blob: 45113f61b3fc7375889180f82ba19c553c225c7b (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
|
#include "ui/menudef.h"
{
\\ Server Join \\
#define W 640
#define H 480
#define BORDER 10
#define PREVIEW_W 112
#define PREVIEW_H 84
#define TOP_W (W-((2*BORDER)+PREVIEW_W))
#define TOP_H PREVIEW_H
#define TOP_X BORDER
#define TOP_Y BORDER
#define TOPBUTT_W (TOP_W/3)
#define TOPBUTT_H (TOP_H/2)
#define TOP_TOFF_X 20
#define TOP_TOFF_Y 0
#define BCJ_W (W-(2*BORDER))
#define BCJ_H 50
#define BCJ_X BORDER
#define BCJ_Y (H-(BCJ_H+BORDER))
#define ARROW_W 50
#define ARROW_H BCJ_H
#define BOT_W (W-(2*BORDER))
#define BOT_H 45
#define BOT_X BORDER
#define BOT_Y (BCJ_Y-BOT_H)
#define BOTBUTT_W (BOT_W/5)
#define BOTBUTT_H BOT_H
#define SERVER_C 0.45
#define GAME_C 0.15
#define MAP_C 0.2
#define PLAYERS_C 0.1
#define PING_C 0.1
#define LIST_W (W-(2*BORDER))
#define LIST_H (H-((3*BORDER)+TOP_H+BOT_H+BCJ_H))
#define LIST_X BORDER
#define LIST_Y ((2*BORDER)+TOP_H)
#define LIST_TOFF 5
#define HEADFOOT_H 25
menuDef
{
name "joinserver"
visible MENU_FALSE
fullscreen MENU_TRUE
rect 0 0 W H
focusColor 1 .75 0 1
outOfBoundsClick
style WINDOW_STYLE_EMPTY
aspectBias ASPECT_NONE
onOpen
{
uiScript InitServerList 3;
hide accept_alt;
show accept;
hide back_alt;
show back;
uiScript UpdateFilter
}
onEsc { uiScript closeJoin }
itemDef
{
name background
rect 0 0 W H
style WINDOW_STYLE_FILLED
backcolor 0 0 0 1
visible MENU_TRUE
decoration
}
// VIEW OPTIONS //
itemDef
{
name gametypefield
text "Source:"
style WINDOW_STYLE_EMPTY
ownerdraw UI_NETSOURCE
rect TOP_X TOP_Y TOPBUTT_W TOPBUTT_H
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textalignx TOP_TOFF_X
textaligny TOP_TOFF_Y
textscale .4
forecolor 1 1 1 1
backcolor .5 .5 .5 .5
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav"
}
}
// BUTTONS //
itemDef
{
name refreshSource
text "Get New List"
type ITEM_TYPE_BUTTON
textscale .4
style WINDOW_STYLE_EMPTY
rect (TOP_X+TOPBUTT_W) TOP_Y TOPBUTT_W TOPBUTT_H
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textalignx TOP_TOFF_X
textaligny TOP_TOFF_Y
backcolor .5 .5 .5 .5
forecolor 1 1 1 1
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
uiScript RefreshServers
}
}
itemDef
{
name refreshFilter
text "Refresh List"
textscale .4
style WINDOW_STYLE_EMPTY
type ITEM_TYPE_BUTTON
rect (TOP_X+(2*TOPBUTT_W)) TOP_Y TOPBUTT_W TOPBUTT_H
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textalignx TOP_TOFF_X
textaligny TOP_TOFF_Y
backcolor .5 .5 .5 .5
forecolor 1 1 1 1
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
uiScript RefreshFilter
}
}
itemDef
{
name viewEmpty
style WINDOW_STYLE_EMPTY
type ITEM_TYPE_YESNO
text "View Empty:"
cvar "ui_browserShowEmpty"
textscale .4
rect TOP_X (TOP_Y+TOPBUTT_H) TOPBUTT_W TOPBUTT_H
