diff options
Diffstat (limited to 'src/cgame/cg_view.c')
-rw-r--r-- | src/cgame/cg_view.c | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/cgame/cg_view.c b/src/cgame/cg_view.c index 97b7582..0feebc8 100644 --- a/src/cgame/cg_view.c +++ b/src/cgame/cg_view.c @@ -581,7 +581,7 @@ void CG_OffsetFirstPersonView( void ) // camera shake effect else if( cg.snap->ps.stats[ STAT_SHAKE ] > 0 ) { - float fac, mag; + float fac; fac = (float) cg.snap->ps.stats[ STAT_SHAKE ] * cg_cameraShakeMagnitude.value * 0.15f; @@ -944,9 +944,7 @@ static int CG_CalcFov( void ) { f = ( cg.time - cg.zoomTime ) / (float)ZOOM_TIME; - if ( f > 1.0f ) - fov_y = fov_y; - else + if ( f <= 1.0f ) fov_y = zoomFov + f * ( fov_y - zoomFov ); // BUTTON_ATTACK2 is held so zoom next time |