diff options
Diffstat (limited to 'assets/ui/ingame_options.menu')
| -rwxr-xr-x | assets/ui/ingame_options.menu | 2359 | 
1 files changed, 2359 insertions, 0 deletions
diff --git a/assets/ui/ingame_options.menu b/assets/ui/ingame_options.menu new file mode 100755 index 0000000..f9f1478 --- /dev/null +++ b/assets/ui/ingame_options.menu @@ -0,0 +1,2359 @@ +#include "ui/menudef.h" + +{ +  \\ INGAME OPTIONS BOX \\ + +#define W             320 +#define H             290 +#define X             10 +#define Y             60 +#define BORDER        10 + +#define TOPBUTT_W     ((W-(2*BORDER))/4) +#define TOPBUTT_H     30 + +#define CONTENT_X     BORDER +#define CONTENT_Y     ((1.5*BORDER)+TOPBUTT_H) +#define CONTENT_W     (W-(2*BORDER)) +#define CONTENT_OFF   (0-(CONTENT_W/2)) + +#define SIDEBUTT_W    65 +#define SIDEBUTT_H    25 +#define SCONTENT_X    (SIDEBUTT_W+BORDER) +#define SCONTENT_Y    CONTENT_Y +#define SCONTENT_W    (W-(SIDEBUTT_W+(2*BORDER))) +#define SCONTENT_OFF  (0-(SCONTENT_W/2)) + +#define RESCOMBO_OFF  8 + +#define ELEM_H        16 + +  menuDef +  { +    name "ingame_options" +    visible MENU_FALSE +    fullscreen MENU_FALSE +    outOfBoundsClick      // this closes the window if it gets a click out of the rectangle +    rect X Y W H +    focusColor 1 .75 0 1 +    aspectBias ALIGN_LEFT +    onopen +    { +      hide optionsGrp; +      show player; + +      setitemcolor playerBtn    forecolor 0.2 0.2 0.2 1.0; +      setitemcolor hudBtn       forecolor 1.0 1.0 1.0 1.0; +      setitemcolor controlsBtn  forecolor 1.0 1.0 1.0 1.0; +      setitemcolor systemBtn    forecolor 1.0 1.0 1.0 1.0 +    } + +    itemDef +    { +      name window +      rect 0 0 W H +      style WINDOW_STYLE_FILLED +      backcolor 0 0 0 1 +      visible MENU_TRUE +      decoration + +      border WINDOW_BORDER_FULL +      borderSize 1.0 +      borderColor 0.5 0.5 0.5 1 +    } + +    //Section menus +    itemDef +    { +      name PlayerBtn +      text "Player" +      group menuGrp +      style WINDOW_STYLE_EMPTY +      rect (W-((4*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H +      type ITEM_TYPE_BUTTON +      textalign ALIGN_CENTER +      textvalign VALIGN_CENTER +      textscale .35 +      forecolor 1 1 1 1 +      visible MENU_TRUE +      action +      { +        play "sound/misc/menu1.wav"; +        hide optionsGrp; +        show player; + +        setitemcolor playerBtn    forecolor 0.2 0.2 0.2 1.0; +        setitemcolor hudBtn       forecolor 1.0 1.0 1.0 1.0; +        setitemcolor controlsBtn  forecolor 1.0 1.0 1.0 1.0; +        setitemcolor systemBtn    forecolor 1.0 1.0 1.0 1.0 +      } +    } +    itemDef +    { +      name hudBtn +      text "HUD" +      group menuGrp +      style WINDOW_STYLE_EMPTY +      rect (W-((3*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H +      type ITEM_TYPE_BUTTON +      textalign ALIGN_CENTER +      textvalign VALIGN_CENTER +      textscale .35 +      forecolor 1 1 1 1 +      visible MENU_TRUE +      action +      { +        play "sound/misc/menu1.wav"; +        hide optionsGrp; +        show hud; + +        setitemcolor playerBtn    forecolor 1.0 1.0 1.0 1.0; +        setitemcolor hudBtn       forecolor 0.2 0.2 0.2 1.0; +        setitemcolor controlsBtn  forecolor 1.0 1.0 1.0 1.0; +        setitemcolor systemBtn    forecolor 1.0 1.0 1.0 1.0 +      } +    } + +    itemDef +    { +      name controlsBtn +      text "Controls" +      group menuGrp +      style WINDOW_STYLE_EMPTY +      rect (W-((2*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H +      type ITEM_TYPE_BUTTON +      textalign ALIGN_CENTER +      textvalign VALIGN_CENTER +      textscale .35 +      forecolor 1 1 1 1 +      visible MENU_TRUE +      action +      { +        play "sound/misc/menu1.wav"; +        hide optionsGrp; +        show controls; +        show look; + +        setitemcolor playerBtn    forecolor 1.0 1.0 1.0 1.0; +        setitemcolor hudBtn       forecolor 1.0 1.0 1.0 1.0; +        setitemcolor controlsBtn  forecolor 0.2 0.2 0.2 1.0; +        setitemcolor systemBtn    forecolor 1.0 1.0 1.0 1.0 +      } +    } + +    itemDef +    { +      name systemBtn +      text "System" +      group menuGrp +      style WINDOW_STYLE_EMPTY +      rect (W-((1*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H +      type ITEM_TYPE_BUTTON +      textalign ALIGN_CENTER +      textvalign VALIGN_CENTER +      textscale .35 +      forecolor 1 1 1 1 +      visible MENU_TRUE +      action +      { +        play "sound/misc/menu1.wav"; +        hide optionsGrp; +        show system; +        show ghardware; + +        setitemcolor playerBtn    forecolor 1.0 1.0 1.0 1.0; +        setitemcolor hudBtn       