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-rwxr-xr-xassets/ui/joinserver.menu769
1 files changed, 769 insertions, 0 deletions
diff --git a/assets/ui/joinserver.menu b/assets/ui/joinserver.menu
new file mode 100755
index 0000000..45113f6
--- /dev/null
+++ b/assets/ui/joinserver.menu
@@ -0,0 +1,769 @@
+#include "ui/menudef.h"
+
+{
+
+ \\ Server Join \\
+
+#define W 640
+#define H 480
+#define BORDER 10
+
+#define PREVIEW_W 112
+#define PREVIEW_H 84
+#define TOP_W (W-((2*BORDER)+PREVIEW_W))
+#define TOP_H PREVIEW_H
+#define TOP_X BORDER
+#define TOP_Y BORDER
+#define TOPBUTT_W (TOP_W/3)
+#define TOPBUTT_H (TOP_H/2)
+#define TOP_TOFF_X 20
+#define TOP_TOFF_Y 0
+
+#define BCJ_W (W-(2*BORDER))
+#define BCJ_H 50
+#define BCJ_X BORDER
+#define BCJ_Y (H-(BCJ_H+BORDER))
+#define ARROW_W 50
+#define ARROW_H BCJ_H
+
+#define BOT_W (W-(2*BORDER))
+#define BOT_H 45
+#define BOT_X BORDER
+#define BOT_Y (BCJ_Y-BOT_H)
+#define BOTBUTT_W (BOT_W/5)
+#define BOTBUTT_H BOT_H
+
+#define SERVER_C 0.45
+#define GAME_C 0.15
+#define MAP_C 0.2
+#define PLAYERS_C 0.1
+#define PING_C 0.1
+#define LIST_W (W-(2*BORDER))
+#define LIST_H (H-((3*BORDER)+TOP_H+BOT_H+BCJ_H))
+#define LIST_X BORDER
+#define LIST_Y ((2*BORDER)+TOP_H)
+#define LIST_TOFF 5
+#define HEADFOOT_H 25
+
+ menuDef
+ {
+ name "joinserver"
+ visible MENU_FALSE
+ fullscreen MENU_TRUE
+ rect 0 0 W H
+ focusColor 1 .75 0 1
+ outOfBoundsClick
+ style WINDOW_STYLE_EMPTY
+ aspectBias ASPECT_NONE
+ onOpen
+ {
+ uiScript InitServerList 3;
+ hide accept_alt;
+ show accept;
+ hide back_alt;
+ show back;
+ uiScript UpdateFilter
+ }
+
+ onEsc { uiScript closeJoin }
+
+ itemDef
+ {
+ name background
+ rect 0 0 W H
+ style WINDOW_STYLE_FILLED
+ backcolor 0 0 0 1
+ visible MENU_TRUE
+ decoration
+ }
+
+
+ // VIEW OPTIONS //
+
+ itemDef
+ {
+ name gametypefield
+ text "Source:"
+ style WINDOW_STYLE_EMPTY
+ ownerdraw UI_NETSOURCE
+ rect TOP_X TOP_Y TOPBUTT_W TOPBUTT_H
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ textalignx TOP_TOFF_X
+ textaligny TOP_TOFF_Y
+ textscale .4
+ forecolor 1 1 1 1
+ backcolor .5 .5 .5 .5
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav"
+ }
+ }
+
+ // BUTTONS //
+
+ itemDef
+ {
+ name refreshSource
+ text "Get New List"
+ type ITEM_TYPE_BUTTON
+ textscale .4
+ style WINDOW_STYLE_EMPTY
+ rect (TOP_X+TOPBUTT_W) TOP_Y TOPBUTT_W TOPBUTT_H
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ textalignx TOP_TOFF_X
+ textaligny TOP_TOFF_Y
+ backcolor .5 .5 .5 .5
+ forecolor 1 1 1 1
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript RefreshServers
+ }
+ }
+
+ itemDef
+ {
+ name refreshFilter
+ text "Refresh List"
+ textscale .4
+ style WINDOW_STYLE_EMPTY
+ type ITEM_TYPE_BUTTON
+ rect (TOP_X+(2*TOPBUTT_W)) TOP_Y TOPBUTT_W TOPBUTT_H
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ textalignx TOP_TOFF_X
+ textaligny TOP_TOFF_Y
+ backcolor .5 .5 .5 .5
+ forecolor 1 1 1 1
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript RefreshFilter
+ }
+ }
