver/fireTS
+{
+ beam
+ {
+ shader gfx/mdriver/trail
+ width 3.0 3.0
+ textureType stretch 0.94 0.03
+ }
+ lifeTime 70
+}
diff --git a/assets/scripts/misc.particle b/assets/scripts/misc.particle
new file mode 100755
index 0000000..40f3cc0
--- /dev/null
+++ b/assets/scripts/misc.particle
@@ -0,0 +1,378 @@
+firstPersonPoisonCloudPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/sprites/poisoncloud
+
+ displacement 0 0 0 ~32.0
+
+ parentVelocityFraction 1.0
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 16
+ velocity 0 0 1 ~0
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 300
+ acceleration 0 0 1 0
+
+ radius 0 10.0 40.0
+ alpha 0 0.5 0.0
+ rotation 0 ~360 -
+ bounce 0.5
+
+ lifeTime 1000
+ }
+
+ count 400
+ delay 0
+ period 20 - ~0%
+ }
+}
+
+poisonCloudedPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/sprites/poisoncloud
+
+ displacement 0 0 0 ~6.0
+
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 60
+ velocity 0 0 0 ~50
+
+ radius 0 4.0 12.0
+ alpha 0 0.25 0.0
+ rotation 0 ~360 -
+
+ lifeTime 800
+ }
+
+ count 100
+ delay 0
+ period 50 200 ~0%
+ }
+}
+
+
+alienEvolvePS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/sprites/green_acid
+
+ displacement 0 0 0 ~0
+
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 150~75%
+ velocity 0 0 1 ~50
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 800
+ acceleration 0 0 -1 0
+
+ radius 0 5.0 30.0
+ alpha 0 1.0 0.0
+ rotation 0 ~360 -
+ bounce 0.2
+
+ lifeTime 1000
+ }
+
+ count 30
+ delay 0
+ period 5 - ~0%
+ }
+}
+
+alienBleedPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/damage/blood.tga
+ displacement 0 0 0 0
+
+ velocityType normal
+
+ velocityDir linear
+
+ velocityMagnitude 15
+ velocity 0 0 0 ~35
+
+ accelerationType static
+ accelerationDir linear
+ acceleration 0 0 -1 ~5
+ accelerationMagnitude 25
+
+ radius 0 5 8
+ alpha 250 .85 0
+ rotation 0 ~-15 ~15
+ bounce 0.0
+ color 0 { 1.0 1.0 0.6 } -
+
+ lifeTime 400~100
+ }
+
+ particle
+ {
+ shader sync gfx/damage/blood.tga
+ displacement 0 0 0 0
+
+ velocityType normal
+
+ velocityDir linear
+
+ velocityMagnitude 15
+ velocity 0 0 0 ~35
+
+ accelerationType static
+ accelerationDir linear
+ acceleration 0 0 -1 ~5
+ accelerationMagnitude 25
+
+ radius 0 5 8
+ alpha 250 .85 0
+ rotation 0 ~165 ~195
+ bounce 0.0
+ color 0 { 1.0 1.0 0.6 } -
+
+ lifeTime 400~100
+ }
+
+ count 2
+ delay 0
+ period 0 - 0
+ }
+
+ thirdPersonOnly
+}
+
+alienBuildableBleedPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/damage/blood.tga
+ displacement 0 0 0 0
+
+ velocityType normal
+
+ velocityDir linear
+
+ velocityMagnitude 15
+ velocity 0 0 0 ~35
+
+ accelerationType static
+ accelerationDir linear
+ acceleration 0 0 -1 ~5
+ accelerationMagnitude 25
+
+ radius 0 5 8
+ alpha 250 .85 0
+ rotation 0 ~-15 ~15
+ bounce 0.0
+ color 0 { 1.0 1.0 0.6 } -
+
+ lifeTime 400~100
+ }
+
+ particle
+ {
+ shader sync gfx/damage/blood.tga
+ displacement 0 0 0 0
+
+ velocityType normal
+
+ velocityDir linear
+
+ velocityMagnitude 15
+ velocity 0 0 0 ~35
+
+ accelerationType static
+ accelerationDir linear
+ acceleration 0 0 -1 ~5
+ accelerationMagnitude 25
+
+ radius 0 5 8
+ alpha 250 .85 0
+ rotation 0 ~165 ~195
+ bounce 0.0
+ color 0 { 1.0 1.0 0.6 } -
