summaryrefslogtreecommitdiff
path: root/src/null/null_snddma.c
blob: 2dd5e33d199cc0cd5994bbf062c7fcc1df557048 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
Copyright (C) 2000-2009 Darklegion Development

This file is part of Tremulous.

Tremulous is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

Tremulous is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Tremulous; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/

// snddma_null.c
// all other sound mixing is portable

#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"

qboolean SNDDMA_Init(void)
{
	return qfalse;
}

int	SNDDMA_GetDMAPos(void)
{
	return 0;
}

void SNDDMA_Shutdown(void)
{
}

void SNDDMA_BeginPainting (void)
{
}

void SNDDMA_Submit(void)
{
}

sfxHandle_t S_RegisterSound( const char *name, qboolean compressed ) 
{
	return 0;
}

void S_StartLocalSound( sfxHandle_t sfxHandle, int channelNum ) {
}

void S_ClearSoundBuffer( void ) {
}