+
+ itemDef
+ {
+ name viewEmpty
+ style WINDOW_STYLE_EMPTY
+ type ITEM_TYPE_YESNO
+ text "View Empty:"
+ cvar "ui_browserShowEmpty"
+ textscale .4
+ rect TOP_X (TOP_Y+TOPBUTT_H) TOPBUTT_W TOPBUTT_H
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ textalignx TOP_TOFF_X
+ textaligny TOP_TOFF_Y
+ forecolor 1 1 1 1
+ backcolor .5 .5 .5 .5
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript RefreshFilter
+ }
+ }
+
+ itemDef
+ {
+ name viewFull
+ style WINDOW_STYLE_EMPTY
+ type ITEM_TYPE_YESNO
+ text "View Full:"
+ cvar "ui_browserShowFull"
+ textscale .4
+ rect (TOP_X+TOPBUTT_W) (TOP_Y+TOPBUTT_H) TOPBUTT_W TOPBUTT_H
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ textalignx TOP_TOFF_X
+ textaligny TOP_TOFF_Y
+ forecolor 1 1 1 1
+ backcolor .5 .5 .5 .5
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript RefreshFilter
+ }
+ }
+
+ // LEGEND //
+
+ itemDef
+ {
+ name legend
+ type ITEM_TYPE_TEXT
+ text "[official] = Official Server\n[featured] = Featured Server"
+ style WINDOW_STYLE_EMPTY
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ textscale .25
+ wrapped
+ rect (TOP_X+(2*TOPBUTT_W)) (TOP_Y+TOPBUTT_H) (TOPBUTT_W) (TOPBUTT_H)
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ textalignx TOP_TOFF_X
+ forecolor 1 1 1 1
+ visible MENU_TRUE
+ decoration
+ }
+
+ // MAP PREVIEW //
+
+ itemDef
+ {
+ name mappreview
+ style WINDOW_STYLE_EMPTY
+ ownerdraw UI_NETMAPPREVIEW
+ rect (W-(PREVIEW_W+BORDER)) BORDER PREVIEW_W PREVIEW_H
+ border WINDOW_BORDER_FULL
+ bordercolor .5 .5 .5 1
+ visible MENU_TRUE
+ }
+
+
+ // COLUMNS //
+
+ itemDef
+ {
+ name server
+ group grpTabs
+ text "Server Name"
+ type ITEM_TYPE_BUTTON
+ textscale .33
+ style WINDOW_STYLE_FILLED
+ rect LIST_X LIST_Y (SERVER_C*LIST_W) HEADFOOT_H
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ textalignx LIST_TOFF
+ border WINDOW_BORDER_FULL
+ bordercolor 0.5 0.5 0.5 1
+ forecolor 1 1 1 1
+ backcolor 0 0 0 0
+ outlinecolor 0.1 0.1 0.1 0.5
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript ServerSort 0;
+
+ setitemcolor grpColumn backcolor 0 0 0 0;
+ setitemcolor grpTabs backcolor 0 0 0 0;
+ setitemcolor server backcolor 0.3 1 1 0.3;
+ setitemcolor serverColumn backcolor 0.2 0.6 0.6 0.1;
+ }
+ }
+
+ itemDef
+ {
+ name serverColumn
+ group grpColumn
+ rect LIST_X (LIST_Y+HEADFOOT_H) (SERVER_C*LIST_W) (LIST_H-(2*HEADFOOT_H))
+ style WINDOW_STYLE_FILLED
+ border WINDOW_BORDER_FULL
+ backcolor 0 0 0 0
+ bordersize 1
+ bordercolor .5 .5 .5 1
+ visible MENU_TRUE
+ decoration
+ }
+
+ itemDef
+ {
+ name game
+ group grpTabs
+ type ITEM_TYPE_BUTTON
+ text "Game Type"
+ textscale .33
+ style WINDOW_STYLE_FILLED
+ rect (LIST_X+(SERVER_C*LIST_W)) LIST_Y (GAME_C*LIST_W) HEADFOOT_H
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ textalignx LIST_TOFF
+ border WINDOW_BORDER_FULL
+ bordercolor 0.5 0.5 0.5 1
+ forecolor 1 1 1 1
+ backcolor 0 0 0 0
+ outlinecolor 0.1 0.1 0.1 0.5
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript ServerSort 4;
