summaryrefslogtreecommitdiff
path: root/src/SDL12/include/SDL_active.h
diff options
context:
space:
mode:
authorPaweł Redman <pawel.redman@gmail.com>2017-03-22 17:56:34 +0100
committerPaweł Redman <pawel.redman@gmail.com>2017-03-22 17:56:34 +0100
commit6a777afc079c2a8d3af3ecd2145fe8dd50567a39 (patch)
tree520f4489cebf8564ef6cb27064ceea45cbc005b3 /src/SDL12/include/SDL_active.h
Funko sources as released by Rotacak.HEADmaster
Diffstat (limited to 'src/SDL12/include/SDL_active.h')
-rw-r--r--src/SDL12/include/SDL_active.h58
1 files changed, 58 insertions, 0 deletions
diff --git a/src/SDL12/include/SDL_active.h b/src/SDL12/include/SDL_active.h
new file mode 100644
index 0000000..2cf474c
--- /dev/null
+++ b/src/SDL12/include/SDL_active.h
@@ -0,0 +1,58 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+/* Include file for SDL application focus event handling */
+
+#ifndef _SDL_active_h
+#define _SDL_active_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* The available application states */
+#define SDL_APPMOUSEFOCUS 0x01 /* The app has mouse coverage */
+#define SDL_APPINPUTFOCUS 0x02 /* The app has input focus */
+#define SDL_APPACTIVE 0x04 /* The application is active */
+
+/* Function prototypes */
+/*
+ * This function returns the current state of the application, which is a
+ * bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and
+ * SDL_APPACTIVE. If SDL_APPACTIVE is set, then the user is able to
+ * see your application, otherwise it has been iconified or disabled.
+ */
+extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_active_h */