forecolor 1.0 1.0 1.0 1.0; +        setitemcolor controlsBtn  forecolor 1.0 1.0 1.0 1.0; +        setitemcolor systemBtn    forecolor 0.2 0.2 0.2 1.0 +      } +    } + +//////// PLAYER + +    itemDef +    { +      name player +      group optionsGrp +      type ITEM_TYPE_EDITFIELD +      style WINDOW_STYLE_EMPTY +      text "Name:" +      cvar "name" +      maxchars 40 +      rect CONTENT_X (CONTENT_Y+(0*ELEM_H)) CONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx CONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +    } + +    itemDef +    { +      name player +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Taunts Sounds Off:" +      cvar "cg_noTaunt" +      rect CONTENT_X (CONTENT_Y+(1*ELEM_H)) CONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx CONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name player +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Team Chats Only:" +      cvar "cg_teamChatsOnly" +      rect CONTENT_X (CONTENT_Y+(2*ELEM_H)) CONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx CONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name player +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Sticky Spectate:" +      cvar "cg_stickySpec" +      rect CONTENT_X (CONTENT_Y+(3*ELEM_H)) CONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx CONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name player +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Tutorial Mode:" +      cvar "cg_tutorial" +      rect CONTENT_X (CONTENT_Y+(4*ELEM_H)) CONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx CONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name player +      group optionsGrp +      type ITEM_TYPE_MULTI +      text "Disable Warning Dialogs:" +      cvar "cg_disableWarningDialogs" +      cvarFloatList { "No" 0 "Print to Console" 1 "Yes" 2 } +      rect CONTENT_X (CONTENT_Y+(5*ELEM_H)) CONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx CONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name player +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Static Death Cam:" +      cvar "cg_staticDeathCam" +      rect CONTENT_X (CONTENT_Y+(6*ELEM_H)) CONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx CONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +//////// HUD + +    itemDef +    { +      name hud +      group optionsGrp +      type ITEM_TYPE_MULTI +      text "Show Clock:" +      cvar "cg_drawClock" +      cvarFloatList { "No" 0 "12 Hour" 1 "24 Hour" 2 } +      rect CONTENT_X (CONTENT_Y+(0*ELEM_H)) CONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx CONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name hud +      group optionsGrp +      type ITEM_TYPE_MULTI +      text "Show Crosshair:" +      cvar "cg_drawCrosshair" +      cvarFloatList { "Never" 0 "Ranged Weapons Only" 1 "Always" 2 } +      rect CONTENT_X (CONTENT_Y+(1*ELEM_H)) CONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx CONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name hud +      group optionsGrp +      type ITEM_TYPE_MULTI +      text "Crosshair Size:" +      cvar "cg_crosshairSize" +      cvarFloatList { "Normal" 1 "Small" 0.75 "Tiny" 0.5 "Huge" 1.25 } +      rect CONTENT_X (CONTENT_Y+(2*ELEM_H)) CONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx CONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name hud +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Show Charge Bar:" +      cvar "cg_drawChargeBar" +      rect CONTENT_X (CONTENT_Y+(3*ELEM_H)) CONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx CONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name hud +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Show Lag-o-meter:" +      cvar "cg_lagometer" +      rect CONTENT_X (CONTENT_Y+(4*ELEM_H)) CONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx CONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name hud +      group optionsGrp +      type ITEM_TYPE_MULTI +      text "Show Team Overlay:" +      cvar "cg_drawTeamOverlay" +      cvarFloatList { "Off" 0 "All Teammates" 1 "Support Teammates" 2 "Nearby Teammates" 3 } +      rect CONTENT_X (CONTENT_Y+(5*ELEM_H)) CONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx CONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name hud +      group optionsGrp +      type ITEM_TYPE_MULTI +      text "Sort Team Overlay:" +      cvar "cg_teamOverlaySortMode" +      cvarFloatList { "None" 0 "Score" 1 "Weapon/Class" 2 } +      rect CONTENT_X (CONTENT_Y+(6*ELEM_H)) CONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx CONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name hud +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Show