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authorPaweł Redman <pawel.redman@gmail.com>2017-03-22 17:56:34 +0100
committerPaweł Redman <pawel.redman@gmail.com>2017-03-22 17:56:34 +0100
commit6a777afc079c2a8d3af3ecd2145fe8dd50567a39 (patch)
tree520f4489cebf8564ef6cb27064ceea45cbc005b3 /src/jpeg-6/jmorecfg.h
Funko sources as released by Rotacak.HEADmaster
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+/*
+ * jmorecfg.h
+ *
+ * Copyright (C) 1991-1995, Thomas G. Lane.
+ * This file is part of the Independent JPEG Group's software.
+ * For conditions of distribution and use, see the accompanying README file.
+ *
+ * This file contains additional configuration options that customize the
+ * JPEG software for special applications or support machine-dependent
+ * optimizations. Most users will not need to touch this file.
+ */
+
+
+/*
+ * Define BITS_IN_JSAMPLE as either
+ * 8 for 8-bit sample values (the usual setting)
+ * 12 for 12-bit sample values
+ * Only 8 and 12 are legal data precisions for lossy JPEG according to the
+ * JPEG standard, and the IJG code does not support anything else!
+ * We do not support run-time selection of data precision, sorry.
+ */
+
+#define BITS_IN_JSAMPLE 8 /* use 8 or 12 */
+
+
+/*
+ * Maximum number of components (color channels) allowed in JPEG image.
+ * To meet the letter of the JPEG spec, set this to 255. However, darn
+ * few applications need more than 4 channels (maybe 5 for CMYK + alpha
+ * mask). We recommend 10 as a reasonable compromise; use 4 if you are
+ * really short on memory. (Each allowed component costs a hundred or so
+ * bytes of storage, whether actually used in an image or not.)
+ */
+
+#define MAX_COMPONENTS 10 /* maximum number of image components */
+
+
+/*
+ * Basic data types.
+ * You may need to change these if you have a machine with unusual data
+ * type sizes; for example, "char" not 8 bits, "short" not 16 bits,
+ * or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits,
+ * but it had better be at least 16.
+ */
+
+/* Representation of a single sample (pixel element value).
+ * We frequently allocate large arrays of these, so it's important to keep
+ * them small. But if you have memory to burn and access to char or short
+ * arrays is very slow on your hardware, you might want to change these.
+ */
+
+#if BITS_IN_JSAMPLE == 8
+/* JSAMPLE should be the smallest type that will hold the values 0..255.
+ * You can use a signed char by having GETJSAMPLE mask it with 0xFF.
+ */
+
+#ifdef HAVE_UNSIGNED_CHAR
+
+typedef unsigned char JSAMPLE;
+#define GETJSAMPLE(value) ((int) (value))
+
+#else /* not HAVE_UNSIGNED_CHAR */
+
+typedef char JSAMPLE;
+#ifdef CHAR_IS_UNSIGNED
+#define GETJSAMPLE(value) ((int) (value))
+#else
+#define GETJSAMPLE(value) ((int) (value) & 0xFF)
+#endif /* CHAR_IS_UNSIGNED */
+
+#endif /* HAVE_UNSIGNED_CHAR */
+
+#define MAXJSAMPLE 255
+#define CENTERJSAMPLE 128
+
+#endif /* BITS_IN_JSAMPLE == 8 */
+
+
+#if BITS_IN_JSAMPLE == 12
+/* JSAMPLE should be the smallest type that will hold the values 0..4095.
+ * On nearly all machines "short" will do nicely.
+ */
+
+typedef short JSAMPLE;
+#define GETJSAMPLE(value) ((int) (value))
+
+#define MAXJSAMPLE 4095
+#define CENTERJSAMPLE 2048
+
+#endif /* BITS_IN_JSAMPLE == 12 */
+
+
+/* Representation of a DCT frequency coefficient.
+ * This should be a signed value of at least 16 bits; "short" is usually OK.
+ * Again, we allocate large arrays of these, but you can change to int
+ * if you have memory to burn and "short" is really slow.
+ */
+
+typedef short JCOEF;
+
+
+/* Compressed datastreams are represented as arrays of JOCTET.
+ * These must be EXACTLY 8 bits wide, at least once they are written to
+ * external storage. Note that when using the stdio data source/destination
+ * managers, this is also the data type passed to fread/fwrite.