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textalignx TOP_TOFF_X
textaligny TOP_TOFF_Y
forecolor 1 1 1 1
backcolor .5 .5 .5 .5
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
uiScript RefreshFilter
}
}
itemDef
{
name viewFull
style WINDOW_STYLE_EMPTY
type ITEM_TYPE_YESNO
text "View Full:"
cvar "ui_browserShowFull"
textscale .4
rect (TOP_X+TOPBUTT_W) (TOP_Y+TOPBUTT_H) TOPBUTT_W TOPBUTT_H
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textalignx TOP_TOFF_X
textaligny TOP_TOFF_Y
forecolor 1 1 1 1
backcolor .5 .5 .5 .5
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
uiScript RefreshFilter
}
}
// LEGEND //
itemDef
{
name legend
type ITEM_TYPE_TEXT
text "[official] = Official Server\n[featured] = Featured Server"
style WINDOW_STYLE_EMPTY
textstyle ITEM_TEXTSTYLE_NORMAL
textscale .25
wrapped
rect (TOP_X+(2*TOPBUTT_W)) (TOP_Y+TOPBUTT_H) (TOPBUTT_W) (TOPBUTT_H)
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textalignx TOP_TOFF_X
forecolor 1 1 1 1
visible MENU_TRUE
decoration
}
// MAP PREVIEW //
itemDef
{
name mappreview
style WINDOW_STYLE_EMPTY
ownerdraw UI_NETMAPPREVIEW
rect (W-(PREVIEW_W+BORDER)) BORDER PREVIEW_W PREVIEW_H
border WINDOW_BORDER_FULL
bordercolor .5 .5 .5 1
visible MENU_TRUE
}
// COLUMNS //
itemDef
{
name server
group grpTabs
text "Server Name"
type ITEM_TYPE_BUTTON
textscale .33
style WINDOW_STYLE_FILLED
rect LIST_X LIST_Y (SERVER_C*LIST_W) HEADFOOT_H
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textalignx LIST_TOFF
border WINDOW_BORDER_FULL
bordercolor 0.5 0.5 0.5 1
forecolor 1 1 1 1
backcolor 0 0 0 0
outlinecolor 0.1 0.1 0.1 0.5
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
uiScript ServerSort 0;
setitemcolor grpColumn backcolor 0 0 0 0;
setitemcolor grpTabs backcolor 0 0 0 0;
setitemcolor server backcolor 0.3 1 1 0.3;
setitemcolor serverColumn backcolor 0.2 0.6 0.6 0.1;
}
}
itemDef
{
name serverColumn
group grpColumn
rect LIST_X (LIST_Y+HEADFOOT_H) (SERVER_C*LIST_W) (LIST_H-(2*HEADFOOT_H))
style WINDOW_STYLE_FILLED
border WINDOW_BORDER_FULL
backcolor 0 0 0 0
bordersize 1
bordercolor .5 .5 .5 1
visible MENU_TRUE
decoration
}
itemDef
{
name game
group grpTabs
type ITEM_TYPE_BUTTON
text "Game Type"
textscale .33
style WINDOW_STYLE_FILLED
rect (LIST_X+(SERVER_C*LIST_W)) LIST_Y (GAME_C*LIST_W) HEADFOOT_H
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textalignx LIST_TOFF
border WINDOW_BORDER_FULL
bordercolor 0.5 0.5 0.5 1
forecolor 1 1 1 1
backcolor 0 0 0 0
outlinecolor 0.1 0.1 0.1 0.5
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
uiScript ServerSort 4;
setitemcolor grpColumn backcolor 0 0 0 0;
setitemcolor grpTabs backcolor 0 0 0 0;
setitemcolor game backcolor 0.3 1 1 0.3;
setitemcolor gameColumn backcolor 0.2 0.6 0.6 0.1;
}
}
itemDef
{
name gameColumn
group grpColumn