+
+ setitemcolor grpColumn backcolor 0 0 0 0;
+ setitemcolor grpTabs backcolor 0 0 0 0;
+ setitemcolor game backcolor 0.3 1 1 0.3;
+ setitemcolor gameColumn backcolor 0.2 0.6 0.6 0.1;
+ }
+ }
+
+ itemDef
+ {
+ name gameColumn
+ group grpColumn
+ rect (LIST_X+(SERVER_C*LIST_W)) (LIST_Y+HEADFOOT_H) (GAME_C*LIST_W) (LIST_H-(2*HEADFOOT_H))
+ style WINDOW_STYLE_FILLED
+ border WINDOW_BORDER_FULL
+ backcolor 0 0 0 0
+ bordersize 1
+ bordercolor .5 .5 .5 1
+ visible MENU_TRUE
+ decoration
+ }
+
+ itemDef
+ {
+ name map
+ group grpTabs
+ type ITEM_TYPE_BUTTON
+ text "Map Name"
+ textscale .33
+ style WINDOW_STYLE_FILLED
+ rect (LIST_X+((SERVER_C+GAME_C)*LIST_W)) LIST_Y (MAP_C*LIST_W) HEADFOOT_H
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ textalignx LIST_TOFF
+ border WINDOW_BORDER_FULL
+ bordercolor 0.5 0.5 0.5 1
+ forecolor 1 1 1 1
+ backcolor 0 0 0 0
+ outlinecolor 0.1 0.1 0.1 0.5
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript ServerSort 1;
+
+ setitemcolor grpColumn backcolor 0 0 0 0;
+ setitemcolor grpTabs backcolor 0 0 0 0;
+ setitemcolor map backcolor 0.3 1 1 0.3;
+ setitemcolor mapColumn backcolor 0.2 0.6 0.6 0.1;
+ }
+ }
+
+ itemDef
+ {
+ name mapColumn
+ group grpColumn
+ rect (LIST_X+((SERVER_C+GAME_C)*LIST_W)) (LIST_Y+HEADFOOT_H) (MAP_C*LIST_W) (LIST_H-(2*HEADFOOT_H))
+ style WINDOW_STYLE_FILLED
+ border WINDOW_BORDER_FULL
+ backcolor 0 0 0 0
+ bordersize 1
+ bordercolor .5 .5 .5 1
+ visible MENU_TRUE
+ decoration
+ }
+
+ itemDef
+ {
+ name players
+ group grpTabs
+ text "Players"
+ type ITEM_TYPE_BUTTON
+ textscale .33
+ style WINDOW_STYLE_FILLED
+ rect (LIST_X+((SERVER_C+GAME_C+MAP_C)*LIST_W)) LIST_Y (PLAYERS_C*LIST_W) HEADFOOT_H
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ textalignx LIST_TOFF
+ border WINDOW_BORDER_FULL
+ bordercolor 0.5 0.5 0.5 1
+ forecolor 1 1 1 1
+ backcolor 0 0 0 0
+ outlinecolor 0.1 0.1 0.1 0.5
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript ServerSort 2;
+
+ setitemcolor grpColumn backcolor 0 0 0 0;
+ setitemcolor grpTabs backcolor 0 0 0 0;
+ setitemcolor players backcolor 0.3 1 1 0.3;
+ setitemcolor playerColumn backcolor 0.2 0.6 0.6 0.1;
+ }
+ }
+
+ itemDef
+ {
+ name playerColumn
+ group grpColumn
+ rect (LIST_X+((SERVER_C+GAME_C+MAP_C)*LIST_W)) (LIST_Y+HEADFOOT_H) (PLAYERS_C*LIST_W) (LIST_H-(2*HEADFOOT_H))
+ style WINDOW_STYLE_FILLED
+ border WINDOW_BORDER_FULL
+ backcolor 0 0 0 0
+ bordersize 1
+ bordercolor .5 .5 .5 1
+ visible MENU_TRUE
+ decoration
+ }
+
+ itemDef
+ {
+ name Ping
+ group grpTabs
+ text "Ping"
+ type ITEM_TYPE_BUTTON
+ textscale .33
+ style WINDOW_STYLE_FILLED
+ rect (LIST_X+((SERVER_C+GAME_C+MAP_C+PLAYERS_C)*LIST_W)) LIST_Y (PING_C*LIST_W) HEADFOOT_H
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ textalignx LIST_TOFF
+ border WINDOW_BORDER_FULL
+ bordercolor 0.5 0.5 0.5 1
+ forecolor 1 1 1 1
+ backcolor 0.3 1 1 0.3
+ outlinecolor 0.1 0.1 0.1 0.5
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript ServerSort 3;
+
