1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
|
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
Copyright (C) 2000-2009 Darklegion Development
This file is part of Tremulous.
Tremulous is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Tremulous is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Tremulous; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "../qcommon/q_shared.h"
#include "bg_public.h"
#ifdef GAME
# define POOLSIZE ( 1024 * 1024 )
#else
# define POOLSIZE ( 256 * 1024 )
#endif
#define FREEMEMCOOKIE ((int)0xDEADBE3F) // Any unlikely to be used value
#define ROUNDBITS 31 // Round to 32 bytes
typedef struct freeMemNode_s
{
// Size of ROUNDBITS
int cookie, size; // Size includes node (obviously)
struct freeMemNode_s *prev, *next;
} freeMemNode_t;
static char memoryPool[POOLSIZE];
static freeMemNode_t *freeHead;
static int freeMem;
void *BG_Alloc( int size )
{
// Find a free block and allocate.
// Does two passes, attempts to fill same-sized free slot first.
freeMemNode_t *fmn, *prev, *next, *smallest;
int allocsize, smallestsize;
char *endptr;
int *ptr;
allocsize = ( size + sizeof(int) + ROUNDBITS ) & ~ROUNDBITS; // Round to 32-byte boundary
ptr = NULL;
smallest = NULL;
smallestsize = POOLSIZE + 1; // Guaranteed not to miss any slots :)
for( fmn = freeHead; fmn; fmn = fmn->next )
{
if( fmn->cookie != FREEMEMCOOKIE )
Com_Error( ERR_DROP, "BG_Alloc: Memory corruption detected!\n" );
if( fmn->size >= allocsize )
{
// We've got a block
if( fmn->size == allocsize )
{
// Same size, just remove
prev = fmn->prev;
next = fmn->next;
if( prev )
prev->next = next; // Point previous node to next
if( next )
next->prev = prev; // Point next node to previous
if( fmn == freeHead )
freeHead = next; // Set head pointer to next
ptr = (int *) fmn;
break; // Stop the loop, this is fine
}
else
{
// Keep track of the smallest free slot
if( fmn->size < smallestsize )
{
smallest = fmn;
smallestsize = fmn->size;
}
}
}
}
if( !ptr && smallest )
{
// We found a slot big enough
smallest->size -= allocsize;
endptr = (char *) smallest + smallest->size;
ptr = (int *) endptr;
}
if( ptr )
{
freeMem -= allocsize;
memset( ptr, 0, allocsize );
*ptr++ = allocsize; // Store a copy of size for deallocation
return( (void *) ptr );
}
Com_Error( ERR_DROP, "BG_Alloc: failed on allocation of %i bytes\n", size );
return( NULL );
}
void BG_Free( void *ptr )
{
// Release allocated memory, add it to the free list.
freeMemNode_t *fmn;
char *freeend;
int *freeptr;
freeptr = ptr;
freeptr--;
freeMem += *freeptr;
for( fmn = freeHead; fmn; fmn = fmn->next )
{
freeend = ((char *) fmn) + fmn->size;
if( freeend == (char *) freeptr )
{
// Released block can be merged to an existing node
fmn->size += *freeptr; // Add size of node.
return;
}
}
// No merging, add to head of list
fmn = (freeMemNode_t *) freeptr;
fmn->size = *freeptr; // Set this first to avoid corrupting *freeptr
fmn->cookie = FREEMEMCOOKIE;
fmn->prev = NULL;
fmn->next = freeHead;
freeHead->prev = fmn;
freeHead = fmn;
}
void BG_InitMemory( void )
{
// Set up the initial node
freeHead = (freeMemNode_t *)memoryPool;
freeHead->cookie = FREEMEMCOOKIE;
freeHead->size = POOLSIZE;
freeHead->next = NULL;
freeHead->prev = NULL;
freeMem = sizeof( memoryPool );
}
void BG_DefragmentMemory( void )
{
// If there's a frenzy of deallocation and we want to
// allocate something big, this is useful. Otherwise...
// not much use.
freeMemNode_t *startfmn, *endfmn, *fmn;
for( startfmn = freeHead; startfmn; )
{
endfmn = (freeMemNode_t *)(((char *) startfmn) + startfmn->size);
for( fmn = freeHead; fmn; )
{
if( fmn->cookie != FREEMEMCOOKIE )
Com_Error( ERR_DROP, "BG_DefragmentMemory: Memory corruption detected!\n" );
if( fmn == endfmn )
{
// We can add fmn onto startfmn.
if( fmn->prev )
fmn->prev->next = fmn->next;
if( fmn->next )
{
if( !(fmn->next->prev = fmn->prev) )
freeHead = fmn->next; // We're removing the head node
}
startfmn->size += fmn->size;
memset( fmn, 0, sizeof(freeMemNode_t) ); // A redundant call, really.
startfmn = freeHead;
endfmn = fmn = NULL; // Break out of current loop
}
else
fmn = fmn->next;
}
if( endfmn )
startfmn = startfmn->next; // endfmn acts as a 'restart' flag here
}
}
void BG_MemoryInfo( void )
{
// Give a breakdown of memory
freeMemNode_t *fmn = (freeMemNode_t *)memoryPool;
int size, chunks;
freeMemNode_t *end = (freeMemNode_t *)( memoryPool + POOLSIZE );
void *p;
Com_Printf( "%p-%p: %d out of %d bytes allocated\n",
fmn, end, POOLSIZE - freeMem, POOLSIZE );
while( fmn < end )
{
size = chunks = 0;
p = fmn;
while( fmn < end && fmn->cookie == FREEMEMCOOKIE )
{
size += fmn->size;
chunks++;
fmn = (freeMemNode_t *)( (char *)fmn + fmn->size );
}
if( size )
Com_Printf( " %p: %d bytes free (%d chunks)\n", p, size, chunks );
size = chunks = 0;
p = fmn;
while( fmn < end && fmn->cookie != FREEMEMCOOKIE )
{
size += *(int *)fmn;
chunks++;
fmn = (freeMemNode_t *)( (size_t)fmn + *(int *)fmn );
}
if( size )
Com_Printf( " %p: %d bytes allocated (%d chunks)\n", p, size, chunks );
}
}
|