summaryrefslogtreecommitdiff
path: root/assets/ui/ingame_game.menu
diff options
context:
space:
mode:
Diffstat (limited to 'assets/ui/ingame_game.menu')
-rwxr-xr-xassets/ui/ingame_game.menu862
1 files changed, 862 insertions, 0 deletions
diff --git a/assets/ui/ingame_game.menu b/assets/ui/ingame_game.menu
new file mode 100755
index 0000000..d7d7dd6
--- /dev/null
+++ b/assets/ui/ingame_game.menu
@@ -0,0 +1,862 @@
+#include "ui/menudef.h"
+
+{
+ \\ INGAME GAME BOX \\
+
+#define W 320
+#define H 310
+#define X 10
+#define Y 60
+#define BORDER 10
+
+#define TOPBUTT_W 80
+#define TOPBUTT_H 30
+
+#define SIDEBUTT_W 50
+#define SIDEBUTT_H 25
+
+#define MAP_X (SIDEBUTT_W+BORDER)
+#define MAP_Y ((2*BORDER)+TOPBUTT_H)
+#define MAP_W 124
+#define MAP_H 93
+#define MAPLIST_X MAP_X
+#define MAPLIST_Y ((3*BORDER)+TOPBUTT_H+MAP_H)
+#define MAPLIST_W (W-((2*BORDER)+SIDEBUTT_W))
+#define MAPLIST_H (H-((4*BORDER)+MAP_H+TOPBUTT_H))
+#define MAPBUTT_X (MAP_X+MAP_W+BORDER)
+#define MAPBUTT_Y MAP_Y
+#define MAPBUTT_W (W-(MAPBUTT_X+BORDER))
+#define MAPBUTT_H 20
+
+#define PBUTT_X MAP_X
+#define PBUTT_Y (H-((2*PBUTT_H)+BORDER))
+#define PBUTT_W (W-((2*BORDER)+SIDEBUTT_W))
+#define PBUTT_H 45
+#define PLIST_X PBUTT_X
+#define PLIST_Y ((2*BORDER)+TOPBUTT_H)
+#define PLIST_W PBUTT_W
+#define PLIST_H ((H-((4*BORDER)+(2*PBUTT_H)+TOPBUTT_H)))
+
+#define PLAYER_C 0.7
+#define IGN_C 0.15
+#define IGNY_C 0.15
+#define IGNHEAD_H 15
+#define IGNHEAD_Y ((2*BORDER)+TOPBUTT_H)
+#define IGNBUTT_W ((W-(2*BORDER))/2)
+#define IGNBUTT_H 25
+#define IGNBUTT_X BORDER
+#define IGNBUTT_Y (H-(BORDER+IGNBUTT_H))
+#define IGNORE_W (W-(2*BORDER))
+#define IGNORE_W2 ((W-(2*BORDER))-15)
+#define IGNORE_H (H-((4*BORDER)+TOPBUTT_H+IGNHEAD_H+IGNBUTT_H))
+#define IGNORE_X BORDER
+#define IGNORE_Y ((2*BORDER)+TOPBUTT_H+IGNHEAD_H)
+#define IGNORE_TOFF 5
+
+#define INFO_Y ((2*BORDER)+TOPBUTT_H+10)
+#define INFOELEM_H 15
+#define INFO_OFF (0-(W-90))
+
+ menuDef
+ {
+ name "ingame_game"
+ visible MENU_FALSE
+ fullscreen MENU_FALSE
+ outOfBoundsClick // this closes the window if it gets a click out of the rectangle
+ rect X Y W H
+ focusColor 1 .75 0 1
+ aspectBias ALIGN_LEFT
+ onopen
+ {
+ uiScript InitIgnoreList;
+ uiScript loadArenas;
+ uiScript loadServerInfo;
+ hide gameGrp;
+ show vote;
+ show mapvote;
+
+ setitemcolor voteBtn forecolor 0.2 0.2 0.2 1.0;
+ setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0;
+ setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0
+ }
+
+ itemDef
+ {
+ name window
+ rect 0 0 W H
+ style WINDOW_STYLE_FILLED
+ backcolor 0 0 0 1
+ visible MENU_TRUE
+ decoration
+
+ border WINDOW_BORDER_FULL
+ borderSize 1.0
