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path: root/assets/models/players/human_bsuit/locdamage.cfg
blob: a2ed6d9082b6eec3574fe34c4d8102311be71a9d (plain)
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// These regions must cover the entire body and cannot overlap otherwise
// the non-locational damage calculation will not be correct!

{
  name "legs"
  minHeight 0.0
  maxHeight 0.5
  minAngle 0
  maxAngle 360
  modifier 0.5
}

{
  name "torso"
  minHeight 0.5
  maxHeight 0.8
  minAngle 0
  maxAngle 360
  modifier 1.0
}

{
  name "head"
  minHeight 0.8
  maxHeight 1.0
  minAngle 0
  maxAngle 360
  modifier 1.5
}