rect (LIST_X+(SERVER_C*LIST_W)) (LIST_Y+HEADFOOT_H) (GAME_C*LIST_W) (LIST_H-(2*HEADFOOT_H))
style WINDOW_STYLE_FILLED
border WINDOW_BORDER_FULL
backcolor 0 0 0 0
bordersize 1
bordercolor .5 .5 .5 1
visible MENU_TRUE
decoration
}
itemDef
{
name map
group grpTabs
type ITEM_TYPE_BUTTON
text "Map Name"
textscale .33
style WINDOW_STYLE_FILLED
rect (LIST_X+((SERVER_C+GAME_C)*LIST_W)) LIST_Y (MAP_C*LIST_W) HEADFOOT_H
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textalignx LIST_TOFF
border WINDOW_BORDER_FULL
bordercolor 0.5 0.5 0.5 1
forecolor 1 1 1 1
backcolor 0 0 0 0
outlinecolor 0.1 0.1 0.1 0.5
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
uiScript ServerSort 1;
setitemcolor grpColumn backcolor 0 0 0 0;
setitemcolor grpTabs backcolor 0 0 0 0;
setitemcolor map backcolor 0.3 1 1 0.3;
setitemcolor mapColumn backcolor 0.2 0.6 0.6 0.1;
}
}
itemDef
{
name mapColumn
group grpColumn
rect (LIST_X+((SERVER_C+GAME_C)*LIST_W)) (LIST_Y+HEADFOOT_H) (MAP_C*LIST_W) (LIST_H-(2*HEADFOOT_H))
style WINDOW_STYLE_FILLED
border WINDOW_BORDER_FULL
backcolor 0 0 0 0
bordersize 1
bordercolor .5 .5 .5 1
visible MENU_TRUE
decoration
}
itemDef
{
name players
group grpTabs
text "Players"
type ITEM_TYPE_BUTTON
textscale .33
style WINDOW_STYLE_FILLED
rect (LIST_X+((SERVER_C+GAME_C+MAP_C)*LIST_W)) LIST_Y (PLAYERS_C*LIST_W) HEADFOOT_H
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textalignx LIST_TOFF
border WINDOW_BORDER_FULL
bordercolor 0.5 0.5 0.5 1
forecolor 1 1 1 1
backcolor 0 0 0 0
outlinecolor 0.1 0.1 0.1 0.5
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
uiScript ServerSort 2;
setitemcolor grpColumn backcolor 0 0 0 0;
setitemcolor grpTabs backcolor 0 0 0 0;
setitemcolor players backcolor 0.3 1 1 0.3;
setitemcolor playerColumn backcolor 0.2 0.6 0.6 0.1;
}
}
itemDef
{
name playerColumn
group grpColumn
rect (LIST_X+((SERVER_C+GAME_C+MAP_C)*LIST_W)) (LIST_Y+HEADFOOT_H) (PLAYERS_C*LIST_W) (LIST_H-(2*HEADFOOT_H))
style WINDOW_STYLE_FILLED
border WINDOW_BORDER_FULL
backcolor 0 0 0 0
bordersize 1
bordercolor .5 .5 .5 1
visible MENU_TRUE
decoration
}
itemDef
{
name Ping
group grpTabs
text "Ping"
type ITEM_TYPE_BUTTON
textscale .33
style WINDOW_STYLE_FILLED
rect (LIST_X+((SERVER_C+GAME_C+MAP_C+PLAYERS_C)*LIST_W)) LIST_Y (PING_C*LIST_W) HEADFOOT_H
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textalignx LIST_TOFF
border WINDOW_BORDER_FULL
bordercolor 0.5 0.5 0.5 1
forecolor 1 1 1 1
backcolor 0.3 1 1 0.3
outlinecolor 0.1 0.1 0.1 0.5
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
uiScript ServerSort 3;
setitemcolor grpColumn backcolor 0 0 0 0;
setitemcolor grpTabs backcolor 0 0 0 0;
setitemcolor ping backcolor 0.3 1 1 0.3;
setitemcolor pingColumn backcolor 0.2 0.6 0.6 0.1;
}
}
itemDef
{
name pingColumn
group grpColumn