Gun:" +      cvar "cg_drawGun" +      rect CONTENT_X (CONTENT_Y+(7*ELEM_H)) CONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx CONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name hud +      group optionsGrp +      type ITEM_TYPE_MULTI +      text "Show Speed:" +      cvar "cg_drawspeed" +      cvarFloatList { "No" 0 "Text" 1 "Graph" 2 "Text + Graph" 3 "Text No-Z" 5 "Graph No-Z" 6 "Text + Graph No-Z" 7 } +      rect CONTENT_X (CONTENT_Y+(8*ELEM_H)) CONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx CONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name hud +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Show FPS:" +      cvar "cg_drawFPS" +      rect CONTENT_X (CONTENT_Y+(9*ELEM_H)) CONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx CONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name hud +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Show Timer:" +      cvar "cg_drawTimer" +      rect CONTENT_X (CONTENT_Y+(10*ELEM_H)) CONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx CONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name hud +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Show Demo State:" +      cvar "cg_drawDemoState" +      rect CONTENT_X (CONTENT_Y+(11*ELEM_H)) CONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx CONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +//////// CONTROLS + +    //Controls menu +    itemDef +    { +      name controls +      text "Look" +      group optionsGrp +      style WINDOW_STYLE_EMPTY +      rect 0 ((2*BORDER)+TOPBUTT_H+(0*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H +      type ITEM_TYPE_BUTTON +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +        hide optionsGrp; +        show controls; +        show look +      } +    } + +//////// LOOK + +    itemDef +    { +      name look +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Lookup:" +      cvar "+lookup" +      rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name look +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Look Down:" +      cvar "+lookdown" +      rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name look +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Mouse Look:" +      cvar "+mlook" +      rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name look +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Centerview:" +      cvar "centerview" +      rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name look +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Free Look:" +      cvar "cl_freelook" +      rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name look +      group optionsGrp +      type ITEM_TYPE_SLIDER +      text "Mouse Sensitivity:" +      cvarfloat "sensitivity" 5 1 30 +      rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +    } + +    itemDef +    { +      name look +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Invert Mouse:" +      cvar "ui_mousePitch" +      rect SCONTENT_X (SCONTENT_Y+(6*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +        uiScript update ui_mousePitch +      } +    } + +    itemDef +    { +      name look +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Smooth Mouse:" +      cvar "m_filter" +      rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name look +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Auto Wallwalk Pitching:" +      cvar "cg_wwFollow" +      rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +//////// MOVE + +    itemDef +    { +      name controls +      text "Move" +      group optionsGrp +      style WINDOW_STYLE_EMPTY +      rect 0 ((2*BORDER)+TOPBUTT_H+(1*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H +      type ITEM_TYPE_BUTTON +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +        hide optionsGrp; +        show controls; +        show move +      } +    } + +    itemDef +    { +      name move +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Sprint Toggles:" +      cvar "cg_sprintToggle" +      rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name move +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Wallwalk Control Toggles:" +      cvar "cg_wwToggle" +      rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name move +      group optionsGrp +      type ITEM_TYPE_MULTI +      text "Wallwalking Speed:" +      cvar "cg_wwSmoothTime" +      cvarFloatList { "Medium" 300 "Fast" 150 "Instant" 0 "Slow" 600 } +      rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name move +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Run / Walk:" +      cvar "+speed" +      rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name move +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Dodge:" +      cvar "+button6" +      rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name move +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Sprint:" +      cvar "+button8" +      rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name move +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Forward:" +      cvar "+forward" +      rect SCONTENT_X (SCONTENT_Y+(6*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name move +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Backpedal:" +      cvar "+back" +      rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name move +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Move Left:" +      cvar "+moveleft" +      rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name move +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Move Right:" +      cvar "+moveright" +      rect SCONTENT_X (SCONTENT_Y+(9*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name move +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Jump:" +      cvar "+moveup" +      rect SCONTENT_X (SCONTENT_Y+(10*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name move +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Crouch:" +      cvar "+movedown" +      rect SCONTENT_X (SCONTENT_Y+(11*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name move +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Turn Left:" +      cvar "+left" +      rect SCONTENT_X (SCONTENT_Y+(12*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name move +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Turn Right:" +      cvar "+right" +      rect SCONTENT_X (SCONTENT_Y+(13*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name move +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Strafe:" +      cvar "+strafe" +      rect SCONTENT_X (SCONTENT_Y+(14*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + + + +//////// UPGRADES + +    itemDef +    { +      name controls +      text "Upgrades" +      group optionsGrp +      style WINDOW_STYLE_EMPTY +      rect 0 ((2*BORDER)+TOPBUTT_H+(2*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H +      type ITEM_TYPE_BUTTON +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +        hide optionsGrp; +        show controls; +        show upgrades +      } +    } + +    itemDef +    { +      name upgrades +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Primary Attack:" +      cvar "+attack" +      rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name upgrades +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Secondary Attack:" +      cvar "+button5" +      rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name upgrades +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Previous Upgrade:" +      cvar "weapprev" +      rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name upgrades +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Next Upgrade:" +      cvar "weapnext" +      rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name upgrades +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Activate Upgrade:" +      cvar "+button2" +      rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name upgrades +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Reload:" +      cvar "reload" +      rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name upgrades +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Buy Ammo:" +      cvar "buy ammo" +      rect SCONTENT_X (SCONTENT_Y+(6*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name upgrades +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Use Medkit:" +      cvar "itemact medkit" +      rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +//////// MISC + +    itemDef +    { +      name controls +      text "Misc" +      group optionsGrp +      style WINDOW_STYLE_EMPTY +      rect 0 ((2*BORDER)+TOPBUTT_H+(3*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H +      type ITEM_TYPE_BUTTON +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +        hide optionsGrp; +        show controls; +        show misc +      } +    } + +    itemDef +    { +      name misc +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Show Scores:" +      cvar "+scores" +      rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name misc +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Scroll Scores Up:" +      cvar "scoresUp" +      rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name misc +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Scroll Scores Down:" +      cvar "scoresDown" +      rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name misc +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Use Structure/Evolve:" +      cvar "+button7" +      rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name misc +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Deconstruct Structure:" +      cvar "deconstruct" +      rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name misc +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Gesture:" +      cvar "+button3" +      rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name misc +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Chat:" +      cvar "messagemode" +      rect SCONTENT_X (SCONTENT_Y+(6*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name misc +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Team Chat:" +      cvar "messagemode2" +      rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name misc +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Vote Yes:" +      cvar "vote yes" +      rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name misc +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Vote No:" +      cvar "vote no" +      rect SCONTENT_X (SCONTENT_Y+(9*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name misc +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Team Vote Yes:" +      cvar "teamvote yes" +      rect SCONTENT_X (SCONTENT_Y+(10*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name misc +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Team Vote No:" +      cvar "teamvote no" +      rect SCONTENT_X (SCONTENT_Y+(11*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name misc +      group optionsGrp +      type ITEM_TYPE_BIND +      text "Screenshot:" +      cvar "screenshotJPEG" +      rect SCONTENT_X (SCONTENT_Y+(12*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } +//////// SYSTEM + +    //System menu +    itemDef +    { +      name system +      text "GFX Hardware" +      group optionsGrp +      style WINDOW_STYLE_EMPTY +      rect 0 ((2*BORDER)+TOPBUTT_H+(0*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H +      type ITEM_TYPE_BUTTON +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +        hide optionsGrp; +        show system; +        show ghardware +      } +    } + +//////// GFX HARDWARE + +    itemDef +    { +      name ghardware +      group optionsGrp +      type ITEM_TYPE_MULTI +      text "Quality:" +      cvar "ui_glCustom" +      cvarFloatList { "High Quality" 0 "Normal" 1 "Fast" 2 "Fastest" 3 "Custom" 4 } +      rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +        uiScript update "ui_glCustom" +      } +    } + +    itemDef +    { +      name ghardware +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "GL Extensions:" +      cvar "r_allowExtensions" +      rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +        uiScript glCuston +      } +    } + +    itemDef +    { +      name ghardware +      group optionsGrp +      type ITEM_TYPE_TEXT +      text "Video Mode:" +      rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) (SCONTENT_W/2) ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_TRUE +    } + +    itemDef +    { +      name ghardware +      group optionsGrp +      rect (SCONTENT_X+(SCONTENT_W/2)+RESCOMBO_OFF) (SCONTENT_Y+(2*ELEM_H)) ((SCONTENT_W/2)-(2*RESCOMBO_OFF)) ELEM_H +      type ITEM_TYPE_COMBOBOX +      style WINDOW_STYLE_FILLED +      elementwidth ((SCONTENT_W/2)-(2*BORDER)) +      elementheight ELEM_H +      dropitems 5 +      textscale .25 +      elementtype LISTBOX_TEXT +      feeder FEEDER_RESOLUTIONS +      border WINDOW_BORDER_FULL +      borderColor 0.5 0.5 0.5 1 +      forecolor 1 1 1 1 +      backcolor 0 0 0 1 +      outlinecolor 0.1 0.1 0.1 0.5 +      visible MENU_TRUE +      doubleclick +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name ghardware +      group optionsGrp +      type ITEM_TYPE_MULTI +      text "Color Depth:" +      cvar "r_colorbits" +      cvarFloatList { "Default" 0 "16 bit" 16 "32 bit" 32 } +      rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +        uiScript glCustom; +        uiScript update "r_colorbits" +      } +    } + +    itemDef +    { +      name ghardware +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Fullscreen:" +      cvar "r_fullscreen" +      rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +        uiScript glCustom +      } +    } + +    itemDef +    { +      name ghardware +      group optionsGrp +      type ITEM_TYPE_MULTI +      text "Lighting:" +      cvar "r_vertexlight" +      cvarFloatList { "Light Map (high)" 0 "Vertex (low)" 1  } +      rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +        uiScript glCustom +      } +    } + +    itemDef +    { +      name