+ borderColor 0.5 0.5 0.5 1
+ }
+
+ //Section menus
+ itemDef
+ {
+ name voteBtn
+ text "Vote"
+ group menuGrp
+ style WINDOW_STYLE_EMPTY
+ rect (W-((3*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H
+ type ITEM_TYPE_BUTTON
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ textscale .35
+ forecolor 1 1 1 1
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ hide gameGrp;
+ show vote;
+ show mapvote;
+
+ setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0;
+ setitemcolor voteBtn forecolor 0.2 0.2 0.2 1.0;
+ setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0
+ }
+ }
+
+ itemDef
+ {
+ name ignoreBtn
+ text "Ignore"
+ group menuGrp
+ style WINDOW_STYLE_EMPTY
+ rect (W-((2*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H
+ type ITEM_TYPE_BUTTON
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ textscale .35
+ forecolor 1 1 1 1
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ hide gameGrp;
+ show ignore;
+
+ setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0;
+ setitemcolor voteBtn forecolor 1.0 1.0 1.0 1.0;
+ setitemcolor ignoreBtn forecolor 0.2 0.2 0.2 1.0
+ }
+ }
+
+ itemDef
+ {
+ name infoBtn
+ text "Info"
+ group menuGrp
+ style WINDOW_STYLE_EMPTY
+ rect (W-((1*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H
+ type ITEM_TYPE_BUTTON
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ textscale .35
+ forecolor 1 1 1 1
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ hide gameGrp;
+ show info;
+
+ setitemcolor infoBtn forecolor 0.2 0.2 0.2 1.0;
+ setitemcolor voteBtn forecolor 1.0 1.0 1.0 1.0;
+ setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0
+ }
+ }
+
+
+//////// VOTE
+
+ //Vote menu
+ itemDef
+ {
+ name vote
+ text "Map"
+ group gameGrp
+ style WINDOW_STYLE_EMPTY
+ rect 0 ((2*BORDER)+TOPBUTT_H) SIDEBUTT_W SIDEBUTT_H
+ type ITEM_TYPE_BUTTON
+ textalign ALIGN_RIGHT
+ textvalign VALIGN_CENTER
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ hide gameGrp;
+ show mapvote;
+ show vote;
+ }
+ }
+
+ itemDef
+ {
+ name vote
+ text "Players"
+ group gameGrp
+ style WINDOW_STYLE_EMPTY
+ rect 0 ((2*BORDER)+TOPBUTT_H+SIDEBUTT_H) SIDEBUTT_W SIDEBUTT_H
+ type ITEM_TYPE_BUTTON
+ textalign ALIGN_RIGHT
+ textvalign VALIGN_CENTER
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ hide gameGrp;
+ show playervote;
+ show reasonfield;
+ show vote;
+ }
+ }
+
+ itemDef
+ {
+ name vote
+ text "Team"
+ group gameGrp
+ style WINDOW_STYLE_EMPTY
+ rect 0 ((2*BORDER)+TOPBUTT_H+(2*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H
+ type ITEM_TYPE_BUTTON
+ textalign ALIGN_RIGHT
+ textvalign VALIGN_CENTER
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ hide gameGrp;