+
+ lifeTime 400~100
+ }
+
+ count 2
+ delay 0
+ period 0 - 0
+ }
+}
+
+
+humanBleedPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/damage/blood.tga
+ displacement 0 0 0 0
+
+ velocityType normal
+
+ velocityDir linear
+
+ velocityMagnitude 15
+ velocity 0 0 0 ~35
+
+ accelerationType static
+ accelerationDir linear
+ acceleration 0 0 -1 ~5
+ accelerationMagnitude 25
+
+ radius 0 5 8
+ alpha 250 .75 0
+ rotation 0 ~-15 ~15
+ bounce 0.0
+ color 0 { 0.8 0.2 0.2 } -
+
+ lifeTime 400~100
+ }
+
+ particle
+ {
+ shader sync gfx/damage/blood.tga
+ displacement 0 0 0 0
+
+ velocityType normal
+
+ velocityDir linear
+
+ velocityMagnitude 15
+ velocity 0 0 0 ~35
+
+ accelerationType static
+ accelerationDir linear
+ acceleration 0 0 -1 ~5
+ accelerationMagnitude 25
+
+ radius 0 5 8
+ alpha 250 .75 0
+ rotation 0 ~-15 ~15
+ bounce 0.0
+ color 0 { 0.8 0.2 0.2 } -
+
+ lifeTime 400~100
+ }
+
+ count 2
+ delay 0
+ period 0 - 0
+ }
+
+ thirdPersonOnly
+}
+
+humanBuildableBleedPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25
+ displacement 0 0 0 0
+
+ velocityType normal
+
+ velocityDir linear
+
+ velocityMagnitude 15
+ velocity 0 0 0 ~35
+
+ accelerationType static
+ accelerationDir linear
+ acceleration 0 0 -1 ~5
+ accelerationMagnitude 25
+
+ radius 0 5 8
+ alpha 250 .75 0
+ rotation 0 ~-15 ~15
+ bounce 0.0
+ color 0 { 0.8 0.2 0.2 } -
+
+ lifeTime 200~50
+ }
+
+ particle
+ {
+ shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25
+ displacement 0 0 0 0
+
+ velocityType normal
+
+ velocityDir linear
+
+ velocityMagnitude 15
+ velocity 0 0 0 ~35
+
+ accelerationType static
+ accelerationDir linear
+ acceleration 0 0 -1 ~5
+ accelerationMagnitude 25
+
+ radius 0 5 8
+ alpha 250 .75 0
+ rotation 0 ~-15 ~15
+ bounce 0.0
+ color 0 { 0.8 0.2 0.2 } -
+
+ lifeTime 200~50
+ }
+
+ count 2
+ delay 0
+ period 0 - 0
+ }
+
+
+}
+
+disconnectPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/sprites/bubble
+ displacement 0 0 0 ~60
+
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 15
+ velocity 0 0 1 ~90
+
+ radius 0 24 32
+ alpha 0 1.0 -
+
+ lifeTime 1000~300
+ }
+
+ count 3
+ delay 0
+ period 0 - 0
+ }
+}
diff --git a/assets/scripts/ui.shader b/assets/scripts/ui.shader
new file mode 100755
index 0000000..a99d4f7
--- /dev/null
+++ b/assets/scripts/ui.shader
@@ -0,0 +1,19 @@
+ui/assets/neutral/squad_h
+{
+ nopicmip
+ {
+ map ui/assets/neutral/squad_h.tga
+ blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
+ rgbgen vertex
+ }
+}
+
+ui/assets/neutral/squad_v
+{
+ nopicmip
+ {
+ map ui/assets/neutral/squad_v.tga
+ blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
+ rgbgen vertex
+ }
+}
diff --git a/assets/scripts/weapons.particle b/assets/scripts/weapons.particle
new file mode 100755
index 0000000..5851fc6
--- /dev/null
+++ b/assets/scripts/weapons.particle
@@ -0,0 +1,890 @@
+models/weapons/hive/missilePS
+{
+ ejector
+ {
+ particle
+ {
+ shader 20 models/weapons/hive/sprite1.tga models/weapons/hive/sprite2.tga
+
+ displacement 0 0 0 ~4.0
+
+ parentVelocityFraction 0.5
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 100
+ velocity 0 0 1 ~180
+
+ accelerationType cent
+ accelerationDir point
+ accelerationMagnitude 2000
+
+ rotation 0 -20.0~40.0 -20.0~40.0
