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authorPaweł Redman <pawel.redman@gmail.com>2017-03-22 17:56:34 +0100
committerPaweł Redman <pawel.redman@gmail.com>2017-03-22 17:56:34 +0100
commit6a777afc079c2a8d3af3ecd2145fe8dd50567a39 (patch)
tree520f4489cebf8564ef6cb27064ceea45cbc005b3 /src/SDL12/include/SDL_syswm.h
Funko sources as released by Rotacak.HEADmaster
Diffstat (limited to 'src/SDL12/include/SDL_syswm.h')
-rw-r--r--src/SDL12/include/SDL_syswm.h210
1 files changed, 210 insertions, 0 deletions
diff --git a/src/SDL12/include/SDL_syswm.h b/src/SDL12/include/SDL_syswm.h
new file mode 100644
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+++ b/src/SDL12/include/SDL_syswm.h
@@ -0,0 +1,210 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+/* Include file for SDL custom system window manager hooks */
+
+#ifndef _SDL_syswm_h
+#define _SDL_syswm_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+#include "SDL_version.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Your application has access to a special type of event 'SDL_SYSWMEVENT',
+ which contains window-manager specific information and arrives whenever
+ an unhandled window event occurs. This event is ignored by default, but
+ you can enable it with SDL_EventState()
+*/
+#ifdef SDL_PROTOTYPES_ONLY
+struct SDL_SysWMinfo;
+typedef struct SDL_SysWMinfo SDL_SysWMinfo;
+#else
+
+/* This is the structure for custom window manager events */
+#if defined(SDL_VIDEO_DRIVER_X11)
+#if defined(__APPLE__) && defined(__MACH__)
+/* conflicts with Quickdraw.h */
+#define Cursor X11Cursor
+#endif
+
+#include <X11/Xlib.h>
+#include <X11/Xatom.h>
+
+#if defined(__APPLE__) && defined(__MACH__)
+/* matches the re-define above */
+#undef Cursor
+#endif
+
+/* These are the various supported subsystems under UNIX */
+typedef enum {
+ SDL_SYSWM_X11
+} SDL_SYSWM_TYPE;
+
+/* The UNIX custom event structure */
+struct SDL_SysWMmsg {
+ SDL_version version;
+ SDL_SYSWM_TYPE subsystem;
+ union {
+ XEvent xevent;
+ } event;
+};
+
+/* The UNIX custom window manager information structure.
+ When this structure is returned, it holds information about which
+ low level system it is using, and will be one of SDL_SYSWM_TYPE.
+ */
+typedef struct SDL_SysWMinfo {
+ SDL_version version;
+ SDL_SYSWM_TYPE subsystem;
+ union {
+ struct {
+ Display *display; /* The X11 display */
+ Window window; /* The X11 display window */
+ /* These locking functions should be called around
+ any X11 functions using the display variable.
+ They lock the event thread, so should not be
+ called around event functions or from event filters.
+ */
+ void (*lock_func)(void);
+ void (*unlock_func)(void);
+
+ /* Introduced in SDL 1.0.2 */
+ Window fswindow; /* The X11 fullscreen window */
+ Window wmwindow; /* The X11 managed input window */
+ } x11;
+ } info;
+} SDL_SysWMinfo;
+
+#elif defined(SDL_VIDEO_DRIVER_NANOX)
+#include <microwin/nano-X.h>
+
+/* The generic custom event structure */
+struct SDL_SysWMmsg {
+ SDL_version version;
+ int data;
+};
+
+/* The windows custom window manager information structure */
+typedef struct SDL_SysWMinfo {
+ SDL_version version ;
+ GR_WINDOW_ID window ; /* The display window */
+} SDL_SysWMinfo;
+
+#elif defined(SDL_VIDEO_DRIVER_WINDIB) || defined(SDL_VIDEO_DRIVER_DDRAW) || defined(SDL_VIDEO_DRIVER_GAPI)
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+
+/* The windows custom event structure */
+struct SDL_SysWMmsg {
+ SDL_version version;
+ HWND hwnd; /* The window for the message */
+ UINT msg; /* The type of message */
+ WPARAM wParam; /* WORD message parameter */
+ LPARAM lParam; /* LONG message parameter */
+};
+
+/* The windows custom window manager information structure */
+typedef struct SDL_SysWMinfo {
+ SDL_version version;
+ HWND window; /* The Win32 display window */
+ HGLRC hglrc; /* The OpenGL context, if any */
+} SDL_SysWMinfo;
+
+#elif defined(SDL_VIDEO_DRIVER_RISCOS)
+
+/* RISC OS custom event structure */
+struct SDL_SysWMmsg {
+ SDL_version version;
+ int eventCode; /* The window for the message */
+ int pollBlock[64];
+};
+
+/* The RISC OS custom window manager information structure */
+typedef struct SDL_SysWMinfo {
+ SDL_version version;
+ int wimpVersion; /* Wimp version running under */
+ int taskHandle; /* The RISC OS task handle */
+ int window; /* The RISC OS display window */
+} SDL_SysWMinfo;
+
+#elif defined(SDL_VIDEO_DRIVER_PHOTON)
+#include <sys/neutrino.h>
+#include <Ph.h>
+
+/* The QNX custom event structure */
+struct SDL_SysWMmsg {
+ SDL_version version;
+ int data;
+};
+
+/* The QNX custom window manager information structure */
+typedef struct SDL_SysWMinfo {
+ SDL_version version;
+ int data;
+} SDL_SysWMinfo;
+
+#else
+
+/* The generic custom event structure */
+struct SDL_SysWMmsg {
+ SDL_version version;
+ int data;
+};
+
+/* The generic custom window manager information structure */
+typedef struct SDL_SysWMinfo {
+ SDL_version version;
+ int data;
+} SDL_SysWMinfo;
+
+#endif /* video driver type */
+
+#endif /* SDL_PROTOTYPES_ONLY */
+
+/* Function prototypes */
+/*
+ * This function gives you custom hooks into the window manager information.
+ * It fills the structure pointed to by 'info' with custom information and
+ * returns 1 if the function is implemented. If it's not implemented, or
+ * the version member of the 'info' structure is invalid, it returns 0.
+ *
+ * You typically use this function like this:
+ * SDL_SysWMInfo info;
+ * SDL_VERSION(&info.version);
+ * if ( SDL_GetWMInfo(&info) ) { ... }
+ */
+extern DECLSPEC int SDLCALL SDL_GetWMInfo(SDL_SysWMinfo *info);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_syswm_h */