+ show teamvote;
+ show reasonfield;
+ show vote;
+ }
+ }
+
+ itemDef
+ {
+ name reasonfield
+ group gameGrp
+ type ITEM_TYPE_EDITFIELD
+ style WINDOW_STYLE_EMPTY
+ text "Reason:"
+ cvar "ui_reason"
+ maxChars 50
+ rect PBUTT_X (PBUTT_Y+PBUTT_H) PBUTT_W PBUTT_H
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ textscale .25
+ outlinecolor .2 .2 .2 .5
+ backcolor 0 0 0 0
+ forecolor 1 1 1 1
+ border WINDOW_BORDER_NONE
+ bordercolor 0 0 0 0
+ visible MENU_FALSE
+ }
+
+///// Map Vote
+ itemDef
+ {
+ name mapvote
+ group gameGrp
+ style WINDOW_STYLE_EMPTY
+ ownerdraw UI_SELECTEDMAPPREVIEW
+ rect MAP_X MAP_Y MAP_W MAP_H
+ border WINDOW_BORDER_FULL
+ bordercolor .5 .5 .5 .5
+ visible MENU_FALSE
+ }
+
+ itemDef
+ {
+ name mapvote
+ group gameGrp
+ rect MAPLIST_X MAPLIST_Y MAPLIST_W MAPLIST_H
+ type ITEM_TYPE_LISTBOX
+ style WINDOW_STYLE_EMPTY
+ elementwidth 120
+ elementheight 15
+ textscale .225
+ elementtype LISTBOX_TEXT
+ feeder FEEDER_MAPS
+ border WINDOW_BORDER_FULL
+ bordercolor 0.5 0.5 0.5 0.5
+ forecolor 1 1 1 1
+ backcolor 0.2 0.2 0.2 1
+ outlinecolor 0.1 0.1 0.1 0.5
+ visible MENU_FALSE
+ doubleclick
+ {
+ play "sound/misc/menu1.wav";
+ uiScript voteMap;
+ uiScript closeingame
+ }
+ }
+
+ itemDef
+ {
+ name mapvote
+ group gameGrp
+ text "Load Selected Map"
+ type ITEM_TYPE_BUTTON
+ textscale .25
+ rect MAPBUTT_X MAPBUTT_Y MAPBUTT_W MAPBUTT_H
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript voteMap;
+ uiScript closeingame
+ }
+ }
+
+ itemDef
+ {
+ name mapvote
+ group gameGrp
+ text "Load Selected Map Next"
+ type ITEM_TYPE_BUTTON
+ textscale .25
+ rect MAPBUTT_X (MAPBUTT_Y+MAPBUTT_H) MAPBUTT_W MAPBUTT_H
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript voteNextMap;
+ uiScript closeingame
+ }
+ }
+
+ itemDef
+ {
+ name mapvote
+ group gameGrp
+ text "Restart Current Map"
+ type ITEM_TYPE_BUTTON
+ textscale .25
+ rect MAPBUTT_X (MAPBUTT_Y+(2*MAPBUTT_H)) MAPBUTT_W MAPBUTT_H
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ exec "cmd callvote map_restart";
+ uiScript closeingame
+ }
+ }
+
+ itemDef
+ {
+ name mapvote
+ group gameGrp
+ text "Begin Sudden Death"
+ type ITEM_TYPE_BUTTON
+ textscale .25
+ rect MAPBUTT_X (MAPBUTT_Y+(3*MAPBUTT_H)) MAPBUTT_W MAPBUTT_H
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ exec "cmd callvote sudden_death";
+ uiScript closeingame
+ }
+ }
+
+ itemDef
+ {
+ name mapvote
+ group gameGrp
+ text "End Match In Draw"
+ type ITEM_TYPE_BUTTON
+ textscale .25
+ rect MAPBUTT_X (MAPBUTT_Y+(4*MAPBUTT_H)) MAPBUTT_W MAPBUTT_H
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ exec "cmd callvote draw";
+ uiScript closeingame
+ }
+ }
+