+ radius 0 2.0 2.0
+ alpha 0 1.0 0.0
+ bounce 0.5
+
+ lifeTime 4000
+ }
+
+ count infinite
+ delay 0
+ period 100 - ~0%
+ }
+}
+
+models/weapons/rifle/impactPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/rifle/verysmallrock
+
+ displacement 0 0 0 ~4.0
+
+ velocityType normal
+ velocityDir linear
+ velocityMagnitude 100
+ velocity 0 0 0 ~20
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 600
+ acceleration 0 0 -1 0
+
+ radius 0 1.0 1.0
+ alpha 0 1.0 0.0
+ rotation 0 ~360 -
+ bounce 0.0
+
+ lifeTime 350
+ }
+
+ count 0~2
+ delay ~100
+ period 0 - ~0%
+ }
+
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/sprites/smoke
+
+ displacement 0 0 0 ~1.0
+ normalDisplacement 3.0
+
+ velocityType normal
+ velocityDir linear
+ velocityMagnitude 20
+ velocity 0 0 0 0
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 300
+ acceleration 0 0 1 0
+
+ radius 0 4.0 6.0
+ alpha 0 0.5 0.0
+ rotation 0 ~360 -
+ bounce 0.0
+
+ lifeTime 250
+ }
+
+ count 1
+ delay 0
+ period 0 - ~0%
+ }
+
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/blaster/orange_particle
+
+ normalDisplacement 3.0
+
+ velocityType normal
+ velocityDir linear
+ velocityMagnitude 200
+ velocity 0 0 0 ~160
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 600
+ acceleration 0 0 -1 0
+
+ radius 0 3.0 0.0
+ alpha 0 1.0 0.0
+ rotation 0 ~360 -
+ bounce 0.0
+
+ lifeTime 200
+ }
+
+ count 0~1
+ delay 0
+ period 0 - ~0%
+ }
+}
+
+models/weapons/rifle/muzzlePS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/sprites/smoke
+
+ displacement 0 0 0 ~0.0
+
+ parentVelocityFraction 0.9
+
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 20
+ velocity 0 0 0 0
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 300
+ acceleration 0 0 1 0
+
+ radius 0 2.0 4.0
+ alpha 0 0.4 0.0
+ rotation 0 ~360 -
+ bounce 0.0
+
+ lifeTime 200
+ }
+
+ count 1
+ delay 0
+ period 0 - ~0%
+ }
+
+ ejector
+ {
+ particle
+ {
+ model models/weapons/shells/rifle-shell.md3
+
+ displacement -5 -3 0 ~0.0
+
+ parentVelocityFraction 0.85
+
+ velocityType static_transform
+ velocityDir linear
+ velocityMagnitude 200
+ velocity 0 -1 3 ~10
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 800
+ acceleration 0 0 -1 0
+
+ radius 0 1.0 -
+ bounce 0.5
+
+ lifeTime 5000
+ }
+
+ count 1
+ delay 0
+ period 0 - ~0%
+ }
+}
+
+models/weapons/shotgun/muzzlePS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/sprites/smoke
+
+ displacement 0 0 0 ~0.0
+
+ parentVelocityFraction 0.9
+
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 20
+ velocity 0 0 0 0
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 300
+ acceleration 0 0 1 0
+
+ radius 0 2.0 4.0
+ alpha 0 0.4 0.0
+ rotation 0 ~360 -
+ bounce 0.0
+
+ lifeTime 200
+ }
+
+ count 1
+ delay 0
+ period 0 - ~0%
+ }
+
+ ejector
+ {
+ particle
+ {
+ model models/weapons/shells/shotgun-shell.md3
+
+ displacement -5 -3 0 ~0.0
+
+ parentVelocityFraction 0.85
+
+ velocityType static_transform
+ velocityDir linear
+ velocityMagnitude 200
+ velocity 0 -1 3 ~10
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 800
+ acceleration 0 0 -1 0
+
+ radius 0 1.0 -
+ bounce 0.5
+
+ lifeTime 5000
+ }
+
+ count 1
+ delay 0
+ period 0 - ~0%
+ }
+}
+
+models/weapons/chaingun/muzzlePS
