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+#include "ui/menudef.h"
+
+// team menu
+//
+// defines from ui_shared.h
+
+{
+ menuDef
+ {
+ name "human_hud"
+ fullScreen MENU_FALSE
+ visible MENU_TRUE
+ rect 0 0 640 480
+
+ //CONSOLE
+ itemDef
+ {
+ name "console"
+ rect 8 8 560 180
+ style WINDOW_STYLE_EMPTY
+ visible 1
+ decoration
+ forecolor 1 1 1 1
+ align ITEM_ALIGN_LEFT
+ textalignx 0
+ textaligny 18
+ textscale 0.4
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ ownerdraw CG_CONSOLE
+ }
+
+ //TUTORIAL
+ itemDef
+ {
+ name "tutorial"
+ rect 8 250 640 180
+ style WINDOW_STYLE_EMPTY
+ visible 1
+ decoration
+ forecolor 1 1 1 0.35
+ align ITEM_ALIGN_LEFT
+ textalignx 0
+ textaligny 18
+ textscale 0.3
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ ownerdraw CG_TUTORIAL
+ }
+
+ //LAGOMETER
+ itemDef
+ {
+ name "lagometer"
+ rect 596 68 32 20
+ style WINDOW_STYLE_EMPTY
+ visible 1
+ decoration
+ forecolor 0 0.8 1 1
+ textscale 0.3
+ textalignx 1
+ textaligny 0.5
+ ownerdraw CG_LAGOMETER
+ }
+
+ //DEMO STATE
+ itemDef
+ {
+ name "demoRecording"
+ rect 596 120 32 32
+ style WINDOW_STYLE_EMPTY
+ visible 1
+ decoration
+ forecolor 1 0 0 1
+ textscale 0.3
+ textalignx 1
+ textaligny 0.5
+ ownerdraw CG_DEMO_RECORDING
+ background "ui/assets/neutral/circle.tga"
+ }
+ itemDef
+ {
+ name "demoPlayback"
+ rect 596 120 32 32
+ style WINDOW_STYLE_EMPTY
+ visible 1
+ decoration
+ forecolor 1 1 1 1
+ textscale 0.3
+ textalignx 1
+ textaligny 0.5
+ ownerdraw CG_DEMO_PLAYBACK
+ background "ui/assets/forwardarrow.tga"
+ }
+
+ //FPS
+ itemDef
+ {
+ name "fps"
+ rect 572 8 56 22
+ style WINDOW_STYLE_EMPTY
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 1
+ align ITEM_ALIGN_RIGHT
+ textalignx 0
+ textaligny 18
+ textscale 0.3
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ ownerdraw CG_FPS
+ }
+
+ //TIMER
+ itemDef
+ {
+ name "timer"
+ rect 572 38 56 22
+ style WINDOW_STYLE_EMPTY
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 1
+ align ITEM_ALIGN_RIGHT
+ textalignx 0
+ textaligny 18
+ textscale 0.3
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ ownerdraw CG_TIMER
+ }
+
+ //CLOCK
+ itemDef
+ {
+ name "clock"
+ rect 572 90 56 22
+ style WINDOW_STYLE_EMPTY
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 1
+ align ITEM_ALIGN_RIGHT
+ textalignx 0
+ textaligny 18
+ textscale 0.25
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ ownerdraw CG_CLOCK
+ }
+
+ //SNAPSHOT
+ itemDef
+ {
+ name "snapshot"
+ rect 8 196 200 22
+ style WINDOW_STYLE_EMPTY
+ visible 1
+ decoration
+ forecolor 1 1 1 1
+ align ITEM_ALIGN_RIGHT
+ textalignx 0
+ textaligny 18
+ textscale 0.4
+ textstyle ITEM_TEXTSTYLE_NORMAL
+ ownerdraw CG_SNAPSHOT
+ }
+
+ //////////////////
+ //STATIC OBJECTS//
+ //////////////////
+
+ //LEFT CIRCLE
+ itemDef
+ {
+ name "left-circle"
+ rect 35 417.5 25 25
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 0.25
+ style WINDOW_STYLE_SHADER
+ background "ui/assets/neutral/circle.tga"
+ }
+
+ //LEFT ARM
+ itemDef
+ {
+ name "left-arm"
+ rect 68.25 420 94.5 35
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 0.25
+ style WINDOW_STYLE_SHADER
+ background "ui/assets/human/left-arm.tga"
+ }
+
+ //CREDITS LABEL
+ itemDef
+ {
+ name "credits-label"
+ rect 508 403 7 7.5
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 0.5
+ style WINDOW_STYLE_SHADER
+ background "ui/assets/human/credits.tga"
+ }
+
+ //RIGHT CIRCLE
+ itemDef
+ {
+ name "right-circle"
+ rect 580 417.5 25 25
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 0.25
+ style WINDOW_STYLE_SHADER
+ background "ui/assets/neutral/circle.tga"
+ }
+
+ //RIGHT ARM
+ itemDef
+ {
+ name "right-arm"
+ rect 477.25 420 94.5 35
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 0.25
+ style WINDOW_STYLE_SHADER
+ background "ui/assets/human/right-arm.tga"
+ }
+
+ //RIGHT CAP