rect (LIST_X+((SERVER_C+GAME_C+MAP_C+PLAYERS_C)*LIST_W)) (LIST_Y+HEADFOOT_H) (PING_C*LIST_W) (LIST_H-(2*HEADFOOT_H))
style WINDOW_STYLE_FILLED
border WINDOW_BORDER_FULL
backcolor 0.2 0.6 0.6 0.1
bordersize 1
bordercolor .5 .5 .5 1
visible MENU_TRUE
decoration
}
// SERVER LIST //
itemDef
{
name serverlist
rect LIST_X (LIST_Y+HEADFOOT_H) LIST_W (LIST_H-(2*HEADFOOT_H))
type ITEM_TYPE_LISTBOX
style WINDOW_STYLE_EMPTY
elementwidth 120
elementheight 20
textscale .33
elementtype LISTBOX_TEXT
feeder FEEDER_SERVERS
border WINDOW_BORDER_FULL
bordercolor 0.5 0.5 0.5 1
forecolor 1 1 1 1
backcolor 0.2 0.2 0.2 1
outlinecolor 0.1 0.3 0.3 0.4
visible MENU_TRUE
columns 5
LIST_TOFF ((SERVER_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
(LIST_TOFF+((SERVER_C+GAME_C)*LIST_W)) ((MAP_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
(LIST_TOFF+((SERVER_C+GAME_C+MAP_C)*LIST_W)) ((PLAYERS_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
(LIST_TOFF+((SERVER_C+GAME_C+MAP_C+PLAYERS_C)*LIST_W)) ((PING_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
(LIST_TOFF+((SERVER_C)*LIST_W)) ((GAME_C*LIST_W)-(3*LIST_TOFF)) ALIGN_LEFT
doubleClick { uiScript JoinServer }
}
// DATE AND MESSAGE OF THE DAY //
itemDef
{
name refreshdate
ownerdraw UI_SERVERREFRESHDATE
textscale .33
rect LIST_X (LIST_Y+(LIST_H-HEADFOOT_H)) (LIST_W/2) HEADFOOT_H
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textalignx LIST_TOFF
forecolor 1 1 1 1
border WINDOW_BORDER_FULL
bordercolor .5 .5 .5 1
visible MENU_TRUE
decoration
}
itemDef
{
name messageoftheday
ownerdraw UI_SERVERMOTD
textscale .33
rect (LIST_X+(LIST_W/2)) (LIST_Y+(LIST_H-HEADFOOT_H)) (LIST_W/2) HEADFOOT_H
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textalignx LIST_TOFF
forecolor 1 1 1 1
border WINDOW_BORDER_FULL
bordercolor .5 .5 .5 1
visible MENU_TRUE
decoration
}
// BOTTOM BUTTONS //
itemDef
{
name password
text "Set Password"
type ITEM_TYPE_BUTTON
textscale .4
style WINDOW_STYLE_EMPTY
rect BOT_X BOT_Y BOTBUTT_W BOTBUTT_H
textalign ALIGN_CENTER
textvalign VALIGN_CENTER
forecolor 1 1 1 1
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
open password_popmenu
}
}
itemDef
{
name createFavorite
text "Create Favorite"
type ITEM_TYPE_BUTTON
textscale .4
style WINDOW_STYLE_EMPTY
rect (BOT_X+BOTBUTT_W) BOT_Y BOTBUTT_W BOTBUTT_H
textalign ALIGN_CENTER
textvalign VALIGN_CENTER
forecolor 1 1 1 1
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
open createfavorite_popmenu
}
}
itemDef
{
name addFavorite
text "Add Favorite"
type ITEM_TYPE_BUTTON
textscale .4
style WINDOW_STYLE_EMPTY
ownerdrawFlag UI_SHOW_NOTFAVORITESERVERS
rect (BOT_X+(2*BOTBUTT_W)) BOT_Y BOTBUTT_W BOTBUTT_H
textalign ALIGN_CENTER
textvalign VALIGN_CENTER
forecolor 1 1 1 1
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
uiScript addFavorite