+{
+ ejector
+ {
+ particle
+ {
+ model models/weapons/shells/rifle-shell.md3
+
+ displacement -5 -3 0 ~0.0
+
+ parentVelocityFraction 0.85
+
+ velocityType static_transform
+ velocityDir linear
+ velocityMagnitude 200
+ velocity 0 -1 3 ~10
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 800
+ acceleration 0 0 -1 0
+
+ radius 0 1.0 -
+ bounce 0.5
+
+ lifeTime 5000
+ }
+
+ count 1
+ delay 0
+ period 0 - ~0%
+ }
+}
+
+models/weapons/flamer/muzzlePS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25
+ displacement 0 0 0 ~0.0
+
+ parentVelocityFraction 0.65
+
+ velocityType cent
+ velocityDir linear
+ velocityMagnitude 500
+ velocity 0 0 0 ~0
+
+ physicsRadius 15
+
+ radius 0 4.0 40.0
+ alpha 0 1.0 1.0
+ rotation 0 ~360 -
+ bounce 0.1
+
+ lifeTime 800
+ }
+
+ count infinite
+ delay 0
+ period 15 - ~0%
+ }
+}
+
+models/weapons/level1upg/muzzlePS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/sprites/poisoncloud
+
+ displacement 0 0 0 ~0.0
+
+ parentVelocityFraction 1.0
+
+ velocityType cent
+ velocityDir linear
+ velocityMagnitude 80
+ velocity 0 0 0 ~50
+
+ radius 0 10.0 25.0
+ alpha 0 0.5 0.0
+ rotation 0 ~360 -
+ bounce 1.0
+
+ lifeTime 800
+ }
+
+ count 20
+ delay 0
+ period 40 - ~0%
+ }
+}
+
+models/weapons/blaster/missilePS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/blaster/orange_particle
+
+ displacement 0 0 0 ~2.0
+
+ parentVelocityFraction 0.5
+
+ radius 0 1.5 0.0
+ alpha 0 1.0 0.0
+ bounce 0.01
+
+ lifeTime 400
+ }
+
+ count infinite
+ delay 0
+ period 10 - ~0%
+ }
+}
+
+models/weapons/prifle/impactPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/prifle/red_blob
+
+ radius 0 3.0 6.0
+ alpha 70 1.0 0.0
+ rotation 0 ~360 -
+
+ lifeTime 140
+ }
+
+ count 1
+ delay 0
+ period 0 - ~0%
+ }
+}
+
+models/weapons/prifle/missilePS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/prifle/red_blob
+
+ parentVelocityFraction 0.8
+
+ radius 0 2.0 1.5
+ alpha 0 0.8 0.0
+ bounce 0.01
+
+ lifeTime 400
+ }
+
+ count infinite
+ delay 0
+ period 10 - ~0%
+ }
+}
+
+models/weapons/mdriver/impactPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/mdriver/green_particle
+
+ displacement 0 0 0 ~2.0
+
+ normalDisplacement 10.0
+
+ velocityType normal
+ velocityDir linear
+ velocityMagnitude 400
+ velocity 0 0 0 ~80
+
+ accelerationType normal
+ accelerationDir linear
+ accelerationMagnitude 200
+ acceleration 0 0 1 ~360
+
+ radius 0 6.0 4.0
+ alpha 0 1.0 0.0
+ rotation 0 ~360 -
+ bounce 0.5
+
+ lifeTime 1000
+ }
+
+ count 10
+ delay 0
+ period 0 - ~0%
+ }
+}
+
+models/weapons/lcannon/missilePS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/blaster/orange_particle
+
+ displacement 0 0 0 ~3.0
+
+ parentVelocityFraction 1.0
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 120
+ velocity 0 0 1 ~360
+
+ radius 0 1.0 5.0
+ alpha 0 1.0 0.0
+ bounce 0.1
+
+ lifeTime 1000
+ }
+
+ count infinite
+ delay 0
+ period 50 - ~0%
+ }
+}
+
+models/weapons/lcannon/secondaryMissilePS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/blaster/orange_particle
+
+ displacement 0 0 0 ~3.0
+
+ parentVelocityFraction 0.5
+
+ radius 0 2.0 0.0
+ alpha 0 1.0 0.0
+ bounce 0.1
+
+ lifeTime 400
+ }
+
+ count infinite
+ delay 0
+ period 25 - ~0%
+ }
+}
+
