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// Basilisk Gas
models/weapons/level1upg/muzzlePS
{
ejector
{
particle
{
shader sync gas01 gas02 gas03 gas04 gas05 gas06 gas07 gas08 gas09 gas10 gas11 gas12 gas13 gas14 gas15 gas16
displacement 0 0 0 0
parentVelocityFraction 0.5
velocityType cent
velocityDir linear
velocityMagnitude 80
velocity 0 0 0 ~50
radius 0 5 35
alpha 150 0.5 0
rotation 0 ~360 -
bounce 0
lifeTime 1200
}
count 40
delay 0
period 10 - 0
}
}
poisonCloudedPS
{
ejector
{
particle
{
shader sync gas01 gas02 gas03 gas04 gas05 gas06 gas07 gas08 gas09 gas10 gas11 gas12 gas13 gas14 gas15 gas16
displacement 0 0 0 ~6
velocityType static
velocityDir linear
velocityMagnitude 60
velocity 0 0 0 ~50
radius 0 4 12
alpha 100 0.25 0
rotation 0 ~360 -
lifeTime 800
}
count 100
delay 0
period 50 200 0
}
}
firstPersonPoisonCloudPS
{
ejector
{
particle
{
shader sync gas01 gas02 gas03 gas04 gas05 gas06 gas07 gas08 gas09 gas10 gas11 gas12 gas13 gas14 gas15 gas16
displacement 0 0 0 ~32
parentVelocityFraction 1.0
velocityType static
velocityDir linear
velocityMagnitude 16
velocity 0 0 1 0
accelerationType static
accelerationDir linear
accelerationMagnitude 300
acceleration 0 0 1 0
radius 0 10 40
alpha 0 0.5 0
rotation 0 ~360 -
bounce 0.5
lifeTime 1000
}
count 400
delay 0
period 20 - 0
}
}
// Dragoon Barb
models/weapons/level3upg/impactPS
{
ejector
{
particle
{
shader sync gfx/level3upg/barb_splash
displacement 0 0 0 ~8
velocityType normal
velocityDir linear
velocityMagnitude 800
velocity 0 0 1 ~80
accelerationType static
accelerationDir linear
accelerationMagnitude 800
acceleration 0 0 -1 0
radius 0 3~2 0
alpha 0 10 1
rotation 0 ~360 -
bounce 0.4~100%
lifeTime 175
}
count 12
delay 0
period 0 - 0
}
}
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