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path: root/assets/models/buildables/barricade/animation.cfg
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//barricade
0   12  0   24    // CONSTRUCT1
0   12  0   24    // CONSTRUCT1
12  1   1   24    // IDLE1
0   0   0   24    // IDLE2
0   0   0   0     // IDLE3
39  9   0   48    // ATTACK1 (shrink)
39 -9   0   48    // ATTACK2 (unshrink)
0   0   0   0     // SPAWN1
0   0   0   0     // SPAWN2
12  12  0   24    // PAIN1
48  1   0   24    // PAIN2
36  12  0   24    // DESTROY
0   0   0   0     // DESTROY2
48  1   1   1     // DEAD

//12 frames for each pain, 6 going down 6 going up