summaryrefslogtreecommitdiff
path: root/ui/tremulous_humanarmoury.menu
blob: 53b10037b0e5b0ea5b9686489924d44a1f31cc9b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
#include "ui/menudef.h"

{
  menuDef
  {
    name "tremulous_humanarmoury"
    visible 0
    fullscreen 0
    outOfBoundsClick
    rect 44 111 544 247
    focusColor 1 .75 0 1
    style 1
    popup
    onOpen
    {
      uiScript LoadHumanArmouryBuys;
      uiScript LoadHumanArmourySells;
      setFocus list
    }

    itemDef
    {
      name window
      rect 0 0 544 247
      style WINDOW_STYLE_FILLED
      backcolor 0 0 0 1
      visible 1
      decoration

      border WINDOW_BORDER_FULL
      borderSize 1.0
      borderColor 0.5 0.5 0.5 1
    }
    
    itemDef
    {
      name "buylist"
      rect 8 8 136 231
      type ITEM_TYPE_LISTBOX
      style WINDOW_STYLE_EMPTY
      elementwidth 120
      elementheight 20
      textscale .33
      elementtype LISTBOX_TEXT
      feeder FEEDER_TREMHUMANARMOURYBUY
      border 1
      bordercolor   0.5 0.5 0.5 0.5
      forecolor     1   1   1   1
      backcolor     0.2 0.2 0.2 1
      outlinecolor  0.1 0.1 0.1 0.5
      visible 1
      doubleclick
      {
        play "sound/misc/menu1.wav"; 
        uiScript BuyFromArmoury
      }
    }
    
    itemDef
    {
      name "selllist"
      rect 400 8 136 231
      type ITEM_TYPE_LISTBOX
      style WINDOW_STYLE_EMPTY
      elementwidth 120
      elementheight 20
      textscale .33
      elementtype LISTBOX_TEXT
      feeder FEEDER_TREMHUMANARMOURYSELL
      border 1
      bordercolor   0.5 0.5 0.5 0.5
      forecolor     1   1   1   1
      backcolor     0.2 0.2 0.2 1
      outlinecolor  0.1 0.1 0.1 0.5
      visible 1
      doubleclick
      {
        play "sound/misc/menu1.wav"; 
        uiScript SellToArmoury
      }
    }
    
    itemDef
    {
      name infopane
      ownerdraw UI_HBUYINFOPANE
      textstyle ITEM_TEXTSTYLE_NORMAL
      style WINDOW_STYLE_EMPTY
      rect 152 8 240 204
      textscale .33
      textalignx 6
      textaligny 12
      border 1
      bordercolor   0.5 0.5 0.5 0.5
      forecolor     1   1   1   1
      backcolor     0.2 0.2 0.2 1
      outlinecolor  0.1 0.1 0.1 0.5
      visible 1 
      decoration
    }
    
    itemDef
    {
      name "Close"
      text "Close"
      type ITEM_TYPE_BUTTON
      style WINDOW_STYLE_EMPTY
      rect 254 218 50 21
      textalign ITEM_ALIGN_LEFT
      textalignx 3
      textaligny 18
      textscale .4
      forecolor 1 1 1 1
      backcolor .5 0 0 .25
      visible 1
      action
      {
        play "sound/misc/menu4.wav"; 
        close tremulous_humanarmoury
      }
    }
    
    itemDef
    {
      name "Buy"
      text "Buy >"
      type ITEM_TYPE_BUTTON
      style WINDOW_STYLE_EMPTY
      rect 152 218 50 21
      textalign ITEM_ALIGN_LEFT
      textalignx 12.5
      textaligny 18
      textscale .4
      forecolor 1 1 1 1
      backcolor .5 0 0 .25
      visible 1
      action
      {
        play "sound/misc/menu1.wav"; 
        uiScript BuyFromArmoury
      }
    }
    
    itemDef
    {
      name "Sell"
      text "< Sell"
      type ITEM_TYPE_BUTTON
      style WINDOW_STYLE_EMPTY
      rect 344 218 50 21
      textalign ITEM_ALIGN_LEFT
      textalignx 3.8
      textaligny 18
      textscale .4
      forecolor 1 1 1 1
      backcolor .5 0 0 .25
      visible 1 
      action
      {
        play "sound/misc/menu1.wav"; 
        uiScript SellToArmoury
      }
    }
  }
}