+///// Player Vote
+ itemDef
+ {
+ name playervote
+ group gameGrp
+ rect PLIST_X PLIST_Y PLIST_W PLIST_H
+ style WINDOW_STYLE_EMPTY
+ type ITEM_TYPE_LISTBOX
+ elementwidth 120
+ elementheight 15
+ textscale .225
+ elementtype LISTBOX_TEXT
+ feeder FEEDER_PLAYER_LIST
+ border WINDOW_BORDER_FULL
+ bordercolor 0.5 0.5 0.5 0.5
+ forecolor 1 1 1 1
+ backcolor 0.2 0.2 0.2 1
+ outlinecolor 0.1 0.1 0.1 0.5
+ visible MENU_FALSE
+ }
+
+ itemDef
+ {
+ name playervote
+ group gameGrp
+ text "Mute Player"
+ type ITEM_TYPE_BUTTON
+ textscale .25
+ rect PBUTT_X PBUTT_Y (PBUTT_W/2) PBUTT_H
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript voteMute;
+ uiScript closeingame
+ }
+ }
+
+ itemDef
+ {
+ name playervote
+ group gameGrp
+ text "Un-Mute Player"
+ type ITEM_TYPE_BUTTON
+ textscale .25
+ rect (PBUTT_X+(PBUTT_W/2)) PBUTT_Y (PBUTT_W/2) PBUTT_H
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript voteUnMute;
+ uiScript closeingame
+ }
+ }
+
+ itemDef
+ {
+ name playervote
+ group gameGrp
+ text "Kick Player"
+ type ITEM_TYPE_BUTTON
+ textscale .25
+ rect PBUTT_X (PBUTT_Y+(PBUTT_H/2)) PBUTT_W PBUTT_H
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript voteKick;
+ uiScript closeingame
+ }
+ }
+
+
+///// Team Vote
+ itemDef
+ {
+ name teamvote
+ group gameGrp
+ rect PLIST_X PLIST_Y PLIST_W PLIST_H
+ style WINDOW_STYLE_EMPTY
+ type ITEM_TYPE_LISTBOX
+ elementwidth 120
+ elementheight 15
+ textscale .225
+ elementtype LISTBOX_TEXT
+ feeder FEEDER_TEAM_LIST
+ border WINDOW_BORDER_FULL
+ bordercolor 0.5 0.5 0.5 0.5
+ forecolor 1 1 1 1
+ backcolor 0.2 0.2 0.2 1
+ outlinecolor 0.1 0.1 0.1 0.5
+ visible MENU_FALSE
+ }
+
+ itemDef
+ {
+ name teamvote
+ group gameGrp
+ text "Kick Teammate"
+ type ITEM_TYPE_BUTTON
+ textscale .25
+ rect PBUTT_X PBUTT_Y (PBUTT_W/2) PBUTT_H
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript voteTeamKick;
+ uiScript closeingame
+ }
+ }
+
+ itemDef
+ {
+ name teamvote
+ group gameGrp
+ text "Deny Building For Teammate"
+ type ITEM_TYPE_BUTTON
+ textscale .25
+ rect (PBUTT_X+(PBUTT_W/2)) PBUTT_Y (PBUTT_W/2) PBUTT_H
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript voteTeamDenyBuild;
+ uiScript closeingame
+ }
+ }
+
+ itemDef
+ {
+ name teamvote
+ group gameGrp
+ text "Allow Building For Teammate"
+ type ITEM_TYPE_BUTTON
+ textscale .25
+ rect 110 215 150 20
+ rect PBUTT_X (PBUTT_Y+(PBUTT_H/2)) (PBUTT_W/2) PBUTT_H
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript voteTeamAllowBuild;
+ uiScript closeingame
+ }
+ }
+
+ itemDef
+ {
+ name teamvote
+ group gameGrp
+ text "Admit Defeat"
+ type ITEM_TYPE_BUTTON
+ textscale .25
+ rect (PBUTT_X+(PBUTT_W/2)) (PBUTT_Y+(PBUTT_H/2)) (PBUTT_W/2) PBUTT_H