+ */
+
+#ifdef HAVE_UNSIGNED_CHAR
+
+typedef unsigned char JOCTET;
+#define GETJOCTET(value) (value)
+
+#else /* not HAVE_UNSIGNED_CHAR */
+
+typedef char JOCTET;
+#ifdef CHAR_IS_UNSIGNED
+#define GETJOCTET(value) (value)
+#else
+#define GETJOCTET(value) ((value) & 0xFF)
+#endif /* CHAR_IS_UNSIGNED */
+
+#endif /* HAVE_UNSIGNED_CHAR */
+
+
+/* These typedefs are used for various table entries and so forth.
+ * They must be at least as wide as specified; but making them too big
+ * won't cost a huge amount of memory, so we don't provide special
+ * extraction code like we did for JSAMPLE. (In other words, these
+ * typedefs live at a different point on the speed/space tradeoff curve.)
+ */
+
+/* UINT8 must hold at least the values 0..255. */
+
+#ifdef HAVE_UNSIGNED_CHAR
+typedef unsigned char UINT8;
+#else /* not HAVE_UNSIGNED_CHAR */
+#ifdef CHAR_IS_UNSIGNED
+typedef char UINT8;
+#else /* not CHAR_IS_UNSIGNED */
+typedef short UINT8;
+#endif /* CHAR_IS_UNSIGNED */
+#endif /* HAVE_UNSIGNED_CHAR */
+
+/* UINT16 must hold at least the values 0..65535. */
+
+#ifdef HAVE_UNSIGNED_SHORT
+typedef unsigned short UINT16;
+#else /* not HAVE_UNSIGNED_SHORT */
+typedef unsigned int UINT16;
+#endif /* HAVE_UNSIGNED_SHORT */
+
+/* INT32 must hold at least signed 32-bit values. */
+
+/* MinGW basetsd.h defines INT32 - don't redefine it */
+#if !(defined __MINGW32__ && defined _BASETSD_H)
+typedef long INT32;
+#endif
+
+/* INT16 must hold at least the values -32768..32767. */
+
+#ifndef XMD_H /* X11/xmd.h correctly defines INT16 */
+typedef short INT16;
+#endif
+
+/* Datatype used for image dimensions. The JPEG standard only supports
+ * images up to 64K*64K due to 16-bit fields in SOF markers. Therefore
+ * "unsigned int" is sufficient on all machines. However, if you need to
+ * handle larger images and you don't mind deviating from the spec, you
+ * can change this datatype.
+ */
+
+typedef unsigned int JDIMENSION;
+
+#define JPEG_MAX_DIMENSION 65500L /* a tad under 64K to prevent overflows */
+
+
+/* These defines are used in all function definitions and extern declarations.
+ * You could modify them if you need to change function linkage conventions.
+ * Another application is to make all functions global for use with debuggers
+ * or code profilers that require it.
+ */
+
+#define METHODDEF static /* a function called through method pointers */
+#define LOCAL static /* a function used only in its module */
+#define GLOBAL /* a function referenced thru EXTERNs */
+#define EXTERN extern /* a reference to a GLOBAL function */
+
+
+/* Here is the pseudo-keyword for declaring pointers that must be "far"
+ * on 80x86 machines. Most of the specialized coding for 80x86 is handled
+ * by just saying "FAR *" where such a pointer is needed. In a few places
+ * explicit coding is needed; see uses of the NEED_FAR_POINTERS symbol.
+ */
+
+#ifdef NEED_FAR_POINTERS
+#undef FAR
+#define FAR far
+#else
+#undef FAR
+#define FAR
+#endif
+
+
+/*
+ * On a few systems, type boolean and/or its values FALSE, TRUE may appear
+ * in standard header files. Or you may have conflicts with application-
+ * specific header files that you want to include together with these files.
+ * Defining HAVE_BOOLEAN before including jpeglib.h should make it work.
+ */
+
+//#ifndef HAVE_BOOLEAN
+//typedef int boolean;
+//#endif
+#ifndef FALSE /* in case these macros already exist */
+#define FALSE 0 /* values of boolean */
+#endif
+#ifndef TRUE
+#define TRUE 1
+#endif
+
+
+/*
+ * The remaining options affect code selection within the JPEG library,
+ * but they don't need to be visible to most applications using the library.
+ * To minimize application namespace pollution, the symbols won't be
+ * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined.
+ */
+
+#ifdef JPEG_INTERNALS
+#define JPEG_INTERNAL_OPTIONS
+#endif
+
+#ifdef JPEG_INTERNAL_OPTIONS
+
+
+/*
+ * These defines indicate whether to include various optional functions.
+ * Undefining some of these symbols will produce a smaller but less capable
+ * library. Note that you can leave certain source files out of the
+ * compilation/linking process if you've #undef'd the corresponding symbols.
