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author | Paweł Redman <pawel.redman@gmail.com> | 2017-03-22 17:56:34 +0100 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2017-03-22 17:56:34 +0100 |
commit | 6a777afc079c2a8d3af3ecd2145fe8dd50567a39 (patch) | |
tree | 520f4489cebf8564ef6cb27064ceea45cbc005b3 /src/null/null_snddma.c |
Diffstat (limited to 'src/null/null_snddma.c')
-rw-r--r-- | src/null/null_snddma.c | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/src/null/null_snddma.c b/src/null/null_snddma.c new file mode 100644 index 0000000..559f217 --- /dev/null +++ b/src/null/null_snddma.c @@ -0,0 +1,61 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. +Copyright (C) 2000-2006 Tim Angus + +This file is part of Tremulous. + +Tremulous is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Tremulous is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Tremulous; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +// snddma_null.c +// all other sound mixing is portable + +#include "../client/client.h" + +qboolean SNDDMA_Init(void) +{ + return qfalse; +} + +int SNDDMA_GetDMAPos(void) +{ + return 0; +} + +void SNDDMA_Shutdown(void) +{ +} + +void SNDDMA_BeginPainting (void) +{ +} + +void SNDDMA_Submit(void) +{ +} + +// bk001119 - added boolean flag, match client/snd_public.h +sfxHandle_t S_RegisterSound( const char *name, qboolean compressed ) +{ + return 0; +} + +void S_StartLocalSound( sfxHandle_t sfxHandle, int channelNum ) { +} + +void S_ClearSoundBuffer( void ) { +} |