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ exec "cmd callteamvote admitdefeat";
+ uiScript closeingame
+ }
+ }
+
+//////// IGNORE
+ itemDef
+ {
+ name ignore
+ group gameGrp
+ rect IGNORE_X IGNHEAD_Y (PLAYER_C*IGNORE_W2) IGNHEAD_H
+ text "Player Name"
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ textalignx IGNORE_TOFF
+ visible MENU_FALSE
+ type ITEM_TYPE_TEXT
+ textscale .225
+ }
+ itemDef
+ {
+ name ignore
+ group gameGrp
+ rect (IGNORE_X+(PLAYER_C*IGNORE_W2)) IGNHEAD_Y (IGN_C*IGNORE_W2) IGNHEAD_H
+ text "Ignored"
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ visible MENU_FALSE
+ type ITEM_TYPE_TEXT
+ textscale .225
+ }
+ itemDef
+ {
+ name ignore
+ group gameGrp
+ rect (IGNORE_X+((PLAYER_C+IGN_C)*IGNORE_W2)) IGNHEAD_Y (IGNY_C*IGNORE_W2) IGNHEAD_H
+ text "Ignoring You"
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ visible MENU_FALSE
+ type ITEM_TYPE_TEXT
+ textscale .225
+ }
+ itemDef
+ {
+ name ignore
+ group gameGrp
+ rect IGNORE_X IGNORE_Y IGNORE_W IGNORE_H
+ type ITEM_TYPE_LISTBOX
+ style WINDOW_STYLE_EMPTY
+ elementwidth 120
+ elementheight 16
+ textscale .225
+ border WINDOW_BORDER_FULL
+ bordersize 1
+ bordercolor .5 .5 .5 1
+ forecolor 1 1 1 1
+ backcolor 0.2 0.2 0.2 1
+ outlinecolor 0.1 0.1 0.1 0.5
+ elementtype LISTBOX_TEXT
+ feeder FEEDER_IGNORE_LIST
+ visible MENU_FALSE
+ columns 3
+ IGNORE_TOFF ((PLAYER_C*IGNORE_W)-(3*IGNORE_TOFF)) ALIGN_LEFT
+ (IGNORE_TOFF+((PLAYER_C)*IGNORE_W)) ((IGN_C*IGNORE_W)-(3*IGNORE_TOFF)) ALIGN_CENTER
+ (IGNORE_TOFF+((PLAYER_C+IGN_C)*IGNORE_W)) ((IGNY_C*IGNORE_W)-(3*IGNORE_TOFF)) ALIGN_CENTER
+ doubleClick
+ {
+ play "sound/misc/menu1.wav";
+ uiScript ToggleIgnore
+ }
+ }
+
+ itemDef
+ {
+ name ignore
+ text "Ignore Player"
+ group gameGrp
+ style WINDOW_STYLE_EMPTY
+ rect IGNBUTT_X IGNBUTT_Y IGNBUTT_W IGNBUTT_H
+ type ITEM_TYPE_BUTTON
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript IgnorePlayer
+ }
+ }
+
+ itemDef
+ {
+ name ignore
+ text "Stop Ignoring Player"
+ group gameGrp
+ style WINDOW_STYLE_EMPTY
+ rect (IGNBUTT_X+IGNBUTT_W) IGNBUTT_Y IGNBUTT_W IGNBUTT_H
+ type ITEM_TYPE_BUTTON
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript UnIgnorePlayer
+ }
+ }
+
+//////// INFO
+
+ itemDef
+ {
+ name info
+ group gameGrp
+ rect 0 (INFO_Y+(0*INFOELEM_H)) W INFOELEM_H
+ type ITEM_TYPE_EDITFIELD
+ style WINDOW_STYLE_EMPTY
+ text "Server Name:"
+ cvar ui_serverinfo_hostname
+ textalign ALIGN_RIGHT
+ textvalign VALIGN_CENTER
+ textalignx INFO_OFF
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ decoration
+ }
+
+ itemDef
+ {
+ name info
+ group gameGrp
+ rect 0 (INFO_Y+(1*INFOELEM_H)) W INFOELEM_H