ghardware +      group optionsGrp +      type ITEM_TYPE_MULTI +      text "Geometric Detail:" +      cvar "r_lodbias" +      cvarFloatList { "High" 0 "Medium" 1 "Low" 2 } +      rect SCONTENT_X (SCONTENT_Y+(6*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +        uiScript glCustom; +        uiScript update "r_lodbias" +      } +    } + +    itemDef +    { +      name ghardware +      group optionsGrp +      type ITEM_TYPE_MULTI +      text "Texture Detail:" +      cvar "r_picmip" +      cvarFloatList { "Low" 2 "Normal" 1 "High" 0 } +      rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +        uiScript glCustom +      } +    } + +    itemDef +    { +      name ghardware +      group optionsGrp +      type ITEM_TYPE_MULTI +      text "Texture Quality:" +      cvar "r_texturebits" +      cvarFloatList { "Default" 0 "16 bit" 16 "32 bit" 32 } +      rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name ghardware +      group optionsGrp +      type ITEM_TYPE_MULTI +      text "Texture Filter:" +      cvar "r_texturemode" +      cvarStrList { "Bilinear", "GL_LINEAR_MIPMAP_NEAREST", "Trilinear", "GL_LINEAR_MIPMAP_LINEAR"  } +      rect SCONTENT_X (SCONTENT_Y+(9*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +        uiScript glCustom +      } +    } + +    itemDef +    { +      name ghardware +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Anisotropic Filtering:" +      cvar "r_ext_texture_filter_anisotropic" +      rect SCONTENT_X (SCONTENT_Y+(10*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +        uiScript glCustom +      } +    } + +    itemDef +    { +      name ghardware +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Compress Textures:" +      cvar "r_ext_compressed_textures " +      rect SCONTENT_X (SCONTENT_Y+(11*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +        uiScript glCustom +      } +    } + +    itemDef +    { +      name ghardware +      group optionsGrp +      type ITEM_TYPE_BUTTON +      text "APPLY" +      textscale .25 +      style WINDOW_STYLE_EMPTY +      rect SCONTENT_X (SCONTENT_Y+(13*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_CENTER +      textvalign VALIGN_CENTER +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +        exec "vid_restart" +      } +    } + +//////// GFX SOFTWARE + +    itemDef +    { +      name system +      text "GFX Software" +      group optionsGrp +      style WINDOW_STYLE_EMPTY +      rect 0 ((2*BORDER)+TOPBUTT_H+(1*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H +      type ITEM_TYPE_BUTTON +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +        hide optionsGrp; +        show system; +        show gsoftware +      } +    } + +    itemDef +    { +      name gsoftware +      group optionsGrp +      type ITEM_TYPE_SLIDER +      text "Brightness:" +      cvarfloat "r_gamma" 1 .5 2 +      rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +    } + +    itemDef +    { +      name gsoftware +      group optionsGrp +      type ITEM_TYPE_SLIDER +      text "Screen Size:" +      cvarfloat "cg_viewsize" 100 30 100 +      rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +    } + +    itemDef +    { +      name gsoftware +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Marks On Walls:" +      cvar "cg_marks" +      rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_TRUE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name gsoftware +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Dynamic Lights:" +      cvar "r_dynamiclight" +      rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_TRUE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name gsoftware +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Draw Gun:" +      cvar "cg_drawGun" +      rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_TRUE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name gsoftware +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Low Quality Sky:" +      cvar "r_fastsky" +      rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_TRUE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name gsoftware +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Sync Every Frame:" +      cvar "r_finish" +      rect SCONTENT_X (SCONTENT_Y+(6*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_TRUE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name gsoftware +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "In Game Videos:" +      cvar "r_inGameVideo" +      rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_TRUE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name gsoftware +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Depth Sort Particles:" +      