+models/weapons/lcannon/impactPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/blaster/orange_particle
+
+ radius 0 8.0 16.0
+ alpha 0 1.0 0.0
+ rotation 0 ~360 -
+
+ scaleWithCharge 0.10
+
+ lifeTime 250
+ }
+
+ count 1
+ delay 0
+ period 0 - ~0%
+ }
+
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/blaster/orange_particle
+
+ displacement 0 0 0 ~2.0
+
+ normalDisplacement 10.0
+
+ velocityType normal
+ velocityDir linear
+ velocityMagnitude 200
+ velocity 0 0 0 ~160
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 300
+ acceleration 0 0 -1 0
+
+ radius 0 1.0 5.0
+ alpha 0 1.0 0.0
+ rotation 0 ~360 -
+ bounce 0.8
+
+ lifeTime 2000~1000
+ }
+
+ count 30
+ delay 0
+ period 0 - ~0%
+ }
+
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/lcannon/primary
+
+ displacement 0 0 0 ~10.0
+
+ normalDisplacement 15.0
+
+ velocityType normal
+ velocityDir linear
+ velocityMagnitude 100
+ velocity 0 0 0 ~160
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 150
+ acceleration 0 0 -1 0
+
+ radius 0 1.0 0.0
+ alpha 0 1.0 0.0
+ rotation 0 ~360 -
+ bounce 1.0
+
+ scaleWithCharge 0.10
+
+ lifeTime 1000~1000
+ }
+
+ count 6
+ delay 0
+ period 0 - ~0%
+ }
+}
+
+models/weapons/lcannon/secondaryImpactPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/blaster/orange_particle
+
+ radius 0 8.0 16.0
+ alpha 0 1.0 0.0
+ rotation 0 ~360 -
+
+ lifeTime 250
+ }
+
+ count 1
+ delay 0
+ period 0 - ~0%
+ }
+
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/blaster/orange_particle
+
+ displacement 0 0 0 ~2.0
+
+ normalDisplacement 10.0
+
+ velocityType normal
+ velocityDir linear
+ velocityMagnitude 150
+ velocity 0 0 0 ~160
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 300
+ acceleration 0 0 -1 0
+
+ radius 0 1.0 5.0
+ alpha 0 1.0 0.0
+ rotation 0 ~360 -
+ bounce 0.8
+
+ lifeTime 2000~1000
+ }
+
+ count 10
+ delay 0
+ period 0 - ~0%
+ }
+}
+
+models/weapons/psaw/impactPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/psaw/blue_particle
+
+ displacement 0 0 0 ~2.0
+
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 100
+ velocity 0 0 -1 ~25
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 800
+ acceleration 0 0 -1 ~10
+
+ radius 0 1.0~2.0 3.0~2.0
+ alpha 0 1.0 1.0
+ rotation 0 ~360 -
+ bounce 0.5
+
+ lifeTime 1000
+ }
+
+ count 3
+ delay 0
+ period 0 - ~0%
+ }
+}
+
+models/weapons/lasgun/impactPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/lasgun/purple_particle
+
+ displacement 0 0 0 ~2.0
+ normalDisplacement 7.0
+
+ velocityType normal
+ velocityDir linear
+ velocityMagnitude 100
+ velocity 0 0 0 ~90
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 600
+ acceleration 0 0 -1 ~10
+
+ radius 0 3.0~2.0 0.0
+ alpha 0 1.0 1.0
+ rotation 0 ~360 -
+ bounce 0.5
+
+ lifeTime 500
+ }
+
+ count 3
+ delay 0
+ period 0 - ~0%
+ }
+}
+
+models/weapons/grenade/impactTrailPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25
+
+ displacement 0 0 0 ~0
+
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 30
+ velocity 0 0 -1 ~0
+
+ radius 0 30.0 10.0
+ alpha 0 1.0 0.0
+ rotation 0 ~360 -
+ bounce 0
+
+ lifeTime 500
+ }
+
+ count 5
+ delay 0
+ period 40 - 0
+ }
+}
+
+models/weapons/grenade/impactPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25