}
}
itemDef
{
name delfavorite
text "Delete Favorite"
type ITEM_TYPE_BUTTON
textscale .4
style WINDOW_STYLE_EMPTY
ownerdrawFlag UI_SHOW_FAVORITESERVERS
rect (BOT_X+(2*BOTBUTT_W)) BOT_Y BOTBUTT_W BOTBUTT_H
textalign ALIGN_CENTER
textvalign VALIGN_CENTER
forecolor 1 1 1 1
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
uiScript DeleteFavorite;
uiScript UpdateFilter
}
}
itemDef
{
name serverinfo
text "Server Info"
type ITEM_TYPE_BUTTON
textscale .4
style WINDOW_STYLE_EMPTY
rect (BOT_X+(3*BOTBUTT_W)) BOT_Y BOTBUTT_W BOTBUTT_H
textalign ALIGN_CENTER
textvalign VALIGN_CENTER
forecolor 1 1 1 1
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
open serverinfo_popmenu
}
}
itemDef
{
name findplayer
text "Find a Friend"
type ITEM_TYPE_BUTTON
textscale .4
style WINDOW_STYLE_EMPTY
rect (BOT_X+(4*BOTBUTT_W)) BOT_Y BOTBUTT_W BOTBUTT_H
textalign ALIGN_CENTER
textvalign VALIGN_CENTER
forecolor 1 1 1 1
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
open findplayer_popmenu
}
}
// BACK CREATE JOIN //
itemDef
{
name createServer
text "Create Server"
textscale .5
style WINDOW_STYLE_EMPTY
type ITEM_TYPE_BUTTON
rect (BCJ_X+ARROW_W) BCJ_Y (BCJ_W-(2*ARROW_W)) BCJ_H
textalign ALIGN_CENTER
textvalign VALIGN_CENTER
forecolor 1 1 1 1
visible MENU_TRUE
action
{
play "sound/misc/menu1.wav";
open createserver
}
}
itemDef
{
name back
style WINDOW_STYLE_SHADER
background "ui/assets/backarrow.tga"
rect BCJ_X BCJ_Y ARROW_H ARROW_W
aspectBias ALIGN_LEFT
visible MENU_TRUE
action
{
play "sound/misc/menu4.wav";
close joinserver
}
mouseEnter
{
hide back;
show back_alt
}
}
itemDef
{
name back_alt
style WINDOW_STYLE_SHADER
background "ui/assets/backarrow_alt.tga"
rect BCJ_X BCJ_Y ARROW_H ARROW_W
aspectBias ALIGN_LEFT
backcolor 0 0 0 0
forecolor 1 1 1 1
visible MENU_FALSE
type ITEM_TYPE_BUTTON
text "Back"
textalign ALIGN_LEFT
textvalign VALIGN_CENTER
textalignx ARROW_W
textscale .6
mouseExit
{
hide back_alt;
show back
}
action
{
play "sound/misc/menu4.wav";
close joinserver
}
}
itemDef
{
name accept
style WINDOW_STYLE_SHADER
rect ((BCJ_X+BCJ_W)-ARROW_W) BCJ_Y ARROW_H ARROW_W
aspectBias ALIGN_RIGHT
background "ui/assets/forwardarrow.tga"
backcolor 0 0 0 0
forecolor 1 1 1 1
visible MENU_TRUE
mouseEnter
{
hide accept;
show accept_alt
}
action
{
play "sound/misc/menu1.wav";
uiScript JoinServer
}
}
itemDef
{
name accept_alt
style WINDOW_STYLE_SHADER
rect ((BCJ_X+BCJ_W)-ARROW_W) BCJ_Y ARROW_H ARROW_W
aspectBias ALIGN_RIGHT
background "ui/assets/forwardarrow_alt.tga"
backcolor 0 0 0 0
type ITEM_TYPE_BUTTON
forecolor 1 1 1 1
visible MENU_FALSE
text "Join"
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
textalignx -ARROW_W
textscale .6
mouseExit
{
hide accept_alt;
show accept
}
action
{
play "sound/misc/menu1.wav";
uiScript JoinServer
}
}
}
}
|