+ setitemcolor grpColumn backcolor 0 0 0 0;
+ setitemcolor grpTabs backcolor 0 0 0 0;
+ setitemcolor ping backcolor 0.3 1 1 0.3;
+ setitemcolor pingColumn backcolor 0.2 0.6 0.6 0.1;
+ }
+ }
+
+ itemDef
+ {
+ name pingColumn
+ group grpColumn
+ rect (LIST_X+((SERVER_C+GAME_C+MAP_C+PLAYERS_C)*LIST_W)) (LIST_Y+HEADFOOT_H) (PING_C*LIST_W) (LIST_H-(2*HEADFOOT_H))
+ style WINDOW_STYLE_FILLED
+ border WINDOW_BORDER_FULL
+ backcolor 0.2 0.6 0.6 0.1
+ bordersize 1
+ bordercolor .5 .5 .5 1
+ visible MENU_TRUE
+ decoration
+ }
+
+ // SERVER LIST //
+
+ itemDef
+ {
+ name serverlist
+ rect LIST_X (LIST_Y+HEADFOOT_H) LIST_W (LIST_H-(2*HEADFOOT_H))
+ type ITEM_TYPE_LISTBOX
+ style WINDOW_STYLE_EMPTY
+ elementwidth 120
+ elementheight 20
+ textscale .33
+ elementtype LISTBOX_TEXT
+ feeder FEEDER_SERVERS
+ border WINDOW_BORDER_FULL
+ bordercolor 0.5 0.5 0.5 1
+ forecolor 1 1 1 1
+ backcolor 0.2 0.2 0.2 1
+ outlinecolor 0.1 0.3 0.3 0.4
+ visible MENU_TRUE
+ columns 5
+ LIST_TOFF ((SERVER_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
+ (LIST_TOFF+((SERVER_C+GAME_C)*LIST_W)) ((MAP_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
+ (LIST_TOFF+((SERVER_C+GAME_C+MAP_C)*LIST_W)) ((PLAYERS_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
+ (LIST_TOFF+((SERVER_C+GAME_C+MAP_C+PLAYERS_C)*LIST_W)) ((PING_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
+ (LIST_TOFF+((SERVER_C)*LIST_W)) ((GAME_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
+
+ doubleClick { uiScript JoinServer }
+ }
+
+
+ // DATE AND MESSAGE OF THE DAY //
+
+ itemDef
+ {
+ name refreshdate
+ ownerdraw UI_SERVERREFRESHDATE
+ textscale .33
+ rect LIST_X (LIST_Y+(LIST_H-HEADFOOT_H)) (LIST_W/2) HEADFOOT_H
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ textalignx LIST_TOFF
+ forecolor 1 1 1 1
+ border WINDOW_BORDER_FULL
+ bordercolor .5 .5 .5 1
+ visible MENU_TRUE
+ decoration
+ }
+
+ itemDef
+ {
+ name messageoftheday
+ ownerdraw UI_SERVERMOTD
+ textscale .33
+ rect (LIST_X+(LIST_W/2)) (LIST_Y+(LIST_H-HEADFOOT_H)) (LIST_W/2) HEADFOOT_H
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ textalignx LIST_TOFF
+ forecolor 1 1 1 1
+ border WINDOW_BORDER_FULL
+ bordercolor .5 .5 .5 1
+ visible MENU_TRUE
+ decoration
+ }
+
+
+ // BOTTOM BUTTONS //
+
+ itemDef
+ {
+ name password
+ text "Set Password"
+ type ITEM_TYPE_BUTTON
+ textscale .4
+ style WINDOW_STYLE_EMPTY
+ rect BOT_X BOT_Y BOTBUTT_W BOTBUTT_H
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ open password_popmenu
+ }
+ }
+
+ itemDef
+ {
+ name createFavorite
+ text "Create Favorite"
+ type ITEM_TYPE_BUTTON
+ textscale .4
+ style WINDOW_STYLE_EMPTY
+ rect (BOT_X+BOTBUTT_W) BOT_Y BOTBUTT_W BOTBUTT_H
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ open createfavorite_popmenu
+ }
+ }
+
+ itemDef
+ {
+ name addFavorite
+ text "Add Favorite"
+ type ITEM_TYPE_BUTTON
+ textscale .4
+ style WINDOW_STYLE_EMPTY
+ ownerdrawFlag UI_SHOW_NOTFAVORITESERVERS
+ rect (BOT_X+(2*BOTBUTT_W)) BOT_Y BOTBUTT_W BOTBUTT_H