+
+ displacement 0 0 11 ~0
+
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 200~75%
+ velocity 0 0 1 ~10
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 300
+ acceleration 0 0 -1 0
+
+ radius 0 10.0 40.0
+ alpha 0 1.0 0.0
+ rotation 0 ~360 -
+ bounce 0
+
+ lifeTime 500
+
+ childSystem models/weapons/grenade/impactTrailPS
+ }
+
+ count 5
+ delay 0
+ period 10 - ~0%
+ }
+
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/grenade/flare_01
+
+ displacement 0 0 8 ~0
+
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 10~50%
+ velocity 0 0 1 ~60
+
+ radius 0 100.0 200.0
+ alpha 250 1.0 0.0
+ rotation 0 ~360 -
+ bounce 0.0
+
+ lifeTime 300
+ }
+
+ count 1
+ delay 0
+ period 10 - ~0%
+ }
+
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/sprites/spark
+
+ displacement 0 0 8 ~0
+
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 700~3%
+ velocity 0 0 1 ~180
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 800
+ acceleration 0 0 1 0
+
+ radius 0 10.0 2.0
+ alpha 0 1.0 0.0
+ rotation 0 ~360 -
+ bounce 0
+
+ lifeTime 300
+ }
+
+ count 150
+ delay 0
+ period 0 - ~0%
+ }
+}
+
+models/weapons/level3upg/impactPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/level3upg/barb_splash
+
+ displacement 0 0 0 ~8
+
+ velocityType normal
+ velocityDir linear
+ velocityMagnitude 800
+ velocity 0 0 1 ~80
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 800
+ acceleration 0 0 -1 0
+
+ radius 0 3.0~2.0 0.0
+ alpha 0 1.0 1.0
+ rotation 0 ~360 -
+ bounce 0.4~100%
+
+ lifeTime 175
+ }
+
+ count 12
+ delay 0
+ period 0 - ~0%
+ }
+}
diff --git a/assets/scripts/weapons.shader b/assets/scripts/weapons.shader
new file mode 100755
index 0000000..960aecb
--- /dev/null
+++ b/assets/scripts/weapons.shader
@@ -0,0 +1,93 @@
+gfx/blaster/orange_particle
+{
+ cull disable
+ {
+ map gfx/blaster/orange_particle.tga
+ blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
+ alphaGen vertex
+ rgbGen vertex
+ }
+}
+
+gfx/mdriver/green_particle
+{
+ cull disable
+ {
+ map gfx/mdriver/green_particle.tga
+ blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
+ rgbGen vertex
+ alphaGen vertex
+ }
+}
+
+gfx/mdriver/trail
+{
+ nomipmaps
+ cull disable
+ {
+ map gfx/mdriver/trail.tga
+ blendFunc blend
+ }
+}
+
+gfx/psaw/blue_particle
+{
+ cull disable
+ {
+ map gfx/psaw/blue_particle.jpg
+ blendFunc GL_ONE GL_ONE
+ alphaGen vertex
+ rgbGen vertex
+ }
+}
+
+gfx/rifle/verysmallrock
+{
+ cull disable
+ {
+ map gfx/rifle/verysmallrock.tga
+ blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
+ alphaGen vertex
+ rgbGen vertex
+ }
+}
+
+gfx/prifle/red_blob
+{
+ cull disable
+ {
+ map gfx/prifle/red_blob.tga
+ blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
+ alphaGen vertex
+ }
+}
+
+gfx/prifle/red_streak
+{
+ nomipmaps
+ cull disable
+ {
+ map gfx/prifle/red_streak.tga
+ blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
+ alphaGen vertex
+ }
+}
+
+gfx/lcannon/primary
+{
+ cull disable
+ {
+ animmap 24 gfx/lcannon/primary_1.jpg gfx/lcannon/primary_2.jpg gfx/lcannon/primary_3.jpg gfx/lcannon/primary_4.jpg
+ blendFunc GL_ONE GL_ONE
+ }
+}
+
+gfx/lasgun/purple_particle
+{
+ cull disable
+ {
+ map gfx/lasgun/purple_particle.tga
+ blendFunc GL_ONE GL_ONE
+ }
+}
+