+ itemDef
+ {
+ name "right-cap"
+ rect 500 400 80 15
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 0.25
+ style WINDOW_STYLE_SHADER
+ background "ui/assets/human/right-cap.tga"
+ }
+
+ ///////////////////
+ //DYNAMIC OBJECTS//
+ ///////////////////
+
+ //BOLT
+ itemDef
+ {
+ name "bolt"
+ rect 40 420 15 20
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 0.5
+ background "ui/assets/human/bolt.tga"
+ ownerdraw CG_PLAYER_STAMINA_BOLT
+ }
+
+ //CROSS
+ itemDef
+ {
+ name "cross"
+ rect 137.5 430 15 15
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 0.5
+ background "ui/assets/neutral/cross.tga"
+ ownerdraw CG_PLAYER_HEALTH_CROSS
+ }
+
+ //STAMINA 1
+ itemDef
+ {
+ name "stamina1"
+ rect 34.5 403.5 9 11.5
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 0.5
+ background "ui/assets/human/stamina1.tga"
+ ownerdraw CG_PLAYER_STAMINA_1
+ }
+
+ //STAMINA 2
+ itemDef
+ {
+ name "stamina2"
+ rect 24 410.75 11.5 10.5
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 0.5
+ background "ui/assets/human/stamina2.tga"
+ ownerdraw CG_PLAYER_STAMINA_2
+ }
+
+ //STAMINA 3
+ itemDef
+ {
+ name "stamina3"
+ rect 20.75 423.5 10.5 7
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 0.5
+ background "ui/assets/human/stamina3.tga"
+ ownerdraw CG_PLAYER_STAMINA_3
+ }
+
+ //STAMINA 4
+ itemDef
+ {
+ name "stamina4"
+ rect 21 402.5 54 55
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 0.5
+ background "ui/assets/human/stamina4.tga"
+ ownerdraw CG_PLAYER_STAMINA_4
+ }
+
+ //RING
+ itemDef
+ {
+ name "ring"
+ // rect 20 402.5 55 55 // Guide for Stamina alignment
+ rect 565 402.5 55 55
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 0.5
+ background "ui/assets/human/ring.tga"
+ ownerdraw CG_PLAYER_CLIPS_RING
+ }
+
+ //CREDITS
+ itemDef
+ {
+ name "credits"
+ rect 515 402 45 11.25
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 0.5
+ ownerdraw CG_PLAYER_CREDITS_VALUE
+ }
+
+ //HEALTH
+ itemDef
+ {
+ name "health"
+ rect 67 430 60 15
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 .5
+ ownerdraw CG_PLAYER_HEALTH
+ }
+
+ //WEAPON ICON
+ itemDef
+ {
+ name "weapon"
+ rect 482.5 425 25 25
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 0.5
+ ownerdraw CG_PLAYER_WEAPONICON
+ }
+
+ //WEAPON SELECT TEXT
+ itemDef
+ {
+ name "selecttext"
+ rect 200 300 240 25
+ visible 1
+ decoration
+ textScale .5
+ ownerdraw CG_PLAYER_SELECTTEXT
+ }
+
+ //AMMO
+ itemDef
+ {
+ name "ammo"
+ rect 494 430 60 15
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 .5
+ ownerdraw CG_PLAYER_AMMO_VALUE
+ }
+
+ //CLIPS
+ itemDef
+ {
+ name "clips"
+ rect 538 423 60 15
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 .5
+ ownerdraw CG_PLAYER_CLIPS_VALUE
+ }
+
+ //BUILD TIMER
+ itemDef
+ {
+ name "buildtimer"
+ rect 580 417.5 25 25
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 .5
+ ownerdraw CG_PLAYER_BUILD_TIMER
+ }
+
+ //USABLE
+ itemDef
+ {
+ name "usable"
+ rect 307.5 380 25 25
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 .5
+ background "ui/assets/neutral/use.tga"
+ ownerdraw CG_PLAYER_USABLE_BUILDABLE
+ }
+
+ //SCANNER
+ itemDef
+ {
+ name "scanner"
+ rect 164 340 312 72
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 .5
+ background "ui/assets/human/scanner.tga"
+ ownerdraw CG_PLAYER_HUMAN_SCANNER
+ }
+
+ //INVENTORY
+ itemDef
+ {
+ name "inventory"
+ rect 232.5 425 175 25
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 0.5
+ ownerdraw CG_PLAYER_SELECT
+ }
+
+ //SELECTED
+ itemDef
+ {
+ name "selected"
+ rect 306 424 27 27
+ visible 1
+ decoration
+ forecolor 0.0 0.8 1.0 0.25
+ style WINDOW_STYLE_SHADER
+ background "ui/assets/neutral/selected.tga"
+ }
+
+ //PLAYER NAME
+ itemDef
+ {
+ name "playername"
+ rect 200 275 240 25
+ visible 1
+ decoration
+ textScale .5
+ ownerdraw CG_PLAYER_CROSSHAIRNAMES
+ }
+ }
+}