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path: root/assets/ui/options.menu
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#include "ui/menudef.h"

{
  \\ FRONT END OPTIONS BOX \\

#define X             0
#define Y             20
#define W             250
#define H             ((10*(ELEM_H+ELEM_GAP))+120)
#define TOFF_X        (0-(W/2))
#define ELEM_H        16
#define ELEM_GAP      4
#define BUTT_W        35
#define BUTT_H        35
#define BORDER        10
#define RESCOMBO_OFF  8

  menuDef
  {
    name "simple_options"
    visible MENU_FALSE
    fullscreen MENU_FALSE
    rect (320-(W/2)) (240-(H/2)) W H
    focusColor 1 .75 0 1
    style WINDOW_STYLE_FILLED
    border WINDOW_BORDER_FULL
    popup
    onEsc
    {
      play "sound/misc/menu1.wav";
      close simple_options
    }

    itemDef
    {
      name window
      rect 0 0 W H
      style WINDOW_STYLE_FILLED
      backcolor 0 0 0 1
      visible MENU_TRUE
      decoration

      border WINDOW_BORDER_FULL
      borderSize 1.0
      borderColor 0.5 0.5 0.5 1
    }



    itemDef
    {
      type ITEM_TYPE_EDITFIELD
      style WINDOW_STYLE_EMPTY
      text "Name:"
      cvar "name"
      maxchars 26
      rect X Y W ELEM_H
      textalign ALIGN_RIGHT
      textalignx TOFF_X
      textvalign VALIGN_CENTER
      textscale .25
      forecolor 1 1 1 1
      visible MENU_TRUE
    }

    itemDef
    {
      type ITEM_TYPE_MULTI
      text "Video Quality:"
      cvar "ui_glCustom"
      cvarFloatList { "High Quality" 0 "Normal" 1 "Fast" 2 "Fastest" 3 "Custom" 4 }
      rect X (Y+(ELEM_H+ELEM_GAP)) W ELEM_H
      textalign ALIGN_RIGHT
      textalignx TOFF_X
      textvalign VALIGN_CENTER
      textscale .25
      forecolor 1 1 1 1
      visible MENU_TRUE
      action
      {
        play "sound/misc/menu1.wav";
        uiScript update "ui_glCustom"
      }
    }

    itemDef
    {
      type ITEM_TYPE_TEXT
      text "Video Mode:"
      rect X (Y+(2*(ELEM_H+ELEM_GAP))) (W/2) ELEM_H
      textalign ALIGN_RIGHT
      textvalign VALIGN_CENTER
      textscale .25
      forecolor 1 1 1 1
      visible MENU_TRUE
      decoration
    }

    itemDef
    {
      rect ((W/2)+RESCOMBO_OFF) (Y+(2*(ELEM_H+ELEM_GAP))) ((W/2)-(2*BORDER)) ELEM_H
      type ITEM_TYPE_COMBOBOX
      style WINDOW_STYLE_FILLED
      elementwidth ((W/2)-(2*BORDER))
      elementheight ELEM_H
      dropitems 5
      textscale .25
      elementtype LISTBOX_TEXT
      feeder FEEDER_RESOLUTIONS
      border WINDOW_BORDER_FULL
      borderColor 0.5 0.5 0.5 1
      forecolor 1 1 1 1
      backcolor 0 0 0 1
      outlinecolor 0.1 0.1 0.1 0.5
      visible MENU_TRUE
      doubleclick
      {
        play "sound/misc/menu1.wav";
      }
    }

    itemDef
    {
      type ITEM_TYPE_SLIDER
      text "Video Brightness:"
      cvarfloat "r_gamma" 1 .5 2
      rect X (Y+(3*(ELEM_H+ELEM_GAP))) W ELEM_H
      textalign ALIGN_RIGHT
      textalignx TOFF_X
      textvalign VALIGN_CENTER
      textscale .25
      forecolor 1 1 1 1
      visible MENU_TRUE
    }



    itemDef
    {
      type ITEM_TYPE_SLIDER
      text "Effects Volume:"
      cvarfloat "s_volume" 0.7 0 1
      rect X (Y+(4*(ELEM_H+ELEM_GAP))) W ELEM_H
      textalign ALIGN_RIGHT
      textalignx TOFF_X
      textvalign VALIGN_CENTER
      textscale .25
      forecolor 1 1 1 1
      visible MENU_TRUE
    }

    itemDef
    {
      type ITEM_TYPE_SLIDER
      text "Music Volume:"
      cvarfloat "s_musicvolume" 0.25 0 1
      rect X (Y+(5*(ELEM_H+ELEM_GAP))) W ELEM_H
      textalign ALIGN_RIGHT
      textalignx TOFF_X
      textvalign VALIGN_CENTER
      textscale .25
      forecolor 1 1 1 1
      visible MENU_TRUE
    }

    itemDef
    {
      type ITEM_TYPE_YESNO
      text "OpenAL Sound:"
      cvar "s_useOpenAL"
      rect X (Y+(6*(ELEM_H+ELEM_GAP))) W ELEM_H
      textalign ALIGN_RIGHT
      textalignx TOFF_X
      textvalign VALIGN_CENTER
      textscale .25
      forecolor 1 1 1 1
      visible MENU_TRUE
      action
      {
        play "sound/misc/menu1.wav";
      }
    }



    itemDef
    {
      type ITEM_TYPE_SLIDER
      text "Mouse Sensitivity:"
      cvarfloat "sensitivity" 5 1 30
      rect X (Y+(7*(ELEM_H+ELEM_GAP))) W ELEM_H
      textalign ALIGN_RIGHT
      textalignx TOFF_X
      textvalign VALIGN_CENTER
      textscale .25
      forecolor 1 1 1 1
      visible MENU_TRUE
    }

    itemDef
    {
      type ITEM_TYPE_YESNO
      text "Invert Mouse:"
      cvar "ui_mousePitch"
      rect X (Y+(8*(ELEM_H+ELEM_GAP))) W ELEM_H
      textalign ALIGN_RIGHT
      textalignx TOFF_X
      textvalign VALIGN_CENTER
      textscale .25
      forecolor 1 1 1 1
      visible MENU_TRUE
      action
      {
        play "sound/misc/menu1.wav";
        uiScript update ui_mousePitch
      }
    }



    itemDef
    {
      type ITEM_TYPE_MULTI
      text "Network Connection:"
      cvar "rate"
      cvarFloatList { "<=28.8k" 2500 "33.6k" 3000 "56k" 4000 "ISDN" 5000 "LAN/CABLE/xDSL" 25000  }
      rect X (Y+(9*(ELEM_H+ELEM_GAP))) W ELEM_H
      textalign ALIGN_RIGHT
      textalignx TOFF_X
      textvalign VALIGN_CENTER
      textscale .25
      forecolor 1 1 1 1
      visible MENU_TRUE
      action
      {
        play "sound/misc/menu1.wav";
      }
    }

    itemDef
    {
      type ITEM_TYPE_YESNO
      text "Allow Auto Download:"
      cvar "cl_allowDownload"
      rect X (Y+(10*(ELEM_H+ELEM_GAP))) W ELEM_H
      textalign ALIGN_RIGHT
      textalignx TOFF_X
      textvalign VALIGN_CENTER
      textscale .25
      forecolor 1 1 1 1
      visible MENU_TRUE
      action
      {
        play "sound/misc/menu1.wav";
      }
    }


    itemDef
    {
      text "For further options please use the in-game options menu"
      type ITEM_TYPE_TEXT
      style WINDOW_STYLE_EMPTY
      textstyle ITEM_TEXTSTYLE_NORMAL
      textscale .25
      rect 0 (H-60) W 10
      textalign ALIGN_CENTER
      textvalign VALIGN_CENTER
      forecolor 1 1 1 1
      visible MENU_TRUE
      decoration
    }


    itemDef
    {
      text "APPLY"
      type ITEM_TYPE_BUTTON
      textscale .25
      style WINDOW_STYLE_EMPTY
      rect (W-(2*BUTT_W)) (H-BUTT_H) BUTT_W BUTT_H
      textalign ALIGN_CENTER
      textvalign VALIGN_CENTER
      forecolor 1 1 1 1
      visible MENU_TRUE
      action
      {
        play "sound/misc/menu1.wav";
        exec "snd_restart" // includes vid_restart
      }
    }

    itemDef
    {
      text "OK"
      type ITEM_TYPE_BUTTON
      textscale .25
      style WINDOW_STYLE_EMPTY
      rect (W-BUTT_W) (H-BUTT_H) BUTT_W BUTT_H
      textalign ALIGN_CENTER
      textvalign VALIGN_CENTER
      forecolor 1 1 1 1
      visible MENU_TRUE
      action
      {
        play "sound/misc/menu1.wav";
        close simple_options
      }
    }
  }
}