+ type ITEM_TYPE_EDITFIELD
+ style WINDOW_STYLE_EMPTY
+ text "Time Limit:"
+ cvar ui_serverinfo_timelimit
+ textalign ALIGN_RIGHT
+ textvalign VALIGN_CENTER
+ textalignx INFO_OFF
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ decoration
+ }
+
+ itemDef
+ {
+ name info
+ group gameGrp
+ rect 0 (INFO_Y+(2*INFOELEM_H)) W INFOELEM_H
+ type ITEM_TYPE_EDITFIELD
+ style WINDOW_STYLE_EMPTY
+ text "Sudden Death Time:"
+ cvar ui_serverinfo_sd
+ textalign ALIGN_RIGHT
+ textvalign VALIGN_CENTER
+ textalignx INFO_OFF
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ decoration
+ }
+
+ itemDef
+ {
+ name info
+ group gameGrp
+ rect 0 (INFO_Y+(3*INFOELEM_H)) W INFOELEM_H
+ type ITEM_TYPE_EDITFIELD
+ style WINDOW_STYLE_EMPTY
+ text "Max Clients:"
+ cvar ui_serverinfo_maxclients
+ textalign ALIGN_RIGHT
+ textvalign VALIGN_CENTER
+ textalignx INFO_OFF
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ decoration
+ }
+
+ itemDef
+ {
+ name info
+ group gameGrp
+ rect 0 (INFO_Y+(4*INFOELEM_H)) W INFOELEM_H
+ type ITEM_TYPE_EDITFIELD
+ style WINDOW_STYLE_EMPTY
+ text "Map Name:"
+ cvar ui_serverinfo_mapname
+ textalign ALIGN_RIGHT
+ textvalign VALIGN_CENTER
+ textalignx INFO_OFF
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ decoration
+ }
+
+ itemDef
+ {
+ name info
+ group gameGrp
+ rect 0 (INFO_Y+(5*INFOELEM_H)) W INFOELEM_H
+ type ITEM_TYPE_YESNO
+ style WINDOW_STYLE_EMPTY
+ text "Lag Correction:"
+ cvar ui_serverinfo_unlagged
+ textalign ALIGN_RIGHT
+ textvalign VALIGN_CENTER
+ textalignx INFO_OFF
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ decoration
+ }
+
+ itemDef
+ {
+ name info
+ group gameGrp
+ rect 0 (INFO_Y+(6*INFOELEM_H)) W INFOELEM_H
+ type ITEM_TYPE_YESNO
+ style WINDOW_STYLE_EMPTY
+ text "Friendly Fire:"
+ textalign ALIGN_RIGHT
+ cvar ui_serverinfo_friendlyFire
+ textvalign VALIGN_CENTER
+ textalignx INFO_OFF
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ decoration
+ }
+
+ itemDef
+ {
+ name info
+ group gameGrp
+ rect 0 (INFO_Y+(7*INFOELEM_H)) W INFOELEM_H
+ type ITEM_TYPE_YESNO
+ style WINDOW_STYLE_EMPTY
+ text "Buildable Friendly Fire:"
+ cvar ui_serverinfo_friendlyBuildableFire
+ textalign ALIGN_RIGHT
+ textvalign VALIGN_CENTER
+ textalignx INFO_OFF
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ decoration
+ }
+
+ itemDef
+ {
+ name info
+ group gameGrp
+ rect 0 (INFO_Y+(8*INFOELEM_H)) W INFOELEM_H
+ type ITEM_TYPE_EDITFIELD
+ style WINDOW_STYLE_EMPTY
+ text "Version:"
+ cvar ui_serverinfo_version
+ textalign ALIGN_RIGHT
+ textvalign VALIGN_CENTER
+ textalignx INFO_OFF
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ decoration
+ }
+ }
+}