cvar "cg_depthSortParticles" +      rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_TRUE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name gsoftware +      group optionsGrp +      type ITEM_TYPE_MULTI +      text "Particle Physics:" +      cvar "cg_bounceParticles" +      cvarFloatList { "Low Quality" 0 "High Quality" 1 } +      rect SCONTENT_X (SCONTENT_Y+(9*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_TRUE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name gsoftware +      group optionsGrp +      type ITEM_TYPE_MULTI +      text "Light Flares:" +      cvar "cg_lightFlare" +      cvarFloatList { "Off" 0 "No Fade" 1 "Timed Fade" 2 "Real Fade" 3 } +      rect SCONTENT_X (SCONTENT_Y+(10*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_TRUE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +//////// GL INFO + +    itemDef +    { +      name system +      text "OpenGL Info" +      group optionsGrp +      style WINDOW_STYLE_EMPTY +      rect 0 ((2*BORDER)+TOPBUTT_H+(2*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H +      type ITEM_TYPE_BUTTON +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +        hide optionsGrp; +        show system; +        show glinfo +      } +    } + +    itemDef +    { +      name glinfo +      group optionsGrp +      rect SCONTENT_X SCONTENT_Y SCONTENT_W (H-(SCONTENT_Y+BORDER)) +      ownerdraw UI_GLINFO +      textscale .25 +      textalign ALIGN_LEFT +      textvalign VALIGN_TOP +      textalignx 4 +      textaligny 4 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      decoration +    } + +//////// NET & SOUND + +    itemDef +    { +      name system +      text "Net & Sound" +      group optionsGrp +      style WINDOW_STYLE_EMPTY +      rect 0 ((2*BORDER)+TOPBUTT_H+(3*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H +      type ITEM_TYPE_BUTTON +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +        hide optionsGrp; +        show system; +        show netsound +      } +    } + +    itemDef +    { +      name netsound +      group optionsGrp +      style WINDOW_STYLE_FILLED +      type ITEM_TYPE_TEXT +      text "Sound" +      rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_CENTER +      textvalign VALIGN_CENTER +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      decoration +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name netsound +      group optionsGrp +      type ITEM_TYPE_SLIDER +      text "Effects Volume:" +      cvarfloat "s_volume" 0.7 0 1 +      rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +    } + +    itemDef +    { +      name netsound +      group optionsGrp +      type ITEM_TYPE_SLIDER +      text "Music Volume:" +      cvarfloat "s_musicvolume" 0.25 0 1 +      rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +    } + +    itemDef +    { +      name netsound +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "OpenAL:" +      cvar "s_useOpenAL" +      rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name netsound +      group optionsGrp +      type ITEM_TYPE_MULTI +      text "Sound Quality:" +      cvar "s_khz" +      cvarFloatList { "44 khz (very high)" 44 "22 khz (high)" 22 "11 khz (low)" 11 } +      rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name netsound +      group optionsGrp +      type ITEM_TYPE_YESNO +      text "Doppler Sound:" +      cvar "s_doppler" +      rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name netsound +      group optionsGrp +      style WINDOW_STYLE_FILLED +      type ITEM_TYPE_TEXT +      text "Network" +      rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_CENTER +      textvalign VALIGN_CENTER +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      decoration +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name netsound +      group optionsGrp +      type ITEM_TYPE_MULTI +      text "Net Data Rate:" +      cvar "rate" +      cvarFloatList { "<=28.8k" 2500 "33.6k" 3000 "56k" 4000 "ISDN" 5000 "LAN/CABLE/xDSl" 25000  } +      rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_RIGHT +      textvalign VALIGN_CENTER +      textalignx SCONTENT_OFF +      textscale .25 +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +      } +    } + +    itemDef +    { +      name netsound +      group optionsGrp +      type ITEM_TYPE_BUTTON +      text "APPLY" +      textscale .25 +      style WINDOW_STYLE_EMPTY +      rect SCONTENT_X (SCONTENT_Y+(10*ELEM_H)) SCONTENT_W ELEM_H +      textalign ALIGN_CENTER +      textvalign VALIGN_CENTER +      forecolor 1 1 1 1 +      visible MENU_FALSE +      action +      { +        play "sound/misc/menu1.wav"; +        exec "snd_restart" +      } +    } +  } +}  | 
