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-rw-r--r--src/cgame/cg_weapons.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c
index b3dd4c7..55ad649 100644
--- a/src/cgame/cg_weapons.c
+++ b/src/cgame/cg_weapons.c
@@ -1404,7 +1404,6 @@ void CG_AddViewWeapon( playerState_t *ps )
weaponInfo_t *wi;
weapon_t weapon = ps->weapon;
weaponMode_t weaponMode = ps->generic1;
- vec3_t cuboidSize;
// no weapon carried - can't draw it
if( weapon == WP_NONE )