diff options
Diffstat (limited to 'src/game/g_buildable.c')
-rw-r--r-- | src/game/g_buildable.c | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index 3114792..efac6b3 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -2407,10 +2407,8 @@ void HMGTurret_Think( gentity_t *self ) if( !self->powered ) { // if power loss drop turret - if( self->spawned && - HMGTurret_State( self, MGT_STATE_INACTIVE ) ); - return; - + if( self->spawned ) + HMGTurret_State( self, MGT_STATE_INACTIVE ); return; } if( !self->spawned ) @@ -3736,7 +3734,7 @@ static gentity_t *G_FinishSpawningBuildable( gentity_t *ent, qboolean force ) else VectorSet( normal, 0.0f, 0.0f, 1.0f ); - built = G_Build( ent, buildable, ent->s.pos.trBase, normal, ent->s.angles, built->cuboidSize ); + built = G_Build( ent, buildable, ent->s.pos.trBase, normal, ent->s.angles, ent->cuboidSize ); built->takedamage = qtrue; built->spawned = qtrue; //map entities are already spawned |