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript addFavorite
+ }
+ }
+
+ itemDef
+ {
+ name delfavorite
+ text "Delete Favorite"
+ type ITEM_TYPE_BUTTON
+ textscale .4
+ style WINDOW_STYLE_EMPTY
+ ownerdrawFlag UI_SHOW_FAVORITESERVERS
+ rect (BOT_X+(2*BOTBUTT_W)) BOT_Y BOTBUTT_W BOTBUTT_H
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript DeleteFavorite;
+ uiScript UpdateFilter
+ }
+ }
+
+ itemDef
+ {
+ name serverinfo
+ text "Server Info"
+ type ITEM_TYPE_BUTTON
+ textscale .4
+ style WINDOW_STYLE_EMPTY
+ rect (BOT_X+(3*BOTBUTT_W)) BOT_Y BOTBUTT_W BOTBUTT_H
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ open serverinfo_popmenu
+ }
+ }
+
+ itemDef
+ {
+ name findplayer
+ text "Find a Friend"
+ type ITEM_TYPE_BUTTON
+ textscale .4
+ style WINDOW_STYLE_EMPTY
+ rect (BOT_X+(4*BOTBUTT_W)) BOT_Y BOTBUTT_W BOTBUTT_H
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ open findplayer_popmenu
+ }
+ }
+
+
+
+ // BACK CREATE JOIN //
+
+ itemDef
+ {
+ name createServer
+ text "Create Server"
+ textscale .5
+ style WINDOW_STYLE_EMPTY
+ type ITEM_TYPE_BUTTON
+ rect (BCJ_X+ARROW_W) BCJ_Y (BCJ_W-(2*ARROW_W)) BCJ_H
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ forecolor 1 1 1 1
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ open createserver
+ }
+ }
+
+
+ itemDef
+ {
+ name back
+ style WINDOW_STYLE_SHADER
+ background "ui/assets/backarrow.tga"
+ rect BCJ_X BCJ_Y ARROW_H ARROW_W
+ aspectBias ALIGN_LEFT
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu4.wav";
+ close joinserver
+ }
+
+ mouseEnter
+ {
+ hide back;
+ show back_alt
+ }
+ }
+
+ itemDef
+ {
+ name back_alt
+ style WINDOW_STYLE_SHADER
+ background "ui/assets/backarrow_alt.tga"
+ rect BCJ_X BCJ_Y ARROW_H ARROW_W
+ aspectBias ALIGN_LEFT
+ backcolor 0 0 0 0
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ type ITEM_TYPE_BUTTON
+
+ text "Back"
+ textalign ALIGN_LEFT
+ textvalign VALIGN_CENTER
+ textalignx ARROW_W
+ textscale .6
+
+ mouseExit
+ {
+ hide back_alt;
+ show back
+ }
+
+ action
+ {
+ play "sound/misc/menu4.wav";
+ close joinserver
+ }
+ }
+
+
+
+
+ itemDef
+ {
+ name accept
+ style WINDOW_STYLE_SHADER
+ rect ((BCJ_X+BCJ_W)-ARROW_W) BCJ_Y ARROW_H ARROW_W
+ aspectBias ALIGN_RIGHT
+ background "ui/assets/forwardarrow.tga"
+ backcolor 0 0 0 0
+ forecolor 1 1 1 1
+ visible MENU_TRUE
+ mouseEnter
+ {
+ hide accept;
+ show accept_alt
+ }
+
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript JoinServer
+ }
+ }
+
+ itemDef
+ {
+ name accept_alt
+ style WINDOW_STYLE_SHADER
+ rect ((BCJ_X+BCJ_W)-ARROW_W) BCJ_Y ARROW_H ARROW_W
+ aspectBias ALIGN_RIGHT
+ background "ui/assets/forwardarrow_alt.tga"
+ backcolor 0 0 0 0
+ type ITEM_TYPE_BUTTON
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+
+ text "Join"
+ textalign ALIGN_RIGHT
+ textvalign VALIGN_CENTER
+ textalignx -ARROW_W
+ textscale .6
+
+ mouseExit
+ {
+ hide accept_alt;
+ show accept
+ }
+
+ action
+ {
+ play "sound/misc/menu1.wav";
+ uiScript JoinServer
+ }
+ }
+ }
+}