summaryrefslogtreecommitdiff
path: root/assets/ui/tremulous_common_hud.h
blob: 662a2bcb6c4f35e0b66b9cfc63e29fff17c4111b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
#define BORDER    10

#define STAT_W    45
#define STAT_H    22
#define STAT_X    (W-(BORDER+STAT_W))

#define CONSOLE_W (W-((3*BORDER)+STAT_W))
#define CONSOLE_H 180
#define MAIN_W    (W-(2*BORDER))

//CONSOLE
itemDef
{
  name "console"
  rect BORDER BORDER CONSOLE_W CONSOLE_H
  aspectBias ALIGN_LEFT
  style WINDOW_STYLE_EMPTY
  visible MENU_TRUE
  decoration
  forecolor 0.93 0.93 0.92 1
  textalign ALIGN_LEFT
  textvalign VALIGN_TOP
  textscale 0.35
  textstyle ITEM_TEXTSTYLE_SHADOWED
  ownerdraw CG_CONSOLE
}

//TUTORIAL
itemDef
{
  name "tutorial"
  rect BORDER 275 MAIN_W 130
  aspectBias ALIGN_LEFT
  style WINDOW_STYLE_EMPTY
  visible MENU_TRUE
  decoration
  forecolor 1 1 1 0.35
  textalign ALIGN_LEFT
  textvalign VALIGN_CENTER
  textscale 0.3
  textstyle ITEM_TEXTSTYLE_NORMAL
  ownerdraw CG_TUTORIAL
}

//FPS
itemDef
{
  name "fps"
  rect STAT_X BORDER STAT_W STAT_H
  aspectBias ALIGN_RIGHT
  style WINDOW_STYLE_EMPTY
  visible MENU_TRUE
  decoration
  forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1
  textalign ALIGN_RIGHT
  textvalign VALIGN_CENTER
  textscale 0.3
  textstyle ITEM_TEXTSTYLE_NORMAL
  ownerdraw CG_FPS
}

//TIMER
itemDef
{
  name "timer"
  rect STAT_X ((2*BORDER)+STAT_H) STAT_W STAT_H
  aspectBias ALIGN_RIGHT
  style WINDOW_STYLE_EMPTY
  visible MENU_TRUE
  decoration
  forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1
  textalign ALIGN_RIGHT
  textvalign VALIGN_CENTER
  textscale 0.3
  textstyle ITEM_TEXTSTYLE_NORMAL
  ownerdraw CG_TIMER
}

//LAGOMETER
itemDef
{
  name "lagometer"
  rect STAT_X ((3*BORDER)+(2*STAT_H)) STAT_W STAT_H
  aspectBias ALIGN_RIGHT
  style WINDOW_STYLE_EMPTY
  visible MENU_TRUE
  decoration
  forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1
  textscale 0.3
  ownerdraw CG_LAGOMETER
}

//SPEEDOMETER
itemDef
{
  name "speedometer"
  rect (320-(STAT_W/2)) 350 STAT_W STAT_H
  aspectBias ALIGN_CENTER
  type ITEM_TYPE_OWNERDRAW
  ownerdraw CG_SPEEDOMETER
  style WINDOW_STYLE_EMPTY
  visible MENU_TRUE
  decoration
  backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2
  foreColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8
  textscale 0.3
}

//CLOCK
itemDef
{
  name "clock"
  rect STAT_X ((4*BORDER)+(3*STAT_H)) STAT_W STAT_H
  aspectBias ALIGN_RIGHT
  style WINDOW_STYLE_EMPTY
  visible MENU_TRUE
  decoration
  forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1
  textalign ALIGN_RIGHT
  textvalign VALIGN_CENTER
  textscale 0.3
  textstyle ITEM_TEXTSTYLE_NORMAL
  ownerdraw CG_CLOCK
}

//LOCATION
itemDef
{
  name "location"
  rect (STAT_X-75) ((5*BORDER)+(4*STAT_H)) (STAT_W+75) STAT_H
  aspectBias ALIGN_RIGHT
  visible MENU_TRUE
  decoration
  forecolor 1 1 1 1
  textalign ALIGN_RIGHT
  textscale 0.3
  ownerdraw CG_PLAYER_LOCATION
}

//DEMO STATE
itemDef
{
  name "demoRecording"
  rect (STAT_X+(STAT_W-32)) ((8*BORDER)+(4*STAT_H)) 32 32
  aspectBias ALIGN_RIGHT
  style WINDOW_STYLE_EMPTY
  visible MENU_TRUE
  decoration
  forecolor 1 0 0 1
  textscale 0.3
  ownerdraw CG_DEMO_RECORDING
  background "ui/assets/neutral/circle.tga"
}
itemDef
{
  name "demoPlayback"
  rect (STAT_X+(STAT_W-32)) ((8*BORDER)+(4*STAT_H)) 32 32
  aspectBias ALIGN_RIGHT
  style WINDOW_STYLE_EMPTY
  visible MENU_TRUE
  decoration
  forecolor 1 1 1 1
  textscale 0.3
  ownerdraw CG_DEMO_PLAYBACK
  background "ui/assets/forwardarrow.tga"
}

//SNAPSHOT
itemDef
{
  name "snapshot"
  rect BORDER (H-(BORDER+STAT_H)) MAIN_W STAT_H
  aspectBias ALIGN_LEFT
  style WINDOW_STYLE_EMPTY
  visible MENU_TRUE
  decoration
  forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1
  textalign ALIGN_LEFT
  textvalign VALIGN_CENTER
  textscale 0.4
  textstyle ITEM_TEXTSTYLE_NORMAL
  ownerdraw CG_SNAPSHOT
}

//PLAYER NAME
itemDef
{
  name "playername"
  rect 200 275 240 25
  aspectBias ALIGN_CENTER
  visible MENU_TRUE
  decoration
  textScale .5
  ownerdraw CG_PLAYER_CROSSHAIRNAMES
  textstyle ITEM_TEXTSTYLE_SHADOWED
}

//CROSSHAIR
itemDef
{
  name "crosshair"
  visible MENU_TRUE
  decoration
  rect 320 240 0 0
  forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .35
  ownerdraw CG_PLAYER_CROSSHAIR
}

//SPECTATOR TEXT
itemDef
{
    name "followtext"
    rect 200 375 240 25
    foreColor 1 1 1 1
    aspectBias ALIGN_CENTER
    textalign ALIGN_CENTER
    textvalign VALIGN_TOP
    visible MENU_TRUE
    decoration
    textScale .7
    textStyle ITEM_TEXTSTYLE_SHADOWED
    ownerdraw CG_FOLLOW
}