+ * (You may HAVE to do that if your compiler doesn't like null source files.)
+ */
+
+/* Arithmetic coding is unsupported for legal reasons. Complaints to IBM. */
+
+/* Capability options common to encoder and decoder: */
+
+#undef DCT_ISLOW_SUPPORTED /* slow but accurate integer algorithm */
+#undef DCT_IFAST_SUPPORTED /* faster, less accurate integer method */
+#define DCT_FLOAT_SUPPORTED /* floating-point: accurate, fast on fast HW */
+
+/* Encoder capability options: */
+
+#undef C_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */
+#define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
+#define C_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/
+#define ENTROPY_OPT_SUPPORTED /* Optimization of entropy coding parms? */
+/* Note: if you selected 12-bit data precision, it is dangerous to turn off
+ * ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit
+ * precision, so jchuff.c normally uses entropy optimization to compute
+ * usable tables for higher precision. If you don't want to do optimization,
+ * you'll have to supply different default Huffman tables.
+ * The exact same statements apply for progressive JPEG: the default tables
+ * don't work for progressive mode. (This may get fixed, however.)
+ */
+#define INPUT_SMOOTHING_SUPPORTED /* Input image smoothing option? */
+
+/* Decoder capability options: */
+
+#undef D_ARITH_CODING_SUPPORTED /* Arithmetic coding back end? */
+#undef D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
+#undef D_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/
+#undef BLOCK_SMOOTHING_SUPPORTED /* Block smoothing? (Progressive only) */
+#undef IDCT_SCALING_SUPPORTED /* Output rescaling via IDCT? */
+#undef UPSAMPLE_SCALING_SUPPORTED /* Output rescaling at upsample stage? */
+#undef UPSAMPLE_MERGING_SUPPORTED /* Fast path for sloppy upsampling? */
+#undef QUANT_1PASS_SUPPORTED /* 1-pass color quantization? */
+#undef QUANT_2PASS_SUPPORTED /* 2-pass color quantization? */
+
+/* more capability options later, no doubt */
+
+
+/*
+ * Ordering of RGB data in scanlines passed to or from the application.
+ * If your application wants to deal with data in the order B,G,R, just
+ * change these macros. You can also deal with formats such as R,G,B,X
+ * (one extra byte per pixel) by changing RGB_PIXELSIZE. Note that changing
+ * the offsets will also change the order in which colormap data is organized.
+ * RESTRICTIONS:
+ * 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats.
+ * 2. These macros only affect RGB<=>YCbCr color conversion, so they are not
+ * useful if you are using JPEG color spaces other than YCbCr or grayscale.
+ * 3. The color quantizer modules will not behave desirably if RGB_PIXELSIZE
+ * is not 3 (they don't understand about dummy color components!). So you
+ * can't use color quantization if you change that value.
+ */
+
+#define RGB_RED 0 /* Offset of Red in an RGB scanline element */
+#define RGB_GREEN 1 /* Offset of Green */
+#define RGB_BLUE 2 /* Offset of Blue */
+#define RGB_PIXELSIZE 4 /* JSAMPLEs per RGB scanline element */
+
+
+/* Definitions for speed-related optimizations. */
+
+
+/* If your compiler supports inline functions, define INLINE
+ * as the inline keyword; otherwise define it as empty.
+ */
+
+#ifndef INLINE
+#ifdef __GNUC__ /* for instance, GNU C knows about inline */
+#define INLINE __inline__
+#endif
+#ifndef INLINE
+#define INLINE /* default is to define it as empty */
+#endif
+#endif
+
+
+/* On some machines (notably 68000 series) "int" is 32 bits, but multiplying
+ * two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER
+ * as short on such a machine. MULTIPLIER must be at least 16 bits wide.
+ */
+
+#ifndef MULTIPLIER
+#define MULTIPLIER int /* type for fastest integer multiply */
+#endif
+
+
+/* FAST_FLOAT should be either float or double, whichever is done faster
+ * by your compiler. (Note that this type is only used in the floating point
+ * DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.)
+ * Typically, float is faster in ANSI C compilers, while double is faster in
+ * pre-ANSI compilers (because they insist on converting to double anyway).
+ * The code below therefore chooses float if we have ANSI-style prototypes.
+ */
+
+#ifndef FAST_FLOAT
+#ifdef HAVE_PROTOTYPES
+#define FAST_FLOAT float
+#else
+#define FAST_FLOAT double
+#endif
+#endif
+
+#endif /* JPEG_